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Rust Generation - WIP

● Online
Monthly
Region
Europe
Gather rate
1x
Team size
8
0 / 100 players · Last checked

Server address 51.195.106.44:25826

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This wipe

Estimated wipe cycle ~31d 9h

Last reported wipe: about 132 hours before last check; wipe type unconfirmed. 0% full.

Wipe estimates & history

Available wipe estimates
SourceWipe typeSchedule / date
EstimatedWipe type unconfirmed
Wipe history (5)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmedbackfill
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 22:00 UTC11 Nov 2026, 22:00 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
——————————————————————00
000000000000000000000———
——————————00000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
00000000000000000000000—
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 22:00 UTC11 Nov 2026, 22:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
00015692%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 22:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
00017147%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of Rust Generation - WIPA0B1C2D3E4F5G6H7I8J9K10L11M12N13O14P15Q16Cave · M11 · X 591 / Z -410Cave · H6 · X -160 / Z 310Cave · N4 · X 795 / Z 629Cave · N14 · X 698 / Z -868Cave · K8 · X 337 / Z -31Cave · J3 · X 221 / Z 804Fishing village · K4 · X 347 / Z 518Harbor · C13 · X -851 / Z -700Harbor · I15 · X 48 / Z -983Airfield · I7 · X -63 / Z 75Sphere Tank · K7 · X 303 / Z 185Ferry Terminal · E7 · X -623 / Z 123Junkyard · E12 · X -549 / Z -562lighthouse · E14 · X -659 / Z -881lighthouse · M13 · X 521 / Z -715Nuclea Missile Silo · G4 · X -236 / Z 604Radtown Small · F8 · X -410 / Z -44Satellite Dish · G11 · X -235 / Z -437Underwater Lab A · B0 · X -1017 / Z 1191Fishing Villa A · C3 · X -934 / Z 738Fishing Villag C · N12 · X 710 / Z -583Ice Lake · N5 · X 725 / Z 435Military Base A · E10 · X -565 / Z -270pond · I12 · X 49 / Z -622pond · F14 · X -503 / Z -812Ruin E · H13 · X -190 / Z -671Tunnel Entrance · D4 · X -765 / Z 624Tunnel Entrance · I4 · X 69 / Z 597Tunnel Entrance · M9 · X 576 / Z -78HQM Quarry · G2 · X -263 / Z 936Stone Quarry · D2 · X -753 / Z 829Sulfur Quarry · F6 · X -372 / Z 291Power Sub Big · J14 · X 143 / Z -871Power Sub Big · L7 · X 511 / Z 210Power Sub Big · J8 · X 165 / Z -15Power Sub Big · K5 · X 360 / Z 435Power Sub Big · L10 · X 450 / Z -360Power Sub Big · M12 · X 586 / Z -556Power Sub Big · J12 · X 195 / Z -653Power Sub Big · H11 · X -128 / Z -383Power Sub Big · H11 · X -173 / Z -368Power Sub Big · F10 · X -450 / Z -330Power Sub Big · D13 · X -721 / Z -706Power Sub Big · E11 · X -533 / Z -390Power Sub Big · F11 · X -443 / Z -428Power Sub Big · F8 · X -503 / Z -45Power Sub Big · E4 · X -578 / Z 601Power Sub Big · E7 · X -548 / Z 180Power Sub Big · G3 · X -323 / Z 676Power Sub Small · I7 · X 58 / Z 171Power Sub Small · F7 · X -510 / Z 147Power Sub Small · L11 · X 404 / Z -376Power Sub Small · J14 · X 184 / Z -885Power Sub Small · I14 · X -35 / Z -840Power Sub Small · K6 · X 285 / Z 293Power Sub Small · C11 · X -826 / Z -473Power Sub Small · F13 · X -491 / Z -694Power Sub Small · K12 · X 245 / Z -557Power Sub Small · D13 · X -694 / Z -759Supermarket · D11 · X -752 / Z -398compound · K11 · X 317 / Z -454Water well · K13 · X 233 / Z -761Water well · G14 · X -353 / Z -869Water well · H10 · X -133 / Z -315Farm base spot · I5 · X -5 / Z 496PvP base spot · D11 · X -735 / Z -441PvP base spot · F3 · X -441 / Z 735

Select a point or click the map for coordinates.

Seed 26943 · 2500 m · 66 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X -5 / Z 496 · Near a river · Away from monuments · Moderate distance from a safe zone
X -735 / Z -441 · Near a monument · Near a road · Away from safe zones
X -441 / Z 735 · Near a monument · Near a road · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveM11591-410
CaveCaveH6-160310
CaveCaveN4795629
CaveCaveN14698-868
CaveCaveK8337-31
CaveCaveJ3221804
Fishing villageFishing villageK4347518
HarborHarborC13-851-700
HarborHarborI1548-983
AirfieldMonumentI7-6375
Sphere TankMonumentK7303185
Ferry TerminalMonumentE7-623123
JunkyardMonumentE12-549-562
lighthouseMonumentE14-659-881
lighthouseMonumentM13521-715
Nuclea Missile SiloMonumentG4-236604
Radtown SmallMonumentF8-410-44
Satellite DishMonumentG11-235-437
Underwater Lab AMonumentB0-10171191
Oil rigOil rigI011559
Oil rigOil rigQ8158660
Fishing Villa AOtherC3-934738
Fishing Villag COtherN12710-583
Ice LakeOtherN5725435
Military Base AOtherE10-565-270
pondOtherI1249-622
pondOtherF14-503-812
Ruin EOtherH13-190-671
Tunnel EntranceOtherD4-765624
Tunnel EntranceOtherI469597
Tunnel EntranceOtherM9576-78
HQM QuarryHQM QuarryG2-263936
Stone QuarryStone QuarryD2-753829
Sulfur QuarrySulfur QuarryF6-372291
Power Sub BigRoadsideJ14143-871
Power Sub BigRoadsideL7511210
Power Sub BigRoadsideJ8165-15
Power Sub BigRoadsideK5360435
Power Sub BigRoadsideL10450-360
Power Sub BigRoadsideM12586-556
Power Sub BigRoadsideJ12195-653
Power Sub BigRoadsideH11-128-383
Power Sub BigRoadsideH11-173-368
Power Sub BigRoadsideF10-450-330
Power Sub BigRoadsideD13-721-706
Power Sub BigRoadsideE11-533-390
Power Sub BigRoadsideF11-443-428
Power Sub BigRoadsideF8-503-45
Power Sub BigRoadsideE4-578601
Power Sub BigRoadsideE7-548180
Power Sub BigRoadsideG3-323676
Power Sub SmallRoadsideI758171
Power Sub SmallRoadsideF7-510147
Power Sub SmallRoadsideL11404-376
Power Sub SmallRoadsideJ14184-885
Power Sub SmallRoadsideI14-35-840
Power Sub SmallRoadsideK6285293
Power Sub SmallRoadsideC11-826-473
Power Sub SmallRoadsideF13-491-694
Power Sub SmallRoadsideK12245-557
Power Sub SmallRoadsideD13-694-759
SupermarketRoadsideD11-752-398
compoundSafe zoneK11317-454
Water wellWater wellK13233-761
Water wellWater wellG14-353-869
Water wellWater wellH10-133-315
Farm base spotBase suggestionI5-5496
PvP base spotBase suggestionD11-735-441
PvP base spotBase suggestionF3-441735
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 14903 · Procedural Map · checked 11 Nov 2026, 15:31 UTC. Base algorithm 1 · calculated 06 Nov 2026, 09:42 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Data notes

Server monitoring data · .