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Dolemite

● Online
Region
North America
Gather rate
1x
Team size
8
0 / 50 players · Last checked

Server address 66.23.233.100:28015

Connect

This wipe

Estimated wipe cycle Unknown

Last reported wipe: about 9093 hours before last check; wipe type unconfirmed. 0% full.

Wipe history

Wipe history (1)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

11 Nov 2026, 00:00 UTC12 Nov 2026, 00:00 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
0———————————————————————
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

05 Nov 2026, 00:00 UTC12 Nov 2026, 00:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
000169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC12 Nov 2026, 00:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
00017849%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of DolemiteA0B1C2D3E4F5G6H7I8J9K10L11M12N13O14P15Q16R17S18T19Cave · F12 · X -606 / Z -448Cave · O17 · X 672 / Z -1118Cave · F3 · X -705 / Z 965Cave · L6 · X 160 / Z 471Cave · O12 · X 683 / Z -367Fishing village · C16 · X -1078 / Z -1044Harbor · L17 · X 222 / Z -1144Harbor · K1 · X 28 / Z 1219Arctic Research Base A · N4 · X 592 / Z 795Sphere Tank · K14 · X 88 / Z -713Ferry Terminal · E3 · X -898 / Z 1029Junkyard · E5 · X -786 / Z 733lighthouse · E6 · X -894 / Z 500lighthouse · F16 · X -602 / Z -1035Nuclea Missile Silo · R15 · X 1066 / Z -792Powerplant · O6 · X 651 / Z 466radtown · I7 · X -192 / Z 407Radtown Small · J3 · X -84 / Z 921Stables A · E15 · X -892 / Z -780Satellite Dish · I9 · X -223 / Z 134Swamp B · H10 · X -321 / Z -114Swamp A · N11 · X 558 / Z -241Trainyard · L12 · X 245 / Z -368Underwater Lab A · T8 · X 1396 / Z 187Water Treatment Plant · G6 · X -492 / Z 475Fishing Villa A · Q11 · X 1049 / Z -190Fishing Villag C · C11 · X -1149 / Z -223Ice Lake · K5 · X 46 / Z 659Military Base A · N14 · X 574 / Z -614pond · G10 · X -575 / Z -141pond · D7 · X -1030 / Z 339Tunnel Entrance · E12 · X -843 / Z -336Tunnel Entrance · F16 · X -732 / Z -975Tunnel Entrance · S14 · X 1272 / Z -627Tunnel Entrance · C8 · X -1095 / Z 168Tunnel Entrance · O16 · X 717 / Z -915Tunnel Entrance · Q9 · X 1017 / Z 57ziggurat · F9 · X -744 / Z 3HQM Quarry · P17 · X 753 / Z -1069Stone Quarry · Q6 · X 912 / Z 502Sulfur Quarry · P11 · X 785 / Z -284Power Sub Big · P6 · X 806 / Z 544Power Sub Big · N12 · X 491 / Z -364Power Sub Big · R14 · X 1144 / Z -724Power Sub Big · Q11 · X 911 / Z -199Power Sub Big · J13 · X -71 / Z -559Power Sub Big · D11 · X -1039 / Z -251Power Sub Big · H14 · X -401 / Z -739Power Sub Big · L16 · X 169 / Z -1016Power Sub Big · H15 · X -439 / Z -799Power Sub Big · D16 · X -1024 / Z -986Power Sub Big · J13 · X -131 / Z -484Power Sub Big · K4 · X 19 / Z 776Power Sub Big · I6 · X -199 / Z 491Power Sub Big · I7 · X -259 / Z 349Power Sub Big · E3 · X -814 / Z 911Power Sub Small · K16 · X 129 / Z -1016Power Sub Small · N6 · X 506 / Z 567Power Sub Small · J3 · X -114 / Z 1031Power Sub Small · K2 · X 49 / Z 1090Power Sub Small · L11 · X 157 / Z -264Power Sub Small · O7 · X 694 / Z 353Power Sub Small · K14 · X 16 / Z -641Power Sub Small · J14 · X -138 / Z -707Power Sub Small · H8 · X -408 / Z 269Power Sub Small · M13 · X 314 / Z -527Power Sub Small · D3 · X -959 / Z 928Supermarket · J12 · X -97 / Z -362warehouse · N15 · X 521 / Z -845Safe zone · L8 · X 289 / Z 212compound · I13 · X -186 / Z -595Water well · F8 · X -666 / Z 171Water well · D13 · X -927 / Z -489Farm base spot · O10 · X 723 / Z -19PvP base spot · F3 · X -675 / Z 975PvP base spot · P3 · X 825 / Z 975

Select a point or click the map for coordinates.

Seed 13825 · 3000 m · 75 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X 723 / Z -19 · Near a river · Away from monuments · Moderate distance from a safe zone
X -675 / Z 975 · Near a monument · Near a road · Away from safe zones
X 825 / Z 975 · Near a monument · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveF12-606-448
CaveCaveO17672-1118
CaveCaveF3-705965
CaveCaveL6160471
CaveCaveO12683-367
Fishing villageFishing villageC16-1078-1044
HarborHarborL17222-1144
HarborHarborK1281219
Arctic Research Base AMonumentN4592795
Sphere TankMonumentK1488-713
Ferry TerminalMonumentE3-8981029
JunkyardMonumentE5-786733
lighthouseMonumentE6-894500
lighthouseMonumentF16-602-1035
Nuclea Missile SiloMonumentR151066-792
PowerplantMonumentO6651466
radtownMonumentI7-192407
Radtown SmallMonumentJ3-84921
Stables AMonumentE15-892-780
Satellite DishMonumentI9-223134
Swamp BMonumentH10-321-114
Swamp AMonumentN11558-241
TrainyardMonumentL12245-368
Underwater Lab AMonumentT81396187
Water Treatment PlantMonumentG6-492475
Oil rigOil rigT81823290
Oil rigOil rigO07101819
Fishing Villa AOtherQ111049-190
Fishing Villag COtherC11-1149-223
Ice LakeOtherK546659
Military Base AOtherN14574-614
pondOtherG10-575-141
pondOtherD7-1030339
Tunnel EntranceOtherE12-843-336
Tunnel EntranceOtherF16-732-975
Tunnel EntranceOtherS141272-627
Tunnel EntranceOtherC8-1095168
Tunnel EntranceOtherO16717-915
Tunnel EntranceOtherQ9101757
zigguratOtherF9-7443
HQM QuarryHQM QuarryP17753-1069
Stone QuarryStone QuarryQ6912502
Sulfur QuarrySulfur QuarryP11785-284
Power Sub BigRoadsideP6806544
Power Sub BigRoadsideN12491-364
Power Sub BigRoadsideR141144-724
Power Sub BigRoadsideQ11911-199
Power Sub BigRoadsideJ13-71-559
Power Sub BigRoadsideD11-1039-251
Power Sub BigRoadsideH14-401-739
Power Sub BigRoadsideL16169-1016
Power Sub BigRoadsideH15-439-799
Power Sub BigRoadsideD16-1024-986
Power Sub BigRoadsideJ13-131-484
Power Sub BigRoadsideK419776
Power Sub BigRoadsideI6-199491
Power Sub BigRoadsideI7-259349
Power Sub BigRoadsideE3-814911
Power Sub SmallRoadsideK16129-1016
Power Sub SmallRoadsideN6506567
Power Sub SmallRoadsideJ3-1141031
Power Sub SmallRoadsideK2491090
Power Sub SmallRoadsideL11157-264
Power Sub SmallRoadsideO7694353
Power Sub SmallRoadsideK1416-641
Power Sub SmallRoadsideJ14-138-707
Power Sub SmallRoadsideH8-408269
Power Sub SmallRoadsideM13314-527
Power Sub SmallRoadsideD3-959928
SupermarketRoadsideJ12-97-362
warehouseRoadsideN15521-845
Safe zoneSafe zoneL8289212
compoundSafe zoneI13-186-595
Water wellWater wellF8-666171
Water wellWater wellD13-927-489
Farm base spotBase suggestionO10723-19
PvP base spotBase suggestionF3-675975
PvP base spotBase suggestionP3825975
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 6021 · Procedural Map · checked 11 Nov 2026, 09:39 UTC. Base algorithm 1 · calculated 28 Oct 2026, 19:33 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Data notes

Server monitoring data · .