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StreetKings

● Online
Monthly
Region
Europe
Gather rate
1x
Team size
8
0 / 200 players · Last checked

Server address 148.251.133.92:10003

Connect

This wipe

Estimated wipe cycle ~19d

Last reported wipe: about 146 hours before last check; wipe type unconfirmed. 0% full.

Wipe estimates & history

Available wipe estimates
SourceWipe typeSchedule / date
EstimatedWipe type unconfirmed
Wipe history (6)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 21:00 UTC11 Nov 2026, 21:00 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
—————————————————————000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
0000000000000000000000——
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 21:00 UTC11 Nov 2026, 21:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
000169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 20:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
00017649%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of StreetKingsA0B1C2D3E4F5G6H7I8J9K10L11M12Cave · F5 · X -95 / Z 201Cave · I6 · X 374 / Z 20Cave · D6 · X -497 / Z 56Harbor · K4 · X 576 / Z 376Harbor · F2 · X -210 / Z 567Sphere Tank · I8 · X 370 / Z -247Ferry Terminal · F10 · X -128 / Z -544lighthouse · J2 · X 441 / Z 567lighthouse · K6 · X 671 / Z 6Satellite Dish · H4 · X 212 / Z 263Underwater Lab A · L0 · X 792 / Z 865Fishing Villa A · B5 · X -713 / Z 89Ice Lake · E4 · X -362 / Z 311Militray Base C · G8 · X 10 / Z -304pond · J6 · X 430 / Z -70pond · J9 · X 473 / Z -398Tunnel Entrance · C4 · X -624 / Z 330Tunnel Entrance · K7 · X 642 / Z -186HQM Quarry · H10 · X 93 / Z -581Stone Quarry · D5 · X -421 / Z 201Sulfur Quarry · F8 · X -229 / Z -315Power Sub Big · G4 · X -4 / Z 282Power Sub Big · F3 · X -214 / Z 402Power Sub Big · F4 · X -139 / Z 350Power Sub Big · E6 · X -252 / Z 64Power Sub Big · E6 · X -305 / Z 4Power Sub Big · F9 · X -192 / Z -432Power Sub Big · E6 · X -365 / Z -71Power Sub Big · C5 · X -613 / Z 124Power Sub Small · G9 · X 0 / Z -470Power Sub Small · E7 · X -261 / Z -105compound · F6 · X -176 / Z -9Water well · J5 · X 530 / Z 85Water well · J8 · X 537 / Z -251PvP base spot · D7 · X -462 / Z -154PvP base spot · D3 · X -462 / Z 462

Select a point or click the map for coordinates.

Seed 1234 · 2000 m · 36 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X -462 / Z -154 · Near a monument · Near a road
X -462 / Z 462 · Near a monument · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveF5-95201
CaveCaveI637420
CaveCaveD6-49756
HarborHarborK4576376
HarborHarborF2-210567
Sphere TankMonumentI8370-247
Ferry TerminalMonumentF10-128-544
lighthouseMonumentJ2441567
lighthouseMonumentK66716
Satellite DishMonumentH4212263
Underwater Lab AMonumentL0792865
Oil rigOil rigF0-1581302
Oil rigOil rigA0-12231327
Fishing Villa AOtherB5-71389
Ice LakeOtherE4-362311
Militray Base COtherG810-304
pondOtherJ6430-70
pondOtherJ9473-398
Tunnel EntranceOtherC4-624330
Tunnel EntranceOtherK7642-186
HQM QuarryHQM QuarryH1093-581
Stone QuarryStone QuarryD5-421201
Sulfur QuarrySulfur QuarryF8-229-315
Power Sub BigRoadsideG4-4282
Power Sub BigRoadsideF3-214402
Power Sub BigRoadsideF4-139350
Power Sub BigRoadsideE6-25264
Power Sub BigRoadsideE6-3054
Power Sub BigRoadsideF9-192-432
Power Sub BigRoadsideE6-365-71
Power Sub BigRoadsideC5-613124
Power Sub SmallRoadsideG90-470
Power Sub SmallRoadsideE7-261-105
compoundSafe zoneF6-176-9
Water wellWater wellJ553085
Water wellWater wellJ8537-251
PvP base spotBase suggestionD7-462-154
PvP base spotBase suggestionD3-462462
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 16601 · Procedural Map · checked 11 Nov 2026, 03:27 UTC. Base algorithm 1 · calculated 06 Nov 2026, 13:54 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Data notes

Server monitoring data · .