Your timezone8,687 servers8,240 online71,812 players404 wiped / 24h278 next / 24h

Standard Deviation- PvE, No Decay, survival variable.

● Online
Biweekly PvE
Region
North America
Gather rate
1x
Team size
4
0 / 50 players · Last checked

Server address 66.51.98.74:28016

Connect

This wipe

Estimated wipe cycle ~9d 3h

Last reported wipe: about 143 hours before last check; wipe type unconfirmed. 0% full.

Wipe estimates & history

Available wipe estimates
SourceWipe typeSchedule / date
EstimatedWipe type unconfirmed
Wipe history (8)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 21:00 UTC11 Nov 2026, 21:00 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
—————————————————————000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
0000000000000000000000——
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 21:00 UTC11 Nov 2026, 21:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
000169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 20:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
01017649%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of Standard Deviation- PvE, No Decay, survival variable.A0B1C2D3E4F5G6H7I8J9K10L11M12N13O14P15Q16R17S18T19U20V21W22Cave · P8 · X 661 / Z 477Cave · C12 · X -1357 / Z -97Cave · H11 · X -597 / Z 30Cave · G9 · X -768 / Z 374Cave · L17 · X 73 / Z -922Cave · G17 · X -692 / Z -976Cave · M12 · X 154 / Z -107Cave · L5 · X 21 / Z 926Excavator · F7 · X -979 / Z 674Fishing village · Q20 · X 796 / Z -1306Harbor · U20 · X 1433 / Z -1297Harbor · U12 · X 1324 / Z -148Arctic Research Base A · N17 · X 281 / Z -881Sphere Tank · P5 · X 678 / Z 900Ferry Terminal · Q3 · X 781 / Z 1194Junkyard · S4 · X 1097 / Z 1065Launch Site · I8 · X -408 / Z 414lighthouse · R1 · X 853 / Z 1503lighthouse · V17 · X 1529 / Z -860Nuclea Missile Silo · I2 · X -463 / Z 1336Powerplant · G16 · X -802 / Z -749Radtown Small · N4 · X 371 / Z 1101radtown · L12 · X -14 / Z -102Stables B · L9 · X -67 / Z 252Stables A · T18 · X 1261 / Z -1040Satellite Dish · L19 · X 60 / Z -1242Swamp A · M10 · X 155 / Z 203Swamp B · H12 · X -616 / Z -154Trainyard · L15 · X -75 / Z -608Underwater Lab B · O22 · X 470 / Z -1711Water Treatment Plant · O13 · X 519 / Z -238Apartment Complex · R17 · X 909 / Z -985Fishing Villa A · E13 · X -1090 / Z -275Fishing Villag C · M2 · X 115 / Z 1444Ice Lake · G18 · X -775 / Z -1079Ice Lake · J16 · X -291 / Z -719Ice Lake · O16 · X 474 / Z -786Militray Base C · F4 · X -981 / Z 1062pond · R15 · X 959 / Z -632pond · Q7 · X 736 / Z 609Ruin C · R13 · X 951 / Z -302Ruin D · S7 · X 1119 / Z 614Ruin E · T15 · X 1240 / Z -668Tunnel Entrance · T8 · X 1176 / Z 480Tunnel Entrance · E19 · X -1125 / Z -1245Tunnel Entrance · D3 · X -1164 / Z 1194Tunnel Entrance · K11 · X -162 / Z 21Tunnel Entrance · N19 · X 240 / Z -1182Tunnel Entrance · M3 · X 195 / Z 1257Tunnel Entrance · E12 · X -1002 / Z -78Tunnel Entrance · N7 · X 261 / Z 603ziggurat · Q10 · X 802 / Z 84HQM Quarry · G14 · X -781 / Z -399Stone Quarry · H5 · X -657 / Z 956Sulfur Quarry · E20 · X -1129 / Z -1383Gas Station · F12 · X -857 / Z -210Gas Station · S14 · X 1127 / Z -461Power Sub Big · I6 · X -432 / Z 725Power Sub Big · L4 · X -71 / Z 1048Power Sub Big · S5 · X 1063 / Z 928Power Sub Big · L20 · X -4 / Z -1311Power Sub Big · I2 · X -477 / Z 1438Power Sub Big · N5 · X 334 / Z 965Power Sub Big · P14 · X 552 / Z -439Power Sub Big · S15 · X 1033 / Z -605Power Sub Big · M18 · X 86 / Z -1093Power Sub Big · H17 · X -665 / Z -852Power Sub Big · L11 · X 56 / Z 4Power Sub Big · L11 · X 49 / Z -56Power Sub Big · O9 · X 424 / Z 267Power Sub Big · H16 · X -635 / Z -822Power Sub Big · O10 · X 417 / Z 214Power Sub Big · R7 · X 920 / Z 582Power Sub Big · G13 · X -807 / Z -252Power Sub Big · E13 · X -1025 / Z -244Power Sub Big · S18 · X 1003 / Z -1123Power Sub Big · S18 · X 1033 / Z -1093Power Sub Big · S18 · X 995 / Z -1063Power Sub Big · S14 · X 1063 / Z -484Power Sub Big · S14 · X 1093 / Z -394Power Sub Big · T12 · X 1213 / Z -109Power Sub Big · T11 · X 1205 / Z -56Power Sub Big · R5 · X 905 / Z 920Power Sub Big · M2 · X 154 / Z 1363Power Sub Big · N4 · X 244 / Z 1085Power Sub Big · R4 · X 837 / Z 1040Power Sub Big · N4 · X 297 / Z 1055Power Sub Big · R4 · X 883 / Z 1048Power Sub Small · Q4 · X 715 / Z 1056Power Sub Small · U19 · X 1309 / Z -1230Power Sub Small · V18 · X 1491 / Z -1139Power Sub Small · O9 · X 466 / Z 302Power Sub Small · K16 · X -137 / Z -767Power Sub Small · F16 · X -892 / Z -827Power Sub Small · F15 · X -908 / Z -634Power Sub Small · H10 · X -554 / Z 148Power Sub Small · E7 · X -1139 / Z 638Power Sub Small · J6 · X -255 / Z 696Power Sub Small · K14 · X -87 / Z -474Power Sub Small · K7 · X -125 / Z 591Power Sub Small · P12 · X 665 / Z -190Power Sub Small · Q17 · X 816 / Z -935Power Sub Small · S17 · X 1082 / Z -959Power Sub Small · T13 · X 1254 / Z -276Power Sub Small · O4 · X 489 / Z 1102Power Sub Small · R4 · X 983 / Z 1060Supermarket · L6 · X 76 / Z 724warehouse · S8 · X 990 / Z 513warehouse · V18 · X 1447 / Z -1046Safe zone · J13 · X -245 / Z -262compound · P10 · X 542 / Z 197Water well · R11 · X 906 / Z -32Water well · D16 · X -1156 / Z -691Water well · Q9 · X 716 / Z 345Water well · S16 · X 1088 / Z -752Water well · T14 · X 1264 / Z -393Water well · R14 · X 852 / Z -437Water well · T10 · X 1281 / Z 210Water well · R6 · X 961 / Z 696Farm base spot · E9 · X -1016 / Z 374Farm base spot · I16 · X -405 / Z -735PvP base spot · L3 · X 0 / Z 1217PvP base spot · J7 · X -304 / Z 609PvP base spot · F17 · X -913 / Z -913

Select a point or click the map for coordinates.

Seed 2142017790 · 3500 m · 121 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X -1016 / Z 374 · Near a river · Away from monuments · Moderate distance from a safe zone
X -405 / Z -735 · Near a river · Away from monuments · Moderate distance from a safe zone
X 0 / Z 1217 · Near a monument · Near a road · Away from safe zones
X -304 / Z 609 · Near a monument · Near a road · Away from safe zones
X -913 / Z -913 · Near a monument · Near a road · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveP8661477
CaveCaveC12-1357-97
CaveCaveH11-59730
CaveCaveG9-768374
CaveCaveL1773-922
CaveCaveG17-692-976
CaveCaveM12154-107
CaveCaveL521926
ExcavatorExcavatorF7-979674
Fishing villageFishing villageQ20796-1306
HarborHarborU201433-1297
HarborHarborU121324-148
Arctic Research Base AMonumentN17281-881
Sphere TankMonumentP5678900
Ferry TerminalMonumentQ37811194
JunkyardMonumentS410971065
Launch SiteMonumentI8-408414
lighthouseMonumentR18531503
lighthouseMonumentV171529-860
Nuclea Missile SiloMonumentI2-4631336
PowerplantMonumentG16-802-749
Radtown SmallMonumentN43711101
radtownMonumentL12-14-102
Stables BMonumentL9-67252
Stables AMonumentT181261-1040
Satellite DishMonumentL1960-1242
Swamp AMonumentM10155203
Swamp BMonumentH12-616-154
TrainyardMonumentL15-75-608
Underwater Lab BMonumentO22470-1711
Water Treatment PlantMonumentO13519-238
Oil rigOil rigK0-1222091
Oil rigOil rigF22-901-2086
Apartment ComplexOtherR17909-985
Fishing Villa AOtherE13-1090-275
Fishing Villag COtherM21151444
Ice LakeOtherG18-775-1079
Ice LakeOtherJ16-291-719
Ice LakeOtherO16474-786
Militray Base COtherF4-9811062
pondOtherR15959-632
pondOtherQ7736609
Ruin COtherR13951-302
Ruin DOtherS71119614
Ruin EOtherT151240-668
Tunnel EntranceOtherT81176480
Tunnel EntranceOtherE19-1125-1245
Tunnel EntranceOtherD3-11641194
Tunnel EntranceOtherK11-16221
Tunnel EntranceOtherN19240-1182
Tunnel EntranceOtherM31951257
Tunnel EntranceOtherE12-1002-78
Tunnel EntranceOtherN7261603
zigguratOtherQ1080284
HQM QuarryHQM QuarryG14-781-399
Stone QuarryStone QuarryH5-657956
Sulfur QuarrySulfur QuarryE20-1129-1383
Gas StationRoadsideF12-857-210
Gas StationRoadsideS141127-461
Power Sub BigRoadsideI6-432725
Power Sub BigRoadsideL4-711048
Power Sub BigRoadsideS51063928
Power Sub BigRoadsideL20-4-1311
Power Sub BigRoadsideI2-4771438
Power Sub BigRoadsideN5334965
Power Sub BigRoadsideP14552-439
Power Sub BigRoadsideS151033-605
Power Sub BigRoadsideM1886-1093
Power Sub BigRoadsideH17-665-852
Power Sub BigRoadsideL11564
Power Sub BigRoadsideL1149-56
Power Sub BigRoadsideO9424267
Power Sub BigRoadsideH16-635-822
Power Sub BigRoadsideO10417214
Power Sub BigRoadsideR7920582
Power Sub BigRoadsideG13-807-252
Power Sub BigRoadsideE13-1025-244
Power Sub BigRoadsideS181003-1123
Power Sub BigRoadsideS181033-1093
Power Sub BigRoadsideS18995-1063
Power Sub BigRoadsideS141063-484
Power Sub BigRoadsideS141093-394
Power Sub BigRoadsideT121213-109
Power Sub BigRoadsideT111205-56
Power Sub BigRoadsideR5905920
Power Sub BigRoadsideM21541363
Power Sub BigRoadsideN42441085
Power Sub BigRoadsideR48371040
Power Sub BigRoadsideN42971055
Power Sub BigRoadsideR48831048
Power Sub SmallRoadsideQ47151056
Power Sub SmallRoadsideU191309-1230
Power Sub SmallRoadsideV181491-1139
Power Sub SmallRoadsideO9466302
Power Sub SmallRoadsideK16-137-767
Power Sub SmallRoadsideF16-892-827
Power Sub SmallRoadsideF15-908-634
Power Sub SmallRoadsideH10-554148
Power Sub SmallRoadsideE7-1139638
Power Sub SmallRoadsideJ6-255696
Power Sub SmallRoadsideK14-87-474
Power Sub SmallRoadsideK7-125591
Power Sub SmallRoadsideP12665-190
Power Sub SmallRoadsideQ17816-935
Power Sub SmallRoadsideS171082-959
Power Sub SmallRoadsideT131254-276
Power Sub SmallRoadsideO44891102
Power Sub SmallRoadsideR49831060
SupermarketRoadsideL676724
warehouseRoadsideS8990513
warehouseRoadsideV181447-1046
Safe zoneSafe zoneJ13-245-262
compoundSafe zoneP10542197
Water wellWater wellR11906-32
Water wellWater wellD16-1156-691
Water wellWater wellQ9716345
Water wellWater wellS161088-752
Water wellWater wellT141264-393
Water wellWater wellR14852-437
Water wellWater wellT101281210
Water wellWater wellR6961696
Farm base spotBase suggestionE9-1016374
Farm base spotBase suggestionI16-405-735
PvP base spotBase suggestionL301217
PvP base spotBase suggestionJ7-304609
PvP base spotBase suggestionF17-913-913
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 17360 · Procedural Map · checked 11 Nov 2026, 09:31 UTC. Base algorithm 1 · calculated 06 Nov 2026, 20:51 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Also in the same country (US), but its player cap is 10 instead of 50.

4 / 10 players · North America
Server description
The map wipes on a 3-ish weeks / 1‑week cycle, but the world itself changes every month with new themes that shift how you survive. Some months you’ll drown in too much loot with not enough ways to manage it. Other months you’ll scrape by with too little loot. Sometimes the world simply offers less help. This Rust is still a survival game. INACTIVE CLEAN UP: 4 days offline = base removed on restart. No exceptions. Wipes: First and last Thursday of every month. • First Thursday: Procedural 2750+ (Facepunch forced) • Last Thursday: Procedural 1800 (tiny map → survival fever dream) Blueprints last 2+ months. Low Admin Involvement: Tomfoolery encouraged; dumpster‑fires are not. No racism/harassment. Use F7 for reports. No item recovery for losses, bugs, errors — play at your own risk. Yes, there are mods. You’ll figure them out. PVE Rules: • No Raiding / No Killing Players • Looting IS allowed — bodies, bags, containers. Anything unlocked is fair game. No Decay / No Upkeep: TC may warn “BASE DECAYING,” but bases never consume resources or decay. Kits: Free kits + scrap kits. Use /kit. Commands: • /info — Server info & command list • /xphelp — XPerience info + skill points • /kit — Kit menu • /remove — Remove your placed objects • /pc — Player Challenges leaderboard • /dtd — Dangerous Treasure status • /dtd ladder — Wipe leaderboard • /dtd lifetime — Lifetime leaderboard
Data notes

Server monitoring data · .