Your timezone8,689 servers8,243 online80,070 players396 wiped / 24h273 next / 24h

CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks

● Online
Biweekly Softcore Roleplay Premium Modded Carbon
Region
North America
Gather rate
1x
Team size
8
0 / 50 players · Last checked

Server address 66.51.98.50:28001

Connect

This wipe

Estimated wipe cycle ~11d 17h

Last reported wipe: about 129 hours before last check; wipe type unconfirmed. 0% full.

Wipe estimates & history

Available wipe estimates
SourceWipe typeSchedule / date
EstimatedWipe type unconfirmed
Wipe history (8)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 20:00 UTC11 Nov 2026, 20:00 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
————————————————————0000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000———
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 20:00 UTC11 Nov 2026, 20:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
000169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 20:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
00017649%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of CARTEL WARS | 2X-4X | Biweekly | Territory Control | PerksA0B1C2D3E4F5G6H7I8J9K10L11M12N13O14P15Q16Cave · J4 · X 180 / Z 589Cave · F13 · X -507 / Z -693Cave · O7 · X 812 / Z 178Cave · O13 · X 947 / Z -751Cave · I9 · X 29 / Z -162Fishing village · P7 · X 986 / Z 107Harbor · B8 · X -1040 / Z 52Harbor · I1 · X 22 / Z 995Arctic Research Base A · D7 · X -731 / Z 161Sphere Tank · I7 · X 48 / Z 201Ferry Terminal · O4 · X 896 / Z 519Junkyard · G4 · X -235 / Z 555lighthouse · C3 · X -846 / Z 704lighthouse · M3 · X 610 / Z 714Nuclea Missile Silo · J11 · X 103 / Z -399Powerplant · G10 · X -329 / Z -265Radtown Small · F8 · X -403 / Z 11Satellite Dish · F6 · X -469 / Z 319Underwater Lab A · P2 · X 1035 / Z 951#2778438472 · L12 · X 406 / Z -624Fishing Villa A · G14 · X -286 / Z -893Fishing Villag C · M9 · X 567 / Z -170Ice Lake · D11 · X -743 / Z -420pond · K5 · X 340 / Z 457pond · J3 · X 142 / Z 747Ruin B · I3 · X -71 / Z 781Tunnel Entrance · I13 · X -36 / Z -744Tunnel Entrance · L7 · X 393 / Z 177Tunnel Entrance · E13 · X -612 / Z -792Tunnel Entrance · M14 · X 555 / Z -822Tunnel Entrance · E4 · X -552 / Z 606HQM Quarry · H12 · X -103 / Z -584Stone Quarry · D13 · X -724 / Z -776Sulfur Quarry · D10 · X -679 / Z -255Power Sub Big · F8 · X -413 / Z -68Power Sub Big · G11 · X -315 / Z -443Power Sub Big · E7 · X -653 / Z 120Power Sub Big · F11 · X -405 / Z -420Power Sub Big · F10 · X -473 / Z -293Power Sub Big · F9 · X -503 / Z -83Power Sub Big · G4 · X -353 / Z 601Power Sub Big · F4 · X -383 / Z 541Power Sub Big · N6 · X 803 / Z 330Power Sub Big · I2 · X -60 / Z 901Power Sub Big · O5 · X 848 / Z 390Power Sub Big · O7 · X 908 / Z 150Power Sub Small · H10 · X -158 / Z -272Power Sub Small · H5 · X -158 / Z 401Power Sub Small · G4 · X -251 / Z 659Power Sub Small · H2 · X -116 / Z 931Power Sub Small · N5 · X 744 / Z 482Power Sub Small · I2 · X 28 / Z 845Power Sub Small · G7 · X -264 / Z 89Water well · I4 · X 8 / Z 623Water well · K3 · X 325 / Z 678Water well · G2 · X -234 / Z 831Farm base spot · M6 · X 657 / Z 320PvP base spot · J3 · X 147 / Z 735PvP base spot · F9 · X -441 / Z -147PvP base spot · J9 · X 147 / Z -147

Select a point or click the map for coordinates.

Seed 1088783953 · 2500 m · 58 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X 657 / Z 320 · Near a river · Away from monuments
X 147 / Z 735 · Near a monument · Near a road · Away from safe zones
X -441 / Z -147 · Near a monument · Near a road · Away from safe zones
X 147 / Z -147 · Near a monument · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveJ4180589
CaveCaveF13-507-693
CaveCaveO7812178
CaveCaveO13947-751
CaveCaveI929-162
Fishing villageFishing villageP7986107
HarborHarborB8-104052
HarborHarborI122995
Arctic Research Base AMonumentD7-731161
Sphere TankMonumentI748201
Ferry TerminalMonumentO4896519
JunkyardMonumentG4-235555
lighthouseMonumentC3-846704
lighthouseMonumentM3610714
Nuclea Missile SiloMonumentJ11103-399
PowerplantMonumentG10-329-265
Radtown SmallMonumentF8-40311
Satellite DishMonumentF6-469319
Underwater Lab AMonumentP21035951
Oil rigOil rigA16-1596-1294
Oil rigOil rigL16434-1597
#2778438472OtherL12406-624
Fishing Villa AOtherG14-286-893
Fishing Villag COtherM9567-170
Ice LakeOtherD11-743-420
pondOtherK5340457
pondOtherJ3142747
Ruin BOtherI3-71781
Tunnel EntranceOtherI13-36-744
Tunnel EntranceOtherL7393177
Tunnel EntranceOtherE13-612-792
Tunnel EntranceOtherM14555-822
Tunnel EntranceOtherE4-552606
HQM QuarryHQM QuarryH12-103-584
Stone QuarryStone QuarryD13-724-776
Sulfur QuarrySulfur QuarryD10-679-255
Power Sub BigRoadsideF8-413-68
Power Sub BigRoadsideG11-315-443
Power Sub BigRoadsideE7-653120
Power Sub BigRoadsideF11-405-420
Power Sub BigRoadsideF10-473-293
Power Sub BigRoadsideF9-503-83
Power Sub BigRoadsideG4-353601
Power Sub BigRoadsideF4-383541
Power Sub BigRoadsideN6803330
Power Sub BigRoadsideI2-60901
Power Sub BigRoadsideO5848390
Power Sub BigRoadsideO7908150
Power Sub SmallRoadsideH10-158-272
Power Sub SmallRoadsideH5-158401
Power Sub SmallRoadsideG4-251659
Power Sub SmallRoadsideH2-116931
Power Sub SmallRoadsideN5744482
Power Sub SmallRoadsideI228845
Power Sub SmallRoadsideG7-26489
Water wellWater wellI48623
Water wellWater wellK3325678
Water wellWater wellG2-234831
Farm base spotBase suggestionM6657320
PvP base spotBase suggestionJ3147735
PvP base spotBase suggestionF9-441-147
PvP base spotBase suggestionJ9147-147
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 17048 · Procedural Map · checked 11 Nov 2026, 13:55 UTC. Base algorithm 1 · calculated 06 Nov 2026, 19:59 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Server description
CARTEL WARS | 2X-4X GATHERING 75% Vanilla Upkeep | 50% Crate Timers 15 Custom Perks | 45 Upgrades | AutoFarms | Teleports | MyMini Territory Control | Quadrant Bosses | Taxes | Cartel Power True Leaderboards | Wipe Rewards | Custom Events Cash Economy | Persistent Banking | No Tech Tree Blueprints Through Looting and Research Furnace Splitter | Short Nights | Sign Artist
Data notes

Server monitoring data · .