Your timezone8,687 servers8,240 online70,748 players404 wiped / 24h281 next / 24h

Devil-Is-King

● Online
Monthly Vanilla Premium
Region
North America
Gather rate
1x
Team size
8
0 / 50 players · Last checked

Server address 144.126.149.74:28615

Connect

This wipe

Estimated wipe cycle ~30d 18h

Last reported wipe: about 827 hours before last check; wipe type unconfirmed. 0% full.

Wipe history

Wipe history (4)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmedbackfill
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 21:00 UTC11 Nov 2026, 21:00 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
—————————————————————000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
0000000000000000000000——
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 21:00 UTC11 Nov 2026, 21:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
000169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 20:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
00017649%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of Devil-Is-KingA0B1C2D3E4F5G6H7I8J9K10L11M12Cave · E8 · X -293 / Z -239Cave · G3 · X -75 / Z 529Cave · L4 · X 734 / Z 372Fishing village · K8 · X 662 / Z -294Harbor · D10 · X -437 / Z -577Harbor · B2 · X -769 / Z 564Arctic Research Base A · D8 · X -487 / Z -261Sphere Tank · H3 · X 125 / Z 389Ferry Terminal · K5 · X 674 / Z 134Junkyard · D2 · X -466 / Z 585lighthouse · K2 · X 593 / Z 601lighthouse · D1 · X -521 / Z 803Nuclea Missile Silo · I5 · X 267 / Z 120Radtown Small · E6 · X -314 / Z -50Swamp B · H7 · X 180 / Z -125Water Treatment Plant · F5 · X -79 / Z 151#2357885450 · K12 · X 604 / Z -994Fishing Villa A · H9 · X 182 / Z -399Military Base A · J3 · X 536 / Z 397pond · F2 · X -160 / Z 567pond · I3 · X 338 / Z 515Tunnel Entrance · D6 · X -537 / Z 3Tunnel Entrance · J9 · X 414 / Z -399HQM Quarry · F7 · X -146 / Z -205Stone Quarry · C4 · X -566 / Z 381Sulfur Quarry · J7 · X 439 / Z -226Power Sub Big · C3 · X -643 / Z 538Power Sub Big · I5 · X 365 / Z 154Power Sub Big · E9 · X -282 / Z -425Power Sub Big · I7 · X 297 / Z -154Power Sub Big · I6 · X 335 / Z -64Power Sub Big · K7 · X 635 / Z -207Power Sub Big · E2 · X -327 / Z 605Power Sub Big · I5 · X 335 / Z 184Power Sub Small · F6 · X -197 / Z 28Power Sub Small · E1 · X -367 / Z 707Power Sub Small · C2 · X -645 / Z 679Power Sub Small · F5 · X -219 / Z 220Power Sub Small · C3 · X -665 / Z 406Power Sub Small · K4 · X 656 / Z 265Water well · H2 · X 98 / Z 641Water well · E2 · X -280 / Z 689PvP base spot · F9 · X -154 / Z -462PvP base spot · D5 · X -462 / Z 154PvP base spot · J9 · X 462 / Z -462

Select a point or click the map for coordinates.

Seed 69676967 · 2000 m · 44 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X -154 / Z -462 · Near a monument · Near a road · Away from safe zones
X -462 / Z 154 · Near a monument · Away from safe zones
X 462 / Z -462 · Near a monument · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveE8-293-239
CaveCaveG3-75529
CaveCaveL4734372
Fishing villageFishing villageK8662-294
HarborHarborD10-437-577
HarborHarborB2-769564
Arctic Research Base AMonumentD8-487-261
Sphere TankMonumentH3125389
Ferry TerminalMonumentK5674134
JunkyardMonumentD2-466585
lighthouseMonumentK2593601
lighthouseMonumentD1-521803
Nuclea Missile SiloMonumentI5267120
Radtown SmallMonumentE6-314-50
Swamp BMonumentH7180-125
Water Treatment PlantMonumentF5-79151
Oil rigOil rigM121077-1324
Oil rigOil rigG12-60-1330
#2357885450OtherK12604-994
Fishing Villa AOtherH9182-399
Military Base AOtherJ3536397
pondOtherF2-160567
pondOtherI3338515
Tunnel EntranceOtherD6-5373
Tunnel EntranceOtherJ9414-399
HQM QuarryHQM QuarryF7-146-205
Stone QuarryStone QuarryC4-566381
Sulfur QuarrySulfur QuarryJ7439-226
Power Sub BigRoadsideC3-643538
Power Sub BigRoadsideI5365154
Power Sub BigRoadsideE9-282-425
Power Sub BigRoadsideI7297-154
Power Sub BigRoadsideI6335-64
Power Sub BigRoadsideK7635-207
Power Sub BigRoadsideE2-327605
Power Sub BigRoadsideI5335184
Power Sub SmallRoadsideF6-19728
Power Sub SmallRoadsideE1-367707
Power Sub SmallRoadsideC2-645679
Power Sub SmallRoadsideF5-219220
Power Sub SmallRoadsideC3-665406
Power Sub SmallRoadsideK4656265
Water wellWater wellH298641
Water wellWater wellE2-280689
PvP base spotBase suggestionF9-154-462
PvP base spotBase suggestionD5-462154
PvP base spotBase suggestionJ9462-462
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 3985 · Procedural Map · checked 11 Nov 2026, 01:57 UTC. Base algorithm 1 · calculated 28 Oct 2026, 15:57 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Data notes

Server monitoring data · .