Your timezone8,695 servers8,250 online86,253 players384 wiped / 24h234 next / 24h

OFFLINES 1 GRID 2X

● Probe failed
Monthly
Region
North America
Gather rate
1x
Team size
8
0 / 20 players · Last seen

Server address 157.85.94.68:28016

Connect

This wipe

Estimated wipe cycle ~27d 23h

Last reported wipe: about 808 hours before last check; wipe type unconfirmed. 0% full.

Wipe history

Wipe history (2)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 17:30 UTC11 Nov 2026, 17:30 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
0004286%
Queue · 24h

No queue was reported in 42 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
—————————————————0000000
000000000000000000———000
000000000000000000000000
000000000000000000000000
00000000—00——000000000—0
00000000—000000000000000
000000—00000000000000000
000000000—000—0000——————
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 17:00 UTC11 Nov 2026, 17:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
00015893%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 16:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
00017248%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of OFFLINES  1 GRID 2XA0B1C2D3E4F5G6H7I8J9K10L11M12Cave · D4 · X -391 / Z 364Cave · F9 · X -78 / Z -403Cave · J7 · X 456 / Z -112Fishing village · D8 · X -446 / Z -311Harbor · K4 · X 689 / Z 290Harbor · K9 · X 669 / Z -497Sphere Tank · I8 · X 353 / Z -294Ferry Terminal · D5 · X -445 / Z 156lighthouse · D10 · X -488 / Z -644lighthouse · J10 · X 428 / Z -675Radtown Small · F5 · X -119 / Z 87Stables A · F8 · X -224 / Z -367Satellite Dish · H5 · X 163 / Z 155Swamp B · H9 · X 162 / Z -391Underwater Lab C · L12 · X 843 / Z -918Water Treatment Plant · H7 · X 132 / Z -93Fishing Villa A · E1 · X -368 / Z 750Fishing Villag C · H4 · X 227 / Z 382Military Base A · F3 · X -108 / Z 498pond · J10 · X 396 / Z -541pond · G9 · X -19 / Z -509Tunnel Entrance · F10 · X -228 / Z -543HQM Quarry · C3 · X -551 / Z 463Stone Quarry · E4 · X -253 / Z 238Sulfur Quarry · K3 · X 566 / Z 506Power Sub Big · G8 · X -49 / Z -282Power Sub Big · E8 · X -335 / Z -335Power Sub Big · J9 · X 440 / Z -523Power Sub Big · H8 · X 207 / Z -274Power Sub Big · E4 · X -380 / Z 282Power Sub Big · H4 · X 192 / Z 274Power Sub Big · G4 · X -64 / Z 274Power Sub Big · E2 · X -282 / Z 643Power Sub Big · G5 · X 19 / Z 79Power Sub Small · K10 · X 593 / Z -650Power Sub Small · F5 · X -180 / Z 205Power Sub Small · E5 · X -338 / Z 137PvP base spot · D9 · X -462 / Z -462PvP base spot · J5 · X 462 / Z 154PvP base spot · J9 · X 462 / Z -462

Select a point or click the map for coordinates.

Seed 608812100 · 2000 m · 39 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X -462 / Z -462 · Near a monument · Near a road · Away from safe zones
X 462 / Z 154 · Near a monument · Away from safe zones
X 462 / Z -462 · Near a monument · Near a road · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveD4-391364
CaveCaveF9-78-403
CaveCaveJ7456-112
Fishing villageFishing villageD8-446-311
HarborHarborK4689290
HarborHarborK9669-497
Sphere TankMonumentI8353-294
Ferry TerminalMonumentD5-445156
lighthouseMonumentD10-488-644
lighthouseMonumentJ10428-675
Radtown SmallMonumentF5-11987
Stables AMonumentF8-224-367
Satellite DishMonumentH5163155
Swamp BMonumentH9162-391
Underwater Lab CMonumentL12843-918
Water Treatment PlantMonumentH7132-93
Oil rigOil rigG0-211307
Oil rigOil rigM011631344
Fishing Villa AOtherE1-368750
Fishing Villag COtherH4227382
Military Base AOtherF3-108498
pondOtherJ10396-541
pondOtherG9-19-509
Tunnel EntranceOtherF10-228-543
HQM QuarryHQM QuarryC3-551463
Stone QuarryStone QuarryE4-253238
Sulfur QuarrySulfur QuarryK3566506
Power Sub BigRoadsideG8-49-282
Power Sub BigRoadsideE8-335-335
Power Sub BigRoadsideJ9440-523
Power Sub BigRoadsideH8207-274
Power Sub BigRoadsideE4-380282
Power Sub BigRoadsideH4192274
Power Sub BigRoadsideG4-64274
Power Sub BigRoadsideE2-282643
Power Sub BigRoadsideG51979
Power Sub SmallRoadsideK10593-650
Power Sub SmallRoadsideF5-180205
Power Sub SmallRoadsideE5-338137
PvP base spotBase suggestionD9-462-462
PvP base spotBase suggestionJ5462154
PvP base spotBase suggestionJ9462-462
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 6113 · Procedural Map · checked 11 Nov 2026, 09:44 UTC. Base algorithm 1 · calculated 28 Oct 2026, 19:42 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Data notes

Server monitoring data · .