Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.
- Region
- North America
- Gather rate
- 1x
- Team size
- 8
Server address 135.131.173.223:28017
This wipe
Estimated wipe cycle ~8d 5h
Last reported wipe: about 145 hours before last check; wipe type unconfirmed. 0% full.
Wipe estimates & history
| Source | Wipe type | Schedule / date |
|---|---|---|
| Estimated | Wipe type unconfirmed |
Wipe history (12)
| Date | Wipe type | Source |
|---|---|---|
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | backfill |
Population
Across the 7-day window, the busiest 3-hour period was 03:00–06:00 UTC, averaging 1 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.
24h population history
Validated raw samples · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Validated samples | Coverage |
|---|---|---|---|---|
| 1 | 3 | 0 | 49 | 100% |
Queue · 24h
No queue was reported in 49 valid samples. Samples do not measure wait time.
–
7-day activity heatmap · UTC
| Date | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | 2 | 0 | 2 | 3 | |
| 1 | 1 | 1 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 0 | 2 | 2 | 2 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | — | — | 0 | |
| 1 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 0 | 1 | 1 | |
| 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 2 | 1 | 1 | 0 | 1 | 2 | 0 | 1 | |
| 0 | 0 | 1 | 0 | 1 | 3 | 2 | 2 | 1 | 1 | 1 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | — | — | — |
7-day pop history
7d population history
Peak count per 60-minute bucket · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Screened buckets | Coverage |
|---|---|---|---|---|
| 0 | 3 | 0 | 167 | 99% |
Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.
30-day pop history
30d population history
Peak count per 120-minute bucket · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Screened buckets | Coverage |
|---|---|---|---|---|
| 1 | 3 | 0 | 176 | 49% |
Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.
Activity calculation
Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.
Current map
Map image unavailable. Coordinates below remain readable.
Select a point or click the map for coordinates.
Suggested base spots
Algorithm suggestions — check terrain and build restrictions in game.
- · 465 m
- · 487 m
- · 606 m
- · 735 m
- · 1079 m
- · 1361 m
Monuments & resource sites
| Location | Grid | X | Z | |
|---|---|---|---|---|
| ExcavatorExcavator | U15 | 836 | -64 | |
| Fishing villageFishing village | AA18 | 1792 | -563 | |
| HarborHarbor | Z24 | 1511 | -1458 | |
| HarborHarbor | W5 | 1110 | 1389 | |
| Oil rigOil rig | A29 | -2281 | -2294 | |
| Oil rigOil rig | AD18 | 2277 | -565 | |
| HQM QuarryHQM Quarry | I8 | -956 | 1048 | |
| Stone QuarryStone Quarry | L19 | -564 | -709 | |
| Sulfur QuarrySulfur Quarry | X17 | 1280 | -445 | |
| Gas StationRoadside | U21 | 758 | -959 | |
| Power Sub BigRoadside | W23 | 1062 | -1292 | |
| Power Sub BigRoadside | R26 | 357 | -1656 | |
| Power Sub BigRoadside | R20 | 360 | -790 | |
| Power Sub BigRoadside | V20 | 1031 | -774 | |
| Power Sub BigRoadside | W9 | 1130 | 802 | |
| Power Sub BigRoadside | H20 | -1138 | -873 | |
| Power Sub BigRoadside | Z22 | 1597 | -1122 | |
| Power Sub BigRoadside | L18 | -537 | -485 | |
| Power Sub BigRoadside | I16 | -1036 | -208 | |
| Power Sub BigRoadside | I6 | -1048 | 1323 | |
| Power Sub BigRoadside | O10 | -44 | 750 | |
| SupermarketRoadside | P26 | 35 | -1708 | |
| SupermarketRoadside | O21 | -3 | -970 | |
| SupermarketRoadside | M8 | -357 | 1015 | |
| warehouseRoadside | O19 | -46 | -629 | |
| Safe zoneSafe zone | C19 | -1831 | -629 | |
| compoundSafe zone | U7 | 853 | 1083 | |
| Water wellWater well | P6 | 19 | 1289 | |
| Water wellWater well | Y19 | 1437 | -660 | |
| Water wellWater well | L15 | -456 | -66 | |
| Water wellWater well | F12 | -1464 | 378 | |
| Water wellWater well | K7 | -612 | 1099 | |
| Water wellWater well | S9 | 541 | 823 | |
| Water wellWater well | Y11 | 1419 | 471 | |
| Water wellWater well | M25 | -300 | -1561 | |
| Water wellWater well | U24 | 891 | -1444 | |
| Water wellWater well | R27 | 376 | -1912 | |
| Water wellWater well | J21 | -884 | -950 | |
| Water wellWater well | G17 | -1211 | -356 | |
| PvP base spotBase suggestion | Z21 | 1575 | -975 | |
| PvP base spotBase suggestion | N7 | -225 | 1125 |
No locations match this search.
Map data details
Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.
Map ID 478 · Procedural Map · checked 10 Nov 2026, 21:34 UTC. Base algorithm 1 · calculated 28 Oct 2026, 06:49 UTC. Algorithm scores are relative heuristic values, not a safety probability.
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Rust server in Boise ID. Raiding zombie hordes, Recyclers on oil rigs and cargo ships. Instant crafting. Stack sizes increased. 10x HQM out of the furnace. One second crate unlock. Fast cooking and refining. Locks on helis and horses. Vehicle Shop with AH64 Apaches, AH69 Ground Pounders and more. Discord: https://discord.gg/zUjJytbZAd
Data notes
Server monitoring data · .
