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Rust Server

● Online
Monthly PvE
Region
Asia
Gather rate
1x
Team size
8
0 / 4 players · Last checked

Server address 162.43.53.191:29015

Connect

This wipe

Estimated wipe cycle ~14d 21h

Last reported wipe: about 435 hours before last check; wipe type unconfirmed. 0% full.

Wipe history

Wipe history (3)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 18:30 UTC11 Nov 2026, 18:30 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
——————————————————000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
0000000000000000000—————
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 18:00 UTC11 Nov 2026, 18:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
000169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 18:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
00017548%

Recorded capacity varied from 4 to 50 in this window. Each record was checked against its own capacity.

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of Rust ServerA0B1C2D3E4F5G6H7I8J9K10L11M12N13O14P15Q16R17S18Cave · M4 · X 494 / Z 802Cave · D2 · X -893 / Z 981Cave · Q8 · X 1042 / Z 152Cave · E11 · X -710 / Z -282Cave · K15 · X 144 / Z -839Fishing village · R7 · X 1105 / Z 356Harbor · F16 · X -517 / Z -1091Harbor · C8 · X -1073 / Z 136Arctic Research Base A · N13 · X 546 / Z -555Sphere Tank · G14 · X -479 / Z -768Ferry Terminal · F3 · X -527 / Z 840Junkyard · F6 · X -609 / Z 386lighthouse · C3 · X -1022 / Z 822lighthouse · D16 · X -856 / Z -1040Nuclea Missile Silo · N6 · X 519 / Z 399Powerplant · K13 · X 216 / Z -582Radtown Small · I7 · X -113 / Z 347radtown · N8 · X 637 / Z 154Stables A · E10 · X -760 / Z -103Satellite Dish · L11 · X 257 / Z -231Swamp B · L9 · X 363 / Z 52Underwater Lab B · Q18 · X 1033 / Z -1315Water Treatment Plant · J8 · X 31 / Z 92#2778438472 · H5 · X -331 / Z 522Apartment Complex · F12 · X -545 / Z -487Fishing Villa A · M2 · X 513 / Z 1018Ice Lake · P14 · X 815 / Z -739pond · D7 · X -850 / Z 350pond · E12 · X -769 / Z -392Tunnel Entrance · O5 · X 741 / Z 639Tunnel Entrance · Q14 · X 1014 / Z -702Tunnel Entrance · N17 · X 522 / Z -1134Tunnel Entrance · K4 · X 75 / Z 741Tunnel Entrance · O9 · X 720 / Z -69ziggurat · E8 · X -676 / Z 132HQM Quarry · N4 · X 574 / Z 746Stone Quarry · Q15 · X 994 / Z -843Sulfur Quarry · R9 · X 1111 / Z 34Power Sub Big · J7 · X 0 / Z 285Power Sub Big · Q7 · X 1073 / Z 263Power Sub Big · J12 · X 60 / Z -495Power Sub Big · O9 · X 698 / Z -45Power Sub Big · N3 · X 518 / Z 908Power Sub Big · O8 · X 683 / Z 218Power Sub Big · K7 · X 105 / Z 255Power Sub Big · G3 · X -383 / Z 863Power Sub Big · E12 · X -751 / Z -465Power Sub Big · E12 · X -706 / Z -458Power Sub Big · D8 · X -878 / Z 105Power Sub Big · E7 · X -751 / Z 300Power Sub Small · F7 · X -657 / Z 226Power Sub Small · J9 · X -33 / Z -47Power Sub Small · I8 · X -165 / Z 151Power Sub Small · M13 · X 394 / Z -602Power Sub Small · K12 · X 150 / Z -460Power Sub Small · C9 · X -1042 / Z -30Power Sub Small · D8 · X -931 / Z 135Power Sub Small · G4 · X -482 / Z 695Power Sub Small · E6 · X -707 / Z 488Power Sub Small · F16 · X -640 / Z -1007Supermarket · E4 · X -673 / Z 673Safe zone · I10 · X -146 / Z -203Water well · D8 · X -859 / Z 188Water well · F8 · X -533 / Z 162Water well · F11 · X -616 / Z -332Water well · C10 · X -996 / Z -203Farm base spot · P10 · X 851 / Z -125PvP base spot · F13 · X -589 / Z -589PvP base spot · J13 · X 0 / Z -589PvP base spot · N9 · X 589 / Z 0

Select a point or click the map for coordinates.

Seed 50000 · 2800 m · 68 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X 851 / Z -125 · Near a river · Away from monuments · Moderate distance from a safe zone
X -589 / Z -589 · Near a monument · Near a road · Away from safe zones
X 0 / Z -589 · Near a monument · Near a road · Away from safe zones
X 589 / Z 0 · Near a monument · Near a road · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveM4494802
CaveCaveD2-893981
CaveCaveQ81042152
CaveCaveE11-710-282
CaveCaveK15144-839
Fishing villageFishing villageR71105356
HarborHarborF16-517-1091
HarborHarborC8-1073136
Arctic Research Base AMonumentN13546-555
Sphere TankMonumentG14-479-768
Ferry TerminalMonumentF3-527840
JunkyardMonumentF6-609386
lighthouseMonumentC3-1022822
lighthouseMonumentD16-856-1040
Nuclea Missile SiloMonumentN6519399
PowerplantMonumentK13216-582
Radtown SmallMonumentI7-113347
radtownMonumentN8637154
Stables AMonumentE10-760-103
Satellite DishMonumentL11257-231
Swamp BMonumentL936352
Underwater Lab BMonumentQ181033-1315
Water Treatment PlantMonumentJ83192
Oil rigOil rigS017161338
Oil rigOil rigN05391714
#2778438472OtherH5-331522
Apartment ComplexOtherF12-545-487
Fishing Villa AOtherM25131018
Ice LakeOtherP14815-739
pondOtherD7-850350
pondOtherE12-769-392
Tunnel EntranceOtherO5741639
Tunnel EntranceOtherQ141014-702
Tunnel EntranceOtherN17522-1134
Tunnel EntranceOtherK475741
Tunnel EntranceOtherO9720-69
zigguratOtherE8-676132
HQM QuarryHQM QuarryN4574746
Stone QuarryStone QuarryQ15994-843
Sulfur QuarrySulfur QuarryR9111134
Power Sub BigRoadsideJ70285
Power Sub BigRoadsideQ71073263
Power Sub BigRoadsideJ1260-495
Power Sub BigRoadsideO9698-45
Power Sub BigRoadsideN3518908
Power Sub BigRoadsideO8683218
Power Sub BigRoadsideK7105255
Power Sub BigRoadsideG3-383863
Power Sub BigRoadsideE12-751-465
Power Sub BigRoadsideE12-706-458
Power Sub BigRoadsideD8-878105
Power Sub BigRoadsideE7-751300
Power Sub SmallRoadsideF7-657226
Power Sub SmallRoadsideJ9-33-47
Power Sub SmallRoadsideI8-165151
Power Sub SmallRoadsideM13394-602
Power Sub SmallRoadsideK12150-460
Power Sub SmallRoadsideC9-1042-30
Power Sub SmallRoadsideD8-931135
Power Sub SmallRoadsideG4-482695
Power Sub SmallRoadsideE6-707488
Power Sub SmallRoadsideF16-640-1007
SupermarketRoadsideE4-673673
Safe zoneSafe zoneI10-146-203
Water wellWater wellD8-859188
Water wellWater wellF8-533162
Water wellWater wellF11-616-332
Water wellWater wellC10-996-203
Farm base spotBase suggestionP10851-125
PvP base spotBase suggestionF13-589-589
PvP base spotBase suggestionJ130-589
PvP base spotBase suggestionN95890
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 6682 · Procedural Map · checked 11 Nov 2026, 10:47 UTC. Base algorithm 1 · calculated 28 Oct 2026, 20:51 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Data notes

Server monitoring data · .