Your timezone8,692 servers8,247 online86,207 players382 wiped / 24h233 next / 24h

Jerome&Karl

● Online
Biweekly Vanilla PvE
Region
Europe
Gather rate
1x
Team size
8
0 / 50 players · Last checked

Server address 176.57.171.141:28416

Connect

This wipe

Estimated wipe cycle ~12d 13h

Last reported wipe: about 143 hours before last check; wipe type unconfirmed. 0% full.

Wipe estimates & history

Available wipe estimates
SourceWipe typeSchedule / date
EstimatedWipe type unconfirmed
Wipe history (8)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 17:30 UTC11 Nov 2026, 17:30 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
—————————————————0000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000——————
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 17:00 UTC11 Nov 2026, 17:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
000169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 16:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
00017448%

Recorded capacity varied from 50 to 75 in this window. Each record was checked against its own capacity.

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of Jerome&KarlA0B1C2D3E4F5G6H7I8J9K10L11M12Cave · D3 · X -486 / Z 515Cave · C10 · X -608 / Z -574Cave · J3 · X 491 / Z 420Cave · J9 · X 486 / Z -452Harbor · J10 · X 484 / Z -682Harbor · E11 · X -357 / Z -813Arctic Research Base A · C9 · X -564 / Z -454Sphere Tank · I8 · X 273 / Z -340Ferry Terminal · H3 · X 165 / Z 517lighthouse · K7 · X 590 / Z -173lighthouse · K3 · X 602 / Z 482Powerplant · F7 · X -218 / Z -175Radtown Small · E9 · X -253 / Z -526Satellite Dish · I4 · X 283 / Z 276Underwater Lab C · F0 · X -96 / Z 932Fishing Villa A · D4 · X -426 / Z 249Fishing Villag C · C1 · X -558 / Z 763Militray Base C · G4 · X -64 / Z 308pond · J8 · X 517 / Z -343pond · J4 · X 478 / Z 316Tunnel Entrance · J7 · X 414 / Z -102Tunnel Entrance · C3 · X -603 / Z 519HQM Quarry · F5 · X -213 / Z 127Stone Quarry · D7 · X -524 / Z -201Sulfur Quarry · E2 · X -310 / Z 563Power Sub Big · C2 · X -590 / Z 665Power Sub Big · E4 · X -282 / Z 327Power Sub Big · D3 · X -387 / Z 410Power Sub Big · F6 · X -207 / Z -26Power Sub Big · E4 · X -252 / Z 289Power Sub Small · F9 · X -152 / Z -450Power Sub Small · F7 · X -133 / Z -86Power Sub Small · H5 · X 199 / Z 182Power Sub Small · F8 · X -115 / Z -324Power Sub Small · J9 · X 400 / Z -531Power Sub Small · I9 · X 328 / Z -453warehouse · H8 · X 92 / Z -272Safe zone · H6 · X 162 / Z -7PvP base spot · J9 · X 462 / Z -462PvP base spot · D5 · X -462 / Z 154

Select a point or click the map for coordinates.

Seed 2147483647 · 2000 m · 40 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X 462 / Z -462 · Near a monument · Near a road · Away from safe zones
X -462 / Z 154 · Near a monument · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveD3-486515
CaveCaveC10-608-574
CaveCaveJ3491420
CaveCaveJ9486-452
HarborHarborJ10484-682
HarborHarborE11-357-813
Arctic Research Base AMonumentC9-564-454
Sphere TankMonumentI8273-340
Ferry TerminalMonumentH3165517
lighthouseMonumentK7590-173
lighthouseMonumentK3602482
PowerplantMonumentF7-218-175
Radtown SmallMonumentE9-253-526
Satellite DishMonumentI4283276
Underwater Lab CMonumentF0-96932
Oil rigOil rigA4-1344383
Oil rigOil rigA12-871-1347
Fishing Villa AOtherD4-426249
Fishing Villag COtherC1-558763
Militray Base COtherG4-64308
pondOtherJ8517-343
pondOtherJ4478316
Tunnel EntranceOtherJ7414-102
Tunnel EntranceOtherC3-603519
HQM QuarryHQM QuarryF5-213127
Stone QuarryStone QuarryD7-524-201
Sulfur QuarrySulfur QuarryE2-310563
Power Sub BigRoadsideC2-590665
Power Sub BigRoadsideE4-282327
Power Sub BigRoadsideD3-387410
Power Sub BigRoadsideF6-207-26
Power Sub BigRoadsideE4-252289
Power Sub SmallRoadsideF9-152-450
Power Sub SmallRoadsideF7-133-86
Power Sub SmallRoadsideH5199182
Power Sub SmallRoadsideF8-115-324
Power Sub SmallRoadsideJ9400-531
Power Sub SmallRoadsideI9328-453
warehouseRoadsideH892-272
Safe zoneSafe zoneH6162-7
PvP base spotBase suggestionJ9462-462
PvP base spotBase suggestionD5-462154
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 16749 · Procedural Map · checked 11 Nov 2026, 03:38 UTC. Base algorithm 1 · calculated 06 Nov 2026, 14:17 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Server description
Restarts: Alle 6 Stunden 📜 Server-Regelwerk 1. Base-Raid Base-Raid ist grundsätzlich verboten. Ausnahme: Wenn aus einer Base heraus geschossen, genadet oder anderweitig angegriffen wird, verliert sie ihren Schutz. Sobald eine Base aktiv am Kampf teilnimmt, gilt sie als PVP-Zone und darf vollständig geraidet werden. 2. PVP PVP ist überall erlaubt, außer in Spielerbasen. In Basen gilt: - Kein Töten - Kein Campen - Kein Eindringen - Kein Looten Ausnahme: Wenn der Besitzer den Kampf sucht oder aktiv angreift. 3. Baubereiche / Safezones Jede selbstgebaute Base gilt als Safezone, solange der Besitzer nicht angreift. Safezones dürfen nicht: - betreten - belagert - zerstört - ausgenutzt - blockiert werden. 4. Außenkämpfe Kämpfe außerhalb von Basen sind komplett frei. Hinterhalte, Snipen, Road-PVP, Monument-PVP → alles erlaubt. 5. Verhalten Kein Griefing (z. B. Base komplett zubauen). Kein Exploit-Abuse. Kein Cheating / Scripts / Macros. Respektvoller Umgang im Chat. 6. Sonderregel: „Wer schießt, verliert den Schutz" Wenn ein Spieler aus seiner Base heraus: - schießt - Sprengstoff wirft - Fallen aktiviert - andere Spieler provoziert oder angreift → wird die Base sofort zur PVP-Zone → Raid ist erlaubt, bis der Kampf endet. 🔥 Bonus: Erweiterte Regeln (optional) 7. Offline-Raid Offline-Raid ist verboten. Raid nur erlaubt, wenn der Besitzer online ist. 8. Claim-Regel Jede Base muss mit einem Tool Cupboard geschützt sein. Ohne TC gilt der Bereich nicht als Base → PVP & Raid erlaubt. 9. Gebietsschutz Farm-Gebiete dürfen nicht blockiert werden. Monumente sind immer PVP-Zonen.
Data notes

Server monitoring data · .