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10X PVE Grown Folks Gaming

● Online
Biweekly PvE
Region
North America
Gather rate
1x
Team size
8
2 / 100 players · Last checked

Server address 66.51.99.175:28001

Connect

This wipe

Estimated wipe cycle ~8d 23h

Last reported wipe: about 141 hours before last check; wipe type unconfirmed. 2% full.

Wipe estimates & history

Available wipe estimates
SourceWipe typeSchedule / date
EstimatedWipe type unconfirmed
Wipe history (7)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 8 players in hourly peak samples. The quietest was 09:00–12:00 UTC, averaging 2 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 18:30 UTC11 Nov 2026, 18:30 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
27049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
——————————————————101203
3211112224443312111312100
1416121165322122137868111110131617
19131298107222456789141169651010
101065631001234447910868751
465155444442245466423346
673311221111303344223445
7663331200001223245—————
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 18:00 UTC11 Nov 2026, 18:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
5190169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 18:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
419017548%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of 10X PVE Grown Folks GamingA0B1C2D3E4F5G6H7I8J9K10L11M12N13O14P15Q16R17S18T19U20V21W22X23Y24Z25AA26AB27AC28AD29Excavator · O21 · X -41 / Z -973Harbor · J1 · X -825 / Z 2061Sphere Tank · V26 · X 906 / Z -1738Junkyard · W22 · X 1088 / Z -1095lighthouse · Y21 · X 1452 / Z -1021lighthouse · Y2 · X 1493 / Z 1915Nuclea Missile Silo · S7 · X 483 / Z 1103radtown · G21 · X -1325 / Z -1012Radtown Small · K9 · X -746 / Z 800Satellite Dish · J2 · X -803 / Z 1815Oil rig · R11 · X 398 / Z 499Oil rig · Q11 · X 295 / Z 477Ruin E · AA19 · X 1702 / Z -747ziggurat · W12 · X 1156 / Z 320HQM Quarry · E14 · X -1583 / Z 76Stone Quarry · J12 · X -827 / Z 369Sulfur Quarry · E19 · X -1547 / Z -725Gas Station · Q19 · X 181 / Z -672Gas Station · M10 · X -318 / Z 633Power Sub Big · P14 · X 56 / Z 41Power Sub Big · K9 · X -716 / Z 881Power Sub Big · P19 · X 101 / Z -656Power Sub Big · K16 · X -604 / Z -229Power Sub Big · L14 · X -551 / Z 124Power Sub Big · W23 · X 1076 / Z -1264Power Sub Big · M14 · X -439 / Z 139Power Sub Big · O10 · X -124 / Z 701Power Sub Big · W23 · X 1129 / Z -1219Power Sub Big · M11 · X -386 / Z 596Power Sub Small · V26 · X 973 / Z -1684Power Sub Small · J10 · X -822 / Z 641Power Sub Small · P8 · X 121 / Z 988Power Sub Small · H10 · X -1086 / Z 738Power Sub Small · V7 · X 970 / Z 1060Power Sub Small · P9 · X 95 / Z 889Power Sub Small · K20 · X -611 / Z -771Power Sub Small · O28 · X -50 / Z -2029Power Sub Small · T8 · X 656 / Z 961Power Sub Small · O14 · X -105 / Z 56Power Sub Small · U26 · X 750 / Z -1743Power Sub Small · H22 · X -1174 / Z -1061Power Sub Small · U26 · X 896 / Z -1661Power Sub Small · U26 · X 870 / Z -1706Supermarket · T11 · X 640 / Z 575Supermarket · L14 · X -571 / Z 67warehouse · T22 · X 647 / Z -1058warehouse · S15 · X 453 / Z -110warehouse · L18 · X -516 / Z -532Safe zone · J24 · X -775 / Z -1352Water well · I12 · X -1013 / Z 363Water well · U15 · X 853 / Z -49Water well · X11 · X 1238 / Z 462Water well · Y19 · X 1459 / Z -748Farm base spot · M17 · X -384 / Z -438Farm base spot · M22 · X -391 / Z -1053PvP base spot · H21 · X -1125 / Z -975PvP base spot · T21 · X 675 / Z -975

Select a point or click the map for coordinates.

Seed 1337 · 4500 m · 55 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X -384 / Z -438 · Near a river · Away from monuments · Moderate distance from a safe zone
X -391 / Z -1053 · Near a river · Away from monuments · Moderate distance from a safe zone
X -1125 / Z -975 · Near a monument · Near a road · Away from safe zones
X 675 / Z -975 · Near a monument · Near a road · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
ExcavatorExcavatorO21-41-973
HarborHarborJ1-8252061
Sphere TankMonumentV26906-1738
JunkyardMonumentW221088-1095
lighthouseMonumentY211452-1021
lighthouseMonumentY214931915
Nuclea Missile SiloMonumentS74831103
radtownMonumentG21-1325-1012
Radtown SmallMonumentK9-746800
Satellite DishMonumentJ2-8031815
Oil rigOil rigA29-2565-2475
Oil rigOil rigR11398499
Oil rigOil rigA0-25662520
Oil rigOil rigQ11295477
Ruin EOtherAA191702-747
zigguratOtherW121156320
HQM QuarryHQM QuarryE14-158376
Stone QuarryStone QuarryJ12-827369
Sulfur QuarrySulfur QuarryE19-1547-725
Gas StationRoadsideQ19181-672
Gas StationRoadsideM10-318633
Power Sub BigRoadsideP145641
Power Sub BigRoadsideK9-716881
Power Sub BigRoadsideP19101-656
Power Sub BigRoadsideK16-604-229
Power Sub BigRoadsideL14-551124
Power Sub BigRoadsideW231076-1264
Power Sub BigRoadsideM14-439139
Power Sub BigRoadsideO10-124701
Power Sub BigRoadsideW231129-1219
Power Sub BigRoadsideM11-386596
Power Sub SmallRoadsideV26973-1684
Power Sub SmallRoadsideJ10-822641
Power Sub SmallRoadsideP8121988
Power Sub SmallRoadsideH10-1086738
Power Sub SmallRoadsideV79701060
Power Sub SmallRoadsideP995889
Power Sub SmallRoadsideK20-611-771
Power Sub SmallRoadsideO28-50-2029
Power Sub SmallRoadsideT8656961
Power Sub SmallRoadsideO14-10556
Power Sub SmallRoadsideU26750-1743
Power Sub SmallRoadsideH22-1174-1061
Power Sub SmallRoadsideU26896-1661
Power Sub SmallRoadsideU26870-1706
SupermarketRoadsideT11640575
SupermarketRoadsideL14-57167
warehouseRoadsideT22647-1058
warehouseRoadsideS15453-110
warehouseRoadsideL18-516-532
Safe zoneSafe zoneJ24-775-1352
Water wellWater wellI12-1013363
Water wellWater wellU15853-49
Water wellWater wellX111238462
Water wellWater wellY191459-748
Farm base spotBase suggestionM17-384-438
Farm base spotBase suggestionM22-391-1053
PvP base spotBase suggestionH21-1125-975
PvP base spotBase suggestionT21675-975
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 16661 · GFG Procedural Map · checked 11 Nov 2026, 09:49 UTC. Base algorithm 1 · calculated 06 Nov 2026, 14:02 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Server description
# GROWN FOLKS GAMING | 10X PvE ### Because Some of Us Have to Work in the Morning! Welcome to **Grown Folks Gaming**, where you can enjoy Rust without needing a second job, a stress counselor, or a construction engineering degree. We're a 10X PvE community built for people who enjoy BUILDING, LOOTING, EXPLORING, RAIDING, LAUGHING, and having a good time without turning a video game into a second mortgage. And here's the thing... **we don't believe in serving up the same old Rust experience everyone else has.** We like to build things our own way, add our own flavor, and give players something different to explore! ## WHAT MAKES GFG DIFFERENT? **CUSTOM MONUMENTS & BUILDS** We create and introduce our own custom monuments and unique locations to explore. Forget visiting the same old places over and over. There's always something new to discover. Some places will make you say WOW. Others might make you question why you thought walking through that front door was a good idea! **CUSTOM PLUGINS & FEATURES** We don't just install a bunch of plugins and call it a day! We develop, customize, and fine-tune features to give our community its own identity. From unique gameplay experiences to special additions and quality-of-life improvements, we're always looking for ways to make GFG better. **10X GATHERING** Gather faster, build faster, and spend less time hitting trees and rocks. They've suffered enough! **BIG BUILDS** Want a mansion? A castle? A base so ridiculously big that you need GPS to find your own front door? Go for it! Let you
Data notes

Server monitoring data · .