Your timezone8,680 servers8,235 online58,733 players413 wiped / 24h297 next / 24h

Rust Server Test 02

● Online
Monthly
Region
North America
Gather rate
1x
Team size
8
0 / 100 players · Last checked

Server address 51.81.106.159:29016

Connect

This wipe

Estimated wipe cycle ~22d 21h

Last reported wipe: about 715 hours before last check; wipe type unconfirmed. 0% full.

Wipe history

Wipe history (3)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 22:00 UTC11 Nov 2026, 22:00 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
——————————————————————00
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
00000000000000000000000—
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 22:00 UTC11 Nov 2026, 22:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
000169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 22:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
00017749%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of Rust Server Test 02A0B1C2D3E4F5G6H7I8J9K10L11M12Cave · E5 · X -298 / Z 147Cave · K6 · X 602 / Z -52Cave · J3 · X 490 / Z 504Cave · C5 · X -681 / Z 153Fishing village · D2 · X -405 / Z 691Harbor · I10 · X 366 / Z -663Harbor · D10 · X -504 / Z -667Sphere Tank · I8 · X 295 / Z -352Ferry Terminal · B7 · X -738 / Z -89Junkyard · F3 · X -97 / Z 528lighthouse · F9 · X -219 / Z -518lighthouse · K9 · X 595 / Z -529Nuclea Missile Silo · F7 · X -204 / Z -228Stables B · C8 · X -578 / Z -355Stables A · F6 · X -119 / Z 15Underwater Lab C · A0 · X -904 / Z 938Water Treatment Plant · H5 · X 96 / Z 81#2778438472 · D5 · X -483 / Z 82Fishing Villa A · K3 · X 657 / Z 527Fishing Villag C · H1 · X 111 / Z 784pond · H9 · X 129 / Z -522Tunnel Entrance · F1 · X -108 / Z 756HQM Quarry · J4 · X 388 / Z 309Stone Quarry · C4 · X -650 / Z 251Sulfur Quarry · E3 · X -370 / Z 436Power Sub Big · K3 · X 620 / Z 440Power Sub Big · E7 · X -327 / Z -132Power Sub Big · H2 · X 79 / Z 680Power Sub Big · E2 · X -335 / Z 545Power Sub Big · E3 · X -274 / Z 477Power Sub Big · I6 · X 327 / Z 64Power Sub Big · I5 · X 282 / Z 154Power Sub Big · I9 · X 372 / Z -538Power Sub Big · C9 · X -583 / Z -417Power Sub Big · D10 · X -508 / Z -545Power Sub Big · D9 · X -538 / Z -508Power Sub Big · E8 · X -305 / Z -237Power Sub Small · G3 · X 66 / Z 521Power Sub Small · C10 · X -638 / Z -629Power Sub Small · I10 · X 273 / Z -550Power Sub Small · D9 · X -469 / Z -531Power Sub Small · C6 · X -589 / Z -53Power Sub Small · J10 · X 509 / Z -549Power Sub Small · E2 · X -236 / Z 547Power Sub Small · F6 · X -82 / Z 70PvP base spot · H9 · X 154 / Z -462PvP base spot · H3 · X 154 / Z 462

Select a point or click the map for coordinates.

Seed 1629208675 · 2000 m · 47 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X 154 / Z -462 · Near a monument · Near a road · Away from safe zones
X 154 / Z 462 · Near a monument · Near a road · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveE5-298147
CaveCaveK6602-52
CaveCaveJ3490504
CaveCaveC5-681153
Fishing villageFishing villageD2-405691
HarborHarborI10366-663
HarborHarborD10-504-667
Sphere TankMonumentI8295-352
Ferry TerminalMonumentB7-738-89
JunkyardMonumentF3-97528
lighthouseMonumentF9-219-518
lighthouseMonumentK9595-529
Nuclea Missile SiloMonumentF7-204-228
Stables BMonumentC8-578-355
Stables AMonumentF6-11915
Underwater Lab CMonumentA0-904938
Water Treatment PlantMonumentH59681
Oil rigOil rigM010091318
Oil rigOil rigF0-2001340
#2778438472OtherD5-48382
Fishing Villa AOtherK3657527
Fishing Villag COtherH1111784
pondOtherH9129-522
Tunnel EntranceOtherF1-108756
HQM QuarryHQM QuarryJ4388309
Stone QuarryStone QuarryC4-650251
Sulfur QuarrySulfur QuarryE3-370436
Power Sub BigRoadsideK3620440
Power Sub BigRoadsideE7-327-132
Power Sub BigRoadsideH279680
Power Sub BigRoadsideE2-335545
Power Sub BigRoadsideE3-274477
Power Sub BigRoadsideI632764
Power Sub BigRoadsideI5282154
Power Sub BigRoadsideI9372-538
Power Sub BigRoadsideC9-583-417
Power Sub BigRoadsideD10-508-545
Power Sub BigRoadsideD9-538-508
Power Sub BigRoadsideE8-305-237
Power Sub SmallRoadsideG366521
Power Sub SmallRoadsideC10-638-629
Power Sub SmallRoadsideI10273-550
Power Sub SmallRoadsideD9-469-531
Power Sub SmallRoadsideC6-589-53
Power Sub SmallRoadsideJ10509-549
Power Sub SmallRoadsideE2-236547
Power Sub SmallRoadsideF6-8270
PvP base spotBase suggestionH9154-462
PvP base spotBase suggestionH3154462
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 5581 · Procedural Map · checked 11 Nov 2026, 04:09 UTC. Base algorithm 1 · calculated 28 Oct 2026, 18:50 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Data notes

Server monitoring data · .