EU RUST Company - Tags & Territory | Playrustcompany.com
- Region
- Europe
- Gather rate
- 1x
- Team size
- 8
Server address 49.12.149.39:28016
This wipe
Estimated wipe cycle ~10d 4h
Last reported wipe: about 135 hours before last check; wipe type unconfirmed. 0% full.
Wipe estimates & history
| Source | Wipe type | Schedule / date |
|---|---|---|
| Estimated | Wipe type unconfirmed |
Wipe history (17)
| Date | Wipe type | Source |
|---|---|---|
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | backfill |
Population
Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.
24h population history
Validated raw samples · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Validated samples | Coverage |
|---|---|---|---|---|
| 0 | 0 | 0 | 49 | 100% |
Queue · 24h
No queue was reported in 49 valid samples. Samples do not measure wait time.
–
7-day activity heatmap · UTC
| Date | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | |
| 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | — |
7-day pop history
7d population history
Peak count per 60-minute bucket · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Screened buckets | Coverage |
|---|---|---|---|---|
| 0 | 1 | 0 | 169 | 100% |
Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.
30-day pop history
30d population history
Peak count per 120-minute bucket · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Screened buckets | Coverage |
|---|---|---|---|---|
| 0 | 1 | 0 | 176 | 49% |
Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.
Activity calculation
Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.
Current map
Map image unavailable. Coordinates below remain readable.
Select a point or click the map for coordinates.
Suggested base spots
Algorithm suggestions — check terrain and build restrictions in game.
- · 1088 m
- · 1466 m
- · 1543 m
- · 1088 m
- · 1471 m
- · 1664 m
- · 707 m
- · 1480 m
- · 1848 m
- · 707 m
- · 1480 m
- · 1848 m
- · 290 m
- · 1162 m
- · 1355 m
Monuments & resource sites
| Location | Grid | X | Z | |
|---|---|---|---|---|
| Fishing villageFishing village | Y2 | 1685 | 1592 | |
| HarborHarbor | V11 | 1230 | 306 | |
| HarborHarbor | F15 | -1230 | -306 | |
| Oil rigOil rig | Z25 | 1782 | -1764 | |
| Oil rigOil rig | B1 | -1738 | 1807 | |
| Oil rigOil rig | Z23 | 1836 | -1479 | |
| Oil rigOil rig | E1 | -1363 | 1848 | |
| Oil rigOil rig | B3 | -1836 | 1479 | |
| Oil rigOil rig | W25 | 1363 | -1848 | |
| pondOther | L6 | -251 | 1063 | |
| pondOther | P20 | 251 | -1063 | |
| zigguratOther | S5 | 722 | 1169 | |
| zigguratOther | I21 | -722 | -1169 | |
| Stone QuarryStone Quarry | D24 | -1540 | -1699 | |
| Stone QuarryStone Quarry | X2 | 1540 | 1690 | |
| Sulfur QuarrySulfur Quarry | W22 | 1300 | -1300 | |
| Sulfur QuarrySulfur Quarry | E4 | -1300 | 1300 | |
| Gas StationRoadside | O19 | 129 | -851 | |
| Power Sub BigRoadside | E22 | -1268 | -1358 | |
| Power Sub BigRoadside | G22 | -1081 | -1313 | |
| Power Sub BigRoadside | P17 | 330 | -578 | |
| Power Sub BigRoadside | J20 | -574 | -1008 | |
| Power Sub BigRoadside | W4 | 1268 | 1358 | |
| Power Sub BigRoadside | L9 | -330 | 578 | |
| Power Sub BigRoadside | R6 | 566 | 1006 | |
| Power Sub BigRoadside | U4 | 1081 | 1313 | |
| Power Sub SmallRoadside | J20 | -626 | -1051 | |
| Power Sub SmallRoadside | U5 | 1028 | 1201 | |
| Power Sub SmallRoadside | G21 | -1028 | -1201 | |
| SupermarketRoadside | M7 | -136 | 825 | |
| compoundSafe zone | Z1 | 1799 | 1800 | |
| compoundSafe zone | B25 | -1799 | -1800 | |
| Water wellWater well | R5 | 592 | 1232 | |
| Water wellWater well | J21 | -590 | -1233 | |
| Water wellWater well | N20 | -35 | -1013 | |
| Water wellWater well | N6 | 35 | 1018 | |
| Farm base spotBase suggestion | P7 | 312 | 889 | |
| Farm base spotBase suggestion | L19 | -312 | -889 | |
| PvP base spotBase suggestion | R13 | 593 | 0 | |
| PvP base spotBase suggestion | J13 | -593 | 0 | |
| PvP base spotBase suggestion | F17 | -1185 | -593 |
No locations match this search.
Map data details
Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.
Map ID 11260 · Launch island · checked 10 Nov 2026, 23:24 UTC. Base algorithm 1 · calculated 31 Oct 2026, 16:12 UTC. Algorithm scores are relative heuristic values, not a safety probability.
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- Two Large Factions - Squads Inside Large Factions - Balanced/Mirrored Custom Map - Capture Points - Scoreboard - Dogtags Economy - Weekly Campaigns, With Winner Faction at the End Visit Web-site for more information: Playrustcompany.com Or Join growing community on Discord: https://discord.gg/afzJCZRGqT
Data notes
Server monitoring data · .
