Your timezone8,687 servers8,231 online85,756 players388 wiped / 24h250 next / 24h

Rust Server

● Online
Monthly
Region
Europe
Gather rate
1x
Team size
8
0 / 60 players · Last checked

Server address 64.40.9.39:28036

Connect

This wipe

Estimated wipe cycle ~40d 23h

Last reported wipe: about 211 hours before last check; wipe type unconfirmed. 0% full.

Wipe estimates & history

Available wipe estimates
SourceWipe typeSchedule / date
EstimatedWipe type unconfirmed
Wipe history (4)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmedbackfill
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 19:00 UTC11 Nov 2026, 19:00 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
———————————————————00000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
00000000000000000000————
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 19:00 UTC11 Nov 2026, 19:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
000169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 18:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
00017548%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of Rust ServerA0B1C2D3E4F5G6H7I8J9K10Cave · G3 · X 186 / Z 354Cave · I5 · X 470 / Z 11Cave · C5 · X -532 / Z -62Fishing village · H2 · X 395 / Z 434Harbor · J7 · X 604 / Z -272Harbor · E9 · X -101 / Z -643Sphere Tank · H7 · X 355 / Z -253Ferry Terminal · F2 · X -45 / Z 490lighthouse · I1 · X 422 / Z 637lighthouse · H8 · X 386 / Z -472Powerplant · D5 · X -296 / Z -32Radtown Small · E4 · X -154 / Z 163Stables A · F5 · X -1 / Z -46#2357885450 · K0 · X 755 / Z 856Fishing Villa A · B4 · X -603 / Z 104Militray Base C · F3 · X 75 / Z 253pond · H5 · X 392 / Z 11HQM Quarry · D3 · X -300 / Z 311Stone Quarry · C7 · X -428 / Z -277Sulfur Quarry · G2 · X 215 / Z 477Power Sub Big · C4 · X -526 / Z 105Power Sub Big · F9 · X 68 / Z -593Power Sub Big · C4 · X -451 / Z 128Power Sub Big · E3 · X -135 / Z 248Power Sub Big · F2 · X 30 / Z 428Power Sub Big · H3 · X 345 / Z 383Power Sub Big · E3 · X -143 / Z 293Power Sub Small · E5 · X -124 / Z -22Power Sub Small · I6 · X 551 / Z -95Power Sub Small · I7 · X 458 / Z -348Power Sub Small · G7 · X 230 / Z -288Safe zone · G6 · X 113 / Z -233PvP base spot · F3 · X 0 / Z 318PvP base spot · H5 · X 318 / Z 0

Select a point or click the map for coordinates.

Seed 464472311 · 1750 m · 34 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X 0 / Z 318 · Near a monument · Near a road · Away from safe zones
X 318 / Z 0 · Near a monument
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveG3186354
CaveCaveI547011
CaveCaveC5-532-62
Fishing villageFishing villageH2395434
HarborHarborJ7604-272
HarborHarborE9-101-643
Sphere TankMonumentH7355-253
Ferry TerminalMonumentF2-45490
lighthouseMonumentI1422637
lighthouseMonumentH8386-472
PowerplantMonumentD5-296-32
Radtown SmallMonumentE4-154163
Stables AMonumentF5-1-46
Oil rigOil rigA0-11181193
Oil rigOil rigA10-803-1199
#2357885450OtherK0755856
Fishing Villa AOtherB4-603104
Militray Base COtherF375253
pondOtherH539211
HQM QuarryHQM QuarryD3-300311
Stone QuarryStone QuarryC7-428-277
Sulfur QuarrySulfur QuarryG2215477
Power Sub BigRoadsideC4-526105
Power Sub BigRoadsideF968-593
Power Sub BigRoadsideC4-451128
Power Sub BigRoadsideE3-135248
Power Sub BigRoadsideF230428
Power Sub BigRoadsideH3345383
Power Sub BigRoadsideE3-143293
Power Sub SmallRoadsideE5-124-22
Power Sub SmallRoadsideI6551-95
Power Sub SmallRoadsideI7458-348
Power Sub SmallRoadsideG7230-288
Safe zoneSafe zoneG6113-233
PvP base spotBase suggestionF30318
PvP base spotBase suggestionH53180
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 12268 · Procedural Map · checked 11 Nov 2026, 15:44 UTC. Base algorithm 1 · calculated 03 Nov 2026, 00:02 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Data notes

Server monitoring data · .