Your timezone8,696 servers8,244 online84,723 players388 wiped / 24h228 next / 24h

Von's Testing Facility

● Online
Monthly Vanilla Modded Carbon
Region
Europe
Gather rate
1x
Team size
8
0 / 50 players · Last checked

Server address 45.138.200.219:29017

Connect

This wipe

Estimated wipe cycle ~24d 9h

Last reported wipe: about 825 hours before last check; wipe type unconfirmed. 0% full.

Wipe history

Wipe history (5)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmedbackfill
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 17:00 UTC11 Nov 2026, 17:00 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
—————————————————0000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000——————
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 17:00 UTC11 Nov 2026, 17:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
000169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 16:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
00017448%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of Von's Testing FacilityA0B1C2D3E4F5G6H7I8J9K10L11M12Cave · J7 · X 521 / Z -125Cave · E7 · X -354 / Z -218Cave · F10 · X -109 / Z -551Cave · E3 · X -354 / Z 419Harbor · L4 · X 702 / Z 313Harbor · C6 · X -680 / Z 58Sphere Tank · F8 · X -115 / Z -334Ferry Terminal · K9 · X 665 / Z -410Junkyard · I3 · X 353 / Z 428lighthouse · D10 · X -476 / Z -596lighthouse · K10 · X 588 / Z -599Radtown Small · J8 · X 419 / Z -339Satellite Dish · D6 · X -399 / Z -6Swamp B · H5 · X 125 / Z 182Underwater Lab A · L0 · X 725 / Z 973Fishing Villa A · H2 · X 128 / Z 621Fishing Villag C · C9 · X -604 / Z -398Ice Lake · D4 · X -432 / Z 233Military Base A · H7 · X 216 / Z -182pond · F10 · X -206 / Z -539pond · I9 · X 268 / Z -484Ruin D · G9 · X 7 / Z -517Tunnel Entrance · F10 · X -99 / Z -672Tunnel Entrance · G7 · X 54 / Z -84Tunnel Entrance · I1 · X 318 / Z 726Tunnel Entrance · F3 · X -162 / Z 465HQM Quarry · D4 · X -442 / Z 368Stone Quarry · K7 · X 553 / Z -229Sulfur Quarry · I5 · X 318 / Z 230Power Sub Big · J5 · X 410 / Z 184Power Sub Big · K9 · X 560 / Z -395Power Sub Big · C8 · X -553 / Z -274Power Sub Big · E5 · X -335 / Z 109Power Sub Big · I6 · X 259 / Z -4Power Sub Big · H2 · X 199 / Z 665Power Sub Big · J4 · X 477 / Z 274Power Sub Big · K8 · X 575 / Z -305Power Sub Small · J7 · X 399 / Z -207Power Sub Small · G8 · X -34 / Z -240Power Sub Small · K5 · X 605 / Z 197Power Sub Small · I4 · X 290 / Z 338warehouse · I5 · X 341 / Z 99Safe zone · F5 · X -159 / Z 132Water well · G8 · X 17 / Z -283Water well · J10 · X 410 / Z -630PvP base spot · H3 · X 154 / Z 462PvP base spot · H9 · X 154 / Z -462PvP base spot · D5 · X -462 / Z 154

Select a point or click the map for coordinates.

Seed 56498541 · 2000 m · 47 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X 154 / Z 462 · Near a monument · Near a road · Away from safe zones
X 154 / Z -462 · Near a monument · Away from safe zones
X -462 / Z 154 · Near a monument · Near a road
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveJ7521-125
CaveCaveE7-354-218
CaveCaveF10-109-551
CaveCaveE3-354419
HarborHarborL4702313
HarborHarborC6-68058
Sphere TankMonumentF8-115-334
Ferry TerminalMonumentK9665-410
JunkyardMonumentI3353428
lighthouseMonumentD10-476-596
lighthouseMonumentK10588-599
Radtown SmallMonumentJ8419-339
Satellite DishMonumentD6-399-6
Swamp BMonumentH5125182
Underwater Lab AMonumentL0725973
Oil rigOil rigE0-3741333
Oil rigOil rigM41343319
Fishing Villa AOtherH2128621
Fishing Villag COtherC9-604-398
Ice LakeOtherD4-432233
Military Base AOtherH7216-182
pondOtherF10-206-539
pondOtherI9268-484
Ruin DOtherG97-517
Tunnel EntranceOtherF10-99-672
Tunnel EntranceOtherG754-84
Tunnel EntranceOtherI1318726
Tunnel EntranceOtherF3-162465
HQM QuarryHQM QuarryD4-442368
Stone QuarryStone QuarryK7553-229
Sulfur QuarrySulfur QuarryI5318230
Power Sub BigRoadsideJ5410184
Power Sub BigRoadsideK9560-395
Power Sub BigRoadsideC8-553-274
Power Sub BigRoadsideE5-335109
Power Sub BigRoadsideI6259-4
Power Sub BigRoadsideH2199665
Power Sub BigRoadsideJ4477274
Power Sub BigRoadsideK8575-305
Power Sub SmallRoadsideJ7399-207
Power Sub SmallRoadsideG8-34-240
Power Sub SmallRoadsideK5605197
Power Sub SmallRoadsideI4290338
warehouseRoadsideI534199
Safe zoneSafe zoneF5-159132
Water wellWater wellG817-283
Water wellWater wellJ10410-630
PvP base spotBase suggestionH3154462
PvP base spotBase suggestionH9154-462
PvP base spotBase suggestionD5-462154
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 1922 · Procedural Map · checked 11 Nov 2026, 09:22 UTC. Base algorithm 1 · calculated 28 Oct 2026, 12:52 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Data notes

Server monitoring data · .