Your timezone8,694 servers8,245 online86,228 players386 wiped / 24h235 next / 24h

FFA Rust POLAND 4Netplayers

● Online
Monthly
Region
Europe
Gather rate
1x
Team size
8
0 / 14 players · Last checked

Server address 146.0.44.242:28019

Connect

This wipe

Estimated wipe cycle ~26d 7h

Last reported wipe: about 61 hours before last check; wipe type unconfirmed. 0% full.

Wipe estimates & history

Available wipe estimates
SourceWipe typeSchedule / date
EstimatedWipe type unconfirmed
Wipe history (3)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 17:30 UTC11 Nov 2026, 17:30 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
—————————————————0000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000——————
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 17:00 UTC11 Nov 2026, 17:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
000169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 16:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
01017448%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of FFA Rust POLAND 4NetplayersA0B1C2D3E4F5G6H7I8J9K10L11M12Cave · D2 · X -474 / Z 614Cave · F10 · X -121 / Z -608Cave · J4 · X 418 / Z 233Cave · K9 · X 540 / Z -457Fishing village · J1 · X 469 / Z 767Harbor · C7 · X -659 / Z -119Harbor · K10 · X 579 / Z -637Sphere Tank · I3 · X 289 / Z 472Ferry Terminal · G2 · X -64 / Z 565lighthouse · K3 · X 653 / Z 394lighthouse · K8 · X 656 / Z -263Nuclea Missile Silo · H5 · X 133 / Z 153Powerplant · H7 · X 201 / Z -193Satellite Dish · F8 · X -99 / Z -293Underwater Lab B · M3 · X 940 / Z 478#2778438472 · E4 · X -249 / Z 239Fishing Villa A · C3 · X -541 / Z 426Fishing Villag C · K6 · X 572 / Z -23pond · J4 · X 462 / Z 347pond · K9 · X 600 / Z -392Tunnel Entrance · K3 · X 549 / Z 522HQM Quarry · D5 · X -530 / Z 113Stone Quarry · E2 · X -352 / Z 642Sulfur Quarry · C9 · X -623 / Z -414Power Sub Big · J5 · X 515 / Z 86Power Sub Big · F3 · X -162 / Z 402Power Sub Big · D7 · X -508 / Z -192Power Sub Big · G4 · X -71 / Z 312Power Sub Big · J1 · X 523 / Z 711Power Sub Big · J6 · X 395 / Z -41Power Sub Big · J6 · X 523 / Z 41Power Sub Big · H6 · X 207 / Z -49Power Sub Big · D3 · X -477 / Z 485Power Sub Big · F3 · X -124 / Z 440Power Sub Small · I8 · X 362 / Z -298Power Sub Small · I2 · X 338 / Z 587Power Sub Small · L9 · X 701 / Z -484Power Sub Small · J9 · X 490 / Z -517Power Sub Small · F3 · X -197 / Z 488Power Sub Small · H8 · X 155 / Z -362Power Sub Small · I7 · X 294 / Z -109Safe zone · E7 · X -315 / Z -130Water well · K5 · X 585 / Z 198Water well · J8 · X 516 / Z -247PvP base spot · J7 · X 462 / Z -154PvP base spot · F9 · X -154 / Z -462

Select a point or click the map for coordinates.

Seed 65464563 · 2000 m · 46 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X 462 / Z -154 · Near a monument · Near a road · Away from safe zones
X -154 / Z -462 · Near a monument
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveD2-474614
CaveCaveF10-121-608
CaveCaveJ4418233
CaveCaveK9540-457
Fishing villageFishing villageJ1469767
HarborHarborC7-659-119
HarborHarborK10579-637
Sphere TankMonumentI3289472
Ferry TerminalMonumentG2-64565
lighthouseMonumentK3653394
lighthouseMonumentK8656-263
Nuclea Missile SiloMonumentH5133153
PowerplantMonumentH7201-193
Satellite DishMonumentF8-99-293
Underwater Lab BMonumentM3940478
Oil rigOil rigA0-13031315
Oil rigOil rigI12257-1346
#2778438472OtherE4-249239
Fishing Villa AOtherC3-541426
Fishing Villag COtherK6572-23
pondOtherJ4462347
pondOtherK9600-392
Tunnel EntranceOtherK3549522
HQM QuarryHQM QuarryD5-530113
Stone QuarryStone QuarryE2-352642
Sulfur QuarrySulfur QuarryC9-623-414
Power Sub BigRoadsideJ551586
Power Sub BigRoadsideF3-162402
Power Sub BigRoadsideD7-508-192
Power Sub BigRoadsideG4-71312
Power Sub BigRoadsideJ1523711
Power Sub BigRoadsideJ6395-41
Power Sub BigRoadsideJ652341
Power Sub BigRoadsideH6207-49
Power Sub BigRoadsideD3-477485
Power Sub BigRoadsideF3-124440
Power Sub SmallRoadsideI8362-298
Power Sub SmallRoadsideI2338587
Power Sub SmallRoadsideL9701-484
Power Sub SmallRoadsideJ9490-517
Power Sub SmallRoadsideF3-197488
Power Sub SmallRoadsideH8155-362
Power Sub SmallRoadsideI7294-109
Safe zoneSafe zoneE7-315-130
Water wellWater wellK5585198
Water wellWater wellJ8516-247
PvP base spotBase suggestionJ7462-154
PvP base spotBase suggestionF9-154-462
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 19992 · Procedural Map · checked 11 Nov 2026, 10:10 UTC. Base algorithm 1 · calculated 09 Nov 2026, 05:19 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Data notes

Server monitoring data · .