Your timezone8,687 servers8,245 online67,234 players410 wiped / 24h289 next / 24h

FLASHBACK EU Small | Vanilla | Biweekly

● Online
Monthly Vanilla Oxide
Region
Europe
Gather rate
1x
Team size
16
0 / 70 players · Last checked

Server address 95.217.192.157:20701

Connect

This wipe

Estimated wipe cycle ~22d 5h

Last reported wipe: about 124 hours before last check; wipe type unconfirmed. 0% full.

Wipe estimates & history

Available wipe estimates
SourceWipe typeSchedule / date
EstimatedWipe type unconfirmed
Wipe history (6)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmedbackfill
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 21:00 UTC11 Nov 2026, 21:00 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
—————————————————————000
0000000000000000000000——
——————————————————000000
000000001221111100000000
000000111100100000000000
000000000000000000000000
000000000000000000110000
0000000000000000000000——
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 21:00 UTC11 Nov 2026, 21:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
02014988%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 20:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
02016646%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of FLASHBACK EU Small | Vanilla | BiweeklyA0B1C2D3E4F5G6H7I8J9K10L11M12N13O14P15Q16R17S18T19Cave · K16 · X 36 / Z -908Cave · H5 · X -354 / Z 676Cave · G16 · X -456 / Z -986Cave · N15 · X 453 / Z -847Cave · P4 · X 852 / Z 776Cave · L8 · X 275 / Z 250Cave · H11 · X -356 / Z -191Fishing village · R11 · X 1190 / Z -271Harbor · P3 · X 803 / Z 1012Harbor · K17 · X 18 / Z -1151Arctic Research Base A · I4 · X -240 / Z 829Sphere Tank · K6 · X 17 / Z 581Ferry Terminal · P15 · X 799 / Z -869Junkyard · I14 · X -210 / Z -723lighthouse · R17 · X 1096 / Z -1147lighthouse · R5 · X 1113 / Z 664Nuclea Missile Silo · D13 · X -1044 / Z -505Powerplant · G6 · X -566 / Z 545Radtown Small · M6 · X 419 / Z 477Stables B · N9 · X 569 / Z 116Stables A · R14 · X 1088 / Z -709Satellite Dish · I12 · X -276 / Z -446Swamp B · G8 · X -512 / Z 205Underwater Lab A · E19 · X -809 / Z -1420Water Treatment Plant · K11 · X 100 / Z -186Fishing Villa A · C17 · X -1076 / Z -1077Fishing Villag C · S7 · X 1284 / Z 372Ice Lake · J6 · X -104 / Z 469Ice Lake · I3 · X -241 / Z 1000Ice Lake · E2 · X -834 / Z 1124Military Base A · G14 · X -567 / Z -736pond · O10 · X 687 / Z -86pond · P13 · X 795 / Z -509Ruin D · P11 · X 815 / Z -279Tunnel Entrance · F10 · X -609 / Z -39Tunnel Entrance · D15 · X -1035 / Z -882Tunnel Entrance · C12 · X -1071 / Z -324Tunnel Entrance · P7 · X 819 / Z 429Tunnel Entrance · H2 · X -354 / Z 1065Tunnel Entrance · K7 · X 57 / Z 369Tunnel Entrance · Q12 · X 990 / Z -336Tunnel Entrance · H13 · X -405 / Z -591HQM Quarry · E9 · X -845 / Z 46Stone Quarry · D15 · X -913 / Z -892Sulfur Quarry · D4 · X -976 / Z 751Power Sub Big · H15 · X -334 / Z -836Power Sub Big · N9 · X 469 / Z 64Power Sub Big · H5 · X -446 / Z 649Power Sub Big · N5 · X 454 / Z 724Power Sub Big · P4 · X 769 / Z 889Power Sub Big · P7 · X 799 / Z 364Power Sub Big · J10 · X -49 / Z -41Power Sub Big · F14 · X -731 / Z -731Power Sub Big · S8 · X 1211 / Z 289Power Sub Big · O9 · X 634 / Z 101Power Sub Big · C16 · X -1061 / Z -1009Power Sub Big · H15 · X -379 / Z -866Power Sub Big · H13 · X -364 / Z -476Power Sub Big · N9 · X 596 / Z 56Power Sub Big · Q12 · X 941 / Z -304Power Sub Big · K16 · X 86 / Z -1031Power Sub Big · P14 · X 769 / Z -649Power Sub Big · N14 · X 461 / Z -604Power Sub Big · P13 · X 769 / Z -536Power Sub Big · P14 · X 791 / Z -731Power Sub Big · R12 · X 1121 / Z -304Power Sub Small · P15 · X 899 / Z -792Power Sub Small · F7 · X -711 / Z 448Power Sub Small · H6 · X -418 / Z 476Power Sub Small · K6 · X 133 / Z 501Power Sub Small · J16 · X -57 / Z -1022Power Sub Small · N12 · X 487 / Z -447Power Sub Small · J11 · X -99 / Z -223Power Sub Small · I15 · X -206 / Z -879Power Sub Small · Q3 · X 952 / Z 965Power Sub Small · F6 · X -741 / Z 571Power Sub Small · H12 · X -396 / Z -405Power Sub Small · I14 · X -291 / Z -637Power Sub Small · J10 · X -127 / Z -137Power Sub Small · K12 · X 83 / Z -338Power Sub Small · O4 · X 692 / Z 876Power Sub Small · K16 · X 139 / Z -1033warehouse · L15 · X 172 / Z -770warehouse · F8 · X -706 / Z 233warehouse · F13 · X -655 / Z -563Safe zone · I8 · X -222 / Z 229compound · M13 · X 398 / Z -521Water well · Q13 · X 954 / Z -587Water well · K9 · X 128 / Z 83Water well · P10 · X 846 / Z -90Water well · O8 · X 749 / Z 208Water well · Q7 · X 1016 / Z 385Farm base spot · P7 · X 891 / Z 347PvP base spot · H15 · X -375 / Z -825PvP base spot · N3 · X 525 / Z 975

Select a point or click the map for coordinates.

Seed 553197876 · 3000 m · 94 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X 891 / Z 347 · Near a river · Away from monuments · Moderate distance from a safe zone
X -375 / Z -825 · Near a monument · Near a road · Away from safe zones
X 525 / Z 975 · Near a monument · Near a road · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveK1636-908
CaveCaveH5-354676
CaveCaveG16-456-986
CaveCaveN15453-847
CaveCaveP4852776
CaveCaveL8275250
CaveCaveH11-356-191
Fishing villageFishing villageR111190-271
HarborHarborP38031012
HarborHarborK1718-1151
Arctic Research Base AMonumentI4-240829
Sphere TankMonumentK617581
Ferry TerminalMonumentP15799-869
JunkyardMonumentI14-210-723
lighthouseMonumentR171096-1147
lighthouseMonumentR51113664
Nuclea Missile SiloMonumentD13-1044-505
PowerplantMonumentG6-566545
Radtown SmallMonumentM6419477
Stables BMonumentN9569116
Stables AMonumentR141088-709
Satellite DishMonumentI12-276-446
Swamp BMonumentG8-512205
Underwater Lab AMonumentE19-809-1420
Water Treatment PlantMonumentK11100-186
Oil rigOil rigD0-10351838
Oil rigOil rigL19237-1845
Fishing Villa AOtherC17-1076-1077
Fishing Villag COtherS71284372
Ice LakeOtherJ6-104469
Ice LakeOtherI3-2411000
Ice LakeOtherE2-8341124
Military Base AOtherG14-567-736
pondOtherO10687-86
pondOtherP13795-509
Ruin DOtherP11815-279
Tunnel EntranceOtherF10-609-39
Tunnel EntranceOtherD15-1035-882
Tunnel EntranceOtherC12-1071-324
Tunnel EntranceOtherP7819429
Tunnel EntranceOtherH2-3541065
Tunnel EntranceOtherK757369
Tunnel EntranceOtherQ12990-336
Tunnel EntranceOtherH13-405-591
HQM QuarryHQM QuarryE9-84546
Stone QuarryStone QuarryD15-913-892
Sulfur QuarrySulfur QuarryD4-976751
Power Sub BigRoadsideH15-334-836
Power Sub BigRoadsideN946964
Power Sub BigRoadsideH5-446649
Power Sub BigRoadsideN5454724
Power Sub BigRoadsideP4769889
Power Sub BigRoadsideP7799364
Power Sub BigRoadsideJ10-49-41
Power Sub BigRoadsideF14-731-731
Power Sub BigRoadsideS81211289
Power Sub BigRoadsideO9634101
Power Sub BigRoadsideC16-1061-1009
Power Sub BigRoadsideH15-379-866
Power Sub BigRoadsideH13-364-476
Power Sub BigRoadsideN959656
Power Sub BigRoadsideQ12941-304
Power Sub BigRoadsideK1686-1031
Power Sub BigRoadsideP14769-649
Power Sub BigRoadsideN14461-604
Power Sub BigRoadsideP13769-536
Power Sub BigRoadsideP14791-731
Power Sub BigRoadsideR121121-304
Power Sub SmallRoadsideP15899-792
Power Sub SmallRoadsideF7-711448
Power Sub SmallRoadsideH6-418476
Power Sub SmallRoadsideK6133501
Power Sub SmallRoadsideJ16-57-1022
Power Sub SmallRoadsideN12487-447
Power Sub SmallRoadsideJ11-99-223
Power Sub SmallRoadsideI15-206-879
Power Sub SmallRoadsideQ3952965
Power Sub SmallRoadsideF6-741571
Power Sub SmallRoadsideH12-396-405
Power Sub SmallRoadsideI14-291-637
Power Sub SmallRoadsideJ10-127-137
Power Sub SmallRoadsideK1283-338
Power Sub SmallRoadsideO4692876
Power Sub SmallRoadsideK16139-1033
warehouseRoadsideL15172-770
warehouseRoadsideF8-706233
warehouseRoadsideF13-655-563
Safe zoneSafe zoneI8-222229
compoundSafe zoneM13398-521
Water wellWater wellQ13954-587
Water wellWater wellK912883
Water wellWater wellP10846-90
Water wellWater wellO8749208
Water wellWater wellQ71016385
Farm base spotBase suggestionP7891347
PvP base spotBase suggestionH15-375-825
PvP base spotBase suggestionN3525975
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 16936 · Procedural Map · checked 11 Nov 2026, 03:01 UTC. Base algorithm 1 · calculated 06 Nov 2026, 19:30 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Server description
FLASHBACK EU SMALL | VANILLA | BIWEEKLY Classic Vanilla Rust with a smaller map and biweekly map wipes. WIPE SCHEDULE • Map: Biweekly • Blueprints: Monthly @ Force Wipe PURE VANILLA • Vanilla gather rates • Vanilla progression • No modified loot or gameplay rates Store: flashback.gamestores.app
Data notes

Server monitoring data · .