Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI
- Region
- North America
- Gather rate
- 1x
- Team size
- 16
Server address 162.120.2.44:9053
This wipe
Estimated wipe cycle ~25d 5h
Last reported wipe: about 143 hours before last check; wipe type unconfirmed. 37% full.
Wipe estimates & history
| Source | Wipe type | Schedule / date |
|---|---|---|
| Estimated | Wipe type unconfirmed |
Wipe history (6)
| Date | Wipe type | Source |
|---|---|---|
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | backfill |
Population
Across the 7-day window, the busiest 3-hour period was 19:00–22:00 UTC, averaging 16 players in hourly peak samples. The quietest was 04:00–07:00 UTC, averaging 8 on the same basis.
24h population history
Validated raw samples · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Validated samples | Coverage |
|---|---|---|---|---|
| 12 | 20 | 6 | 49 | 100% |
Queue · 24h
No queue was reported in 49 valid samples. Samples do not measure wait time.
–
7-day activity heatmap · UTC
| Date | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | 2 | 1 | 0 | 0 | 0 | 1 | |
| 1 | 1 | 2 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 3 | 14 | 19 | 21 | 24 | 22 | |
| 24 | 14 | 11 | 11 | 6 | 9 | 10 | 14 | 12 | 10 | 15 | 15 | 15 | 13 | 16 | 16 | 15 | 14 | 15 | 15 | 19 | 16 | 20 | 20 | |
| 23 | 19 | 17 | 13 | 12 | 7 | 9 | 11 | 12 | 15 | 19 | 18 | 18 | 22 | 19 | 18 | 18 | 23 | 21 | 25 | 25 | 20 | 16 | 19 | |
| 20 | 17 | 19 | 18 | 10 | 10 | 14 | 13 | 14 | 13 | 14 | 13 | 14 | 18 | 21 | 26 | 24 | 23 | 19 | 19 | 26 | 24 | 25 | 22 | |
| 17 | 12 | 13 | 14 | 12 | 13 | 9 | 12 | 14 | 13 | 17 | 12 | 11 | 13 | 13 | 14 | 15 | 15 | 11 | 13 | 13 | 13 | 13 | 15 | |
| 14 | 11 | 11 | 12 | 10 | 9 | 10 | 14 | 10 | 10 | 9 | 11 | 12 | 10 | 12 | 12 | 15 | 12 | 13 | 15 | 16 | 12 | 13 | 16 | |
| 14 | 13 | 11 | 9 | 7 | 8 | 7 | 9 | 11 | 11 | 11 | 13 | 15 | 15 | 12 | 17 | 20 | 17 | 19 | — | — | — | — | — |
7-day pop history
7d population history
Peak count per 60-minute bucket · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Screened buckets | Coverage |
|---|---|---|---|---|
| 13 | 26 | 0 | 169 | 100% |
Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.
30-day pop history
30d population history
Peak count per 120-minute bucket · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Screened buckets | Coverage |
|---|---|---|---|---|
| 9 | 26 | 0 | 175 | 48% |
Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.
Activity calculation
Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.
Current map
Server map
No map preview is available in the current record.
- Map
- Custom Map
- Seed
- 0
- World size
- 4500
- Linked map ID
- Unknown
- Last map check
- Unknown
Source: existing API map record. A preview may lag a wipe. A custom map is not fully identified by seed and size alone.
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247 / 300 players · North AmericaServer description
Krizalium Hardcore PvE Here survival is nothing like vanilla. No map. No tech tree. Every monument is guarded, loot is scarce, and even finding a revolver feels like a triumph. Will you endure, or give up after your first death? :) Bugs and issues may occur: please report them in our Discord: https://discord.gg/3sppjkmR3M What awaits you: - A true hardcore survival experience. - Gameplay divided into tiers, with rising challenge. - Monuments defended by NPCs and bosses. - Loot tables fully rebalanced for rarity and value. - Custom crafting: workbenches have their own unique recipes. Prepare wisely. Survive with skill. Every step of progress must be earned.
Data notes
Server monitoring data · .