Your timezone8,687 servers8,231 online85,651 players388 wiped / 24h252 next / 24h

[EU][NL] Rust Unlimited

● Online
Monthly
Region
Europe
Gather rate
1x
Team size
8
0 / 100 players · Last checked

Server address 64.40.9.139:28446

Connect

This wipe

Estimated wipe cycle ~31d 9h

Last reported wipe: about 140 hours before last check; wipe type unconfirmed. 0% full.

Wipe estimates & history

Available wipe estimates
SourceWipe typeSchedule / date
EstimatedWipe type unconfirmed
Wipe history (5)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmedbackfill
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 07:00–10:00 UTC, averaging 1 players in hourly peak samples. The quietest was 06:00–09:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 19:00 UTC11 Nov 2026, 19:00 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
01049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
———————————————————00100
000000001001111110111000
000000000011111111133342
222000100110000231111000
000000001211121333311122
220011111211110001001111
000000011112111111111000
00000000111100111110————
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 19:00 UTC11 Nov 2026, 19:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
140169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 18:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
14017548%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of [EU][NL] Rust UnlimitedA0B1C2D3E4F5G6H7I8J9K10L11M12N13O14P15Q16R17S18T19Cave · I16 · X -182 / Z -965Cave · F6 · X -749 / Z 484Cave · J9 · X -56 / Z 59Cave · Q11 · X 980 / Z -220Cave · Q5 · X 993 / Z 690Cave · E12 · X -858 / Z -317Cave · K3 · X 3 / Z 937Fishing village · R15 · X 1175 / Z -866Harbor · L18 · X 182 / Z -1244Harbor · P18 · X 757 / Z -1264Airfield · L13 · X 165 / Z -469Arctic Research Base A · J15 · X -79 / Z -783Sphere Tank · N9 · X 590 / Z 140Ferry Terminal · I3 · X -179 / Z 950Junkyard · O5 · X 648 / Z 720lighthouse · P2 · X 883 / Z 1093lighthouse · P16 · X 863 / Z -1004Nuclea Missile Silo · E7 · X -875 / Z 382Powerplant · H7 · X -411 / Z 407Radtown Small · I5 · X -230 / Z 654Stables A · P15 · X 867 / Z -793Stables B · K10 · X 38 / Z -107Satellite Dish · K5 · X 29 / Z 729Swamp B · K8 · X 77 / Z 246Underwater Lab B · F0 · X -710 / Z 1447Apartment Complex · O14 · X 606 / Z -656Fishing Villa A · E9 · X -837 / Z 20Fishing Villag C · R8 · X 1146 / Z 158Ice Lake · J16 · X -22 / Z -1035Ice Lake · G14 · X -577 / Z -691Ice Lake · I13 · X -173 / Z -496Militray Base C · E5 · X -756 / Z 707pond · Q12 · X 1011 / Z -356pond · O7 · X 675 / Z 432Ruin C · P8 · X 868 / Z 200Tunnel Entrance · M5 · X 318 / Z 693Tunnel Entrance · D14 · X -1005 / Z -705Tunnel Entrance · N11 · X 471 / Z -183Tunnel Entrance · D4 · X -999 / Z 786Tunnel Entrance · G17 · X -564 / Z -1071Tunnel Entrance · Q8 · X 990 / Z 297Tunnel Entrance · D8 · X -972 / Z 192ziggurat · O12 · X 734 / Z -343HQM Quarry · D3 · X -970 / Z 903Stone Quarry · E16 · X -874 / Z -930Sulfur Quarry · H10 · X -334 / Z -2Power Sub Big · K14 · X 56 / Z -739Power Sub Big · J2 · X -34 / Z 1114Power Sub Big · Q9 · X 1031 / Z 101Power Sub Big · O6 · X 686 / Z 521Power Sub Big · N5 · X 454 / Z 686Power Sub Big · J11 · X -19 / Z -289Power Sub Big · K14 · X 26 / Z -656Power Sub Big · Q15 · X 1046 / Z -829Power Sub Big · N15 · X 454 / Z -851Power Sub Big · P17 · X 799 / Z -1144Power Sub Big · L17 · X 214 / Z -1136Power Sub Big · L15 · X 184 / Z -776Power Sub Big · N14 · X 461 / Z -679Power Sub Big · K14 · X 79 / Z -656Power Sub Big · G13 · X -529 / Z -574Power Sub Big · E13 · X -776 / Z -461Power Sub Big · F9 · X -746 / Z 64Power Sub Big · E9 · X -874 / Z 116Power Sub Big · E8 · X -814 / Z 266Power Sub Big · D7 · X -971 / Z 356Power Sub Big · F6 · X -626 / Z 491Power Sub Big · J4 · X -139 / Z 761Power Sub Big · G6 · X -581 / Z 499Power Sub Big · J5 · X -124 / Z 611Power Sub Small · H6 · X -307 / Z 533Power Sub Small · M17 · X 346 / Z -1164Power Sub Small · O17 · X 647 / Z -1116Power Sub Small · I7 · X -234 / Z 389Power Sub Small · Q17 · X 902 / Z -1126Power Sub Small · O6 · X 656 / Z 571Power Sub Small · M13 · X 309 / Z -458Power Sub Small · F12 · X -704 / Z -396Power Sub Small · G6 · X -545 / Z 488Power Sub Small · I4 · X -245 / Z 783Power Sub Small · K4 · X 33 / Z 858Power Sub Small · J4 · X -118 / Z 829Power Sub Small · O14 · X 699 / Z -652Supermarket · K2 · X 20 / Z 1125warehouse · H15 · X -310 / Z -818warehouse · N10 · X 571 / Z -30Safe zone · L10 · X 271 / Z -136compound · G13 · X -600 / Z -461Water well · G10 · X -466 / Z -144Water well · Q13 · X 995 / Z -593Water well · P10 · X 837 / Z -103Water well · P8 · X 761 / Z 298Farm base spot · G9 · X -529 / Z 23PvP base spot · N15 · X 525 / Z -825PvP base spot · F7 · X -675 / Z 375PvP base spot · H15 · X -375 / Z -825

Select a point or click the map for coordinates.

Seed 2360 · 3000 m · 94 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X -529 / Z 23 · Near a river · Away from monuments · Moderate distance from a safe zone
X 525 / Z -825 · Near a monument · Near a road · Away from safe zones
X -675 / Z 375 · Near a monument · Near a road · Away from safe zones
X -375 / Z -825 · Near a monument · Near a road · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveI16-182-965
CaveCaveF6-749484
CaveCaveJ9-5659
CaveCaveQ11980-220
CaveCaveQ5993690
CaveCaveE12-858-317
CaveCaveK33937
Fishing villageFishing villageR151175-866
HarborHarborL18182-1244
HarborHarborP18757-1264
AirfieldMonumentL13165-469
Arctic Research Base AMonumentJ15-79-783
Sphere TankMonumentN9590140
Ferry TerminalMonumentI3-179950
JunkyardMonumentO5648720
lighthouseMonumentP28831093
lighthouseMonumentP16863-1004
Nuclea Missile SiloMonumentE7-875382
PowerplantMonumentH7-411407
Radtown SmallMonumentI5-230654
Stables AMonumentP15867-793
Stables BMonumentK1038-107
Satellite DishMonumentK529729
Swamp BMonumentK877246
Underwater Lab BMonumentF0-7101447
Oil rigOil rigK01431834
Oil rigOil rigC0-11251835
Apartment ComplexOtherO14606-656
Fishing Villa AOtherE9-83720
Fishing Villag COtherR81146158
Ice LakeOtherJ16-22-1035
Ice LakeOtherG14-577-691
Ice LakeOtherI13-173-496
Militray Base COtherE5-756707
pondOtherQ121011-356
pondOtherO7675432
Ruin COtherP8868200
Tunnel EntranceOtherM5318693
Tunnel EntranceOtherD14-1005-705
Tunnel EntranceOtherN11471-183
Tunnel EntranceOtherD4-999786
Tunnel EntranceOtherG17-564-1071
Tunnel EntranceOtherQ8990297
Tunnel EntranceOtherD8-972192
zigguratOtherO12734-343
HQM QuarryHQM QuarryD3-970903
Stone QuarryStone QuarryE16-874-930
Sulfur QuarrySulfur QuarryH10-334-2
Power Sub BigRoadsideK1456-739
Power Sub BigRoadsideJ2-341114
Power Sub BigRoadsideQ91031101
Power Sub BigRoadsideO6686521
Power Sub BigRoadsideN5454686
Power Sub BigRoadsideJ11-19-289
Power Sub BigRoadsideK1426-656
Power Sub BigRoadsideQ151046-829
Power Sub BigRoadsideN15454-851
Power Sub BigRoadsideP17799-1144
Power Sub BigRoadsideL17214-1136
Power Sub BigRoadsideL15184-776
Power Sub BigRoadsideN14461-679
Power Sub BigRoadsideK1479-656
Power Sub BigRoadsideG13-529-574
Power Sub BigRoadsideE13-776-461
Power Sub BigRoadsideF9-74664
Power Sub BigRoadsideE9-874116
Power Sub BigRoadsideE8-814266
Power Sub BigRoadsideD7-971356
Power Sub BigRoadsideF6-626491
Power Sub BigRoadsideJ4-139761
Power Sub BigRoadsideG6-581499
Power Sub BigRoadsideJ5-124611
Power Sub SmallRoadsideH6-307533
Power Sub SmallRoadsideM17346-1164
Power Sub SmallRoadsideO17647-1116
Power Sub SmallRoadsideI7-234389
Power Sub SmallRoadsideQ17902-1126
Power Sub SmallRoadsideO6656571
Power Sub SmallRoadsideM13309-458
Power Sub SmallRoadsideF12-704-396
Power Sub SmallRoadsideG6-545488
Power Sub SmallRoadsideI4-245783
Power Sub SmallRoadsideK433858
Power Sub SmallRoadsideJ4-118829
Power Sub SmallRoadsideO14699-652
SupermarketRoadsideK2201125
warehouseRoadsideH15-310-818
warehouseRoadsideN10571-30
Safe zoneSafe zoneL10271-136
compoundSafe zoneG13-600-461
Water wellWater wellG10-466-144
Water wellWater wellQ13995-593
Water wellWater wellP10837-103
Water wellWater wellP8761298
Farm base spotBase suggestionG9-52923
PvP base spotBase suggestionN15525-825
PvP base spotBase suggestionF7-675375
PvP base spotBase suggestionH15-375-825
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 15319 · Procedural Map · checked 11 Nov 2026, 15:49 UTC. Base algorithm 1 · calculated 06 Nov 2026, 11:15 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Server description
A Friendly server Rules: 1. No Racism, no toxic behaviour. Try and be friendly 2. Max 4 players per team 2.1 You can agree with other teams not to shoot eachother 2.2 You cannot raid or engage in a PVP with a group of more then 4 3. Raiding is allowed, but: 3.1 No Griefing (blocking the TC, sealing the base) 3.2 No base takeovers,raid take what you need and leave 4. PVP is encouraged 4.1 This doesn't mean that you have to shoot everyone you see 4.2 If you go to a monument, airdrop, lockedcrate expect PVP 4.3 No door camping, especially early in the wipe 4.4 No roof camping (shooting from your roof to defend your base is ok though) This is not a hardcore survival server. Join discord channel for a chat or help rustunlimited.nl or click the view webpage button below
Data notes

Server monitoring data · .