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DeAnthonyForeskin

● Online
Monthly Vanilla
Region
North America
Gather rate
1x
Team size
8
0 / 15 players · Last checked

Server address 216.201.73.95:10003

Connect

This wipe

Estimated wipe cycle Unknown

Last reported wipe: about 5334 hours before last check; wipe type unconfirmed. 0% full.

Wipe history

Wipe history (1)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmedbackfill
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 17:30 UTC11 Nov 2026, 17:30 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
—————————————————0000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000——————
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 17:00 UTC11 Nov 2026, 17:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
000169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 16:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
00017448%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of DeAnthonyForeskinA0B1C2D3E4F5G6H7I8J9K10L11M12Cave · K6 · X 561 / Z -22Cave · H2 · X 116 / Z 584Cave · D7 · X -519 / Z -182Harbor · L5 · X 830 / Z 171Harbor · I10 · X 321 / Z -675Sphere Tank · I6 · X 372 / Z -64Ferry Terminal · F2 · X -112 / Z 642lighthouse · J2 · X 496 / Z 624lighthouse · K9 · X 550 / Z -492Nuclea Missile Silo · D8 · X -490 / Z -318Underwater Lab A · A1 · X -865 / Z 777Fishing Villa A · C4 · X -678 / Z 276Military Base A · E4 · X -371 / Z 298pond · L7 · X 697 / Z -93pond · J4 · X 529 / Z 339Ruin D · J8 · X 519 / Z -233Tunnel Entrance · D10 · X -498 / Z -564Tunnel Entrance · D6 · X -531 / Z 15Stone Quarry · D3 · X -526 / Z 500Sulfur Quarry · E6 · X -301 / Z -71Power Sub Big · D9 · X -470 / Z -417Power Sub Big · G3 · X -19 / Z 538Power Sub Big · I9 · X 365 / Z -530Power Sub Big · D9 · X -417 / Z -417Power Sub Big · D5 · X -387 / Z 94Power Sub Big · C4 · X -553 / Z 259Power Sub Big · G4 · X 56 / Z 365Power Sub Big · L4 · X 711 / Z 267Power Sub Big · I4 · X 312 / Z 297Power Sub Big · H4 · X 154 / Z 237Power Sub Small · I7 · X 275 / Z -139Power Sub Small · H5 · X 130 / Z 100Power Sub Small · I4 · X 328 / Z 232Power Sub Small · J10 · X 482 / Z -634Power Sub Small · L5 · X 701 / Z 119Power Sub Small · F3 · X -160 / Z 484Supermarket · F4 · X -101 / Z 265compound · H5 · X 229 / Z 157Water well · K5 · X 542 / Z 98PvP base spot · D5 · X -462 / Z 154PvP base spot · H9 · X 154 / Z -462

Select a point or click the map for coordinates.

Seed 1001019923 · 2000 m · 41 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X -462 / Z 154 · Near a monument · Near a road · Away from safe zones
X 154 / Z -462 · Near a monument · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveK6561-22
CaveCaveH2116584
CaveCaveD7-519-182
HarborHarborL5830171
HarborHarborI10321-675
Sphere TankMonumentI6372-64
Ferry TerminalMonumentF2-112642
lighthouseMonumentJ2496624
lighthouseMonumentK9550-492
Nuclea Missile SiloMonumentD8-490-318
Underwater Lab AMonumentA1-865777
Oil rigOil rigB0-7951304
Oil rigOil rigA3-1325398
Fishing Villa AOtherC4-678276
Military Base AOtherE4-371298
pondOtherL7697-93
pondOtherJ4529339
Ruin DOtherJ8519-233
Tunnel EntranceOtherD10-498-564
Tunnel EntranceOtherD6-53115
Stone QuarryStone QuarryD3-526500
Sulfur QuarrySulfur QuarryE6-301-71
Power Sub BigRoadsideD9-470-417
Power Sub BigRoadsideG3-19538
Power Sub BigRoadsideI9365-530
Power Sub BigRoadsideD9-417-417
Power Sub BigRoadsideD5-38794
Power Sub BigRoadsideC4-553259
Power Sub BigRoadsideG456365
Power Sub BigRoadsideL4711267
Power Sub BigRoadsideI4312297
Power Sub BigRoadsideH4154237
Power Sub SmallRoadsideI7275-139
Power Sub SmallRoadsideH5130100
Power Sub SmallRoadsideI4328232
Power Sub SmallRoadsideJ10482-634
Power Sub SmallRoadsideL5701119
Power Sub SmallRoadsideF3-160484
SupermarketRoadsideF4-101265
compoundSafe zoneH5229157
Water wellWater wellK554298
PvP base spotBase suggestionD5-462154
PvP base spotBase suggestionH9154-462
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 3997 · Procedural Map · checked 11 Nov 2026, 01:58 UTC. Base algorithm 1 · calculated 28 Oct 2026, 15:59 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Data notes

Server monitoring data · .