[SEA]128Hz|phrinj|PVP/RP|Vanilla+
- Region
- North America
- Gather rate
- 1x
- Team size
- 8
Server address 51.81.167.73:28017
This wipe
Estimated wipe cycle Unknown
Last reported wipe: about 597 hours before last check; wipe type unconfirmed. 0% full.
Wipe history
Wipe history (1)
| Date | Wipe type | Source |
|---|---|---|
| Type unconfirmed | a2s |
Population
Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.
24h population history
Validated raw samples · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Validated samples | Coverage |
|---|---|---|---|---|
| 0 | 0 | 0 | 49 | 100% |
Queue · 24h
No queue was reported in 49 valid samples. Samples do not measure wait time.
–
7-day activity heatmap · UTC
| Date | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | — | — | — | — | — |
7-day pop history
7d population history
Peak count per 60-minute bucket · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Screened buckets | Coverage |
|---|---|---|---|---|
| 0 | 0 | 0 | 169 | 100% |
Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.
30-day pop history
30d population history
Peak count per 120-minute bucket · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Screened buckets | Coverage |
|---|---|---|---|---|
| 0 | 1 | 0 | 175 | 48% |
Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.
Activity calculation
Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.
Current map
Map image unavailable. Coordinates below remain readable.
Select a point or click the map for coordinates.
Suggested base spots
Algorithm suggestions — check terrain and build restrictions in game.
- · 700 m
- · 1162 m
- · 1622 m
- · 576 m
- · 1164 m
- · 1412 m
- · 731 m
- · 1081 m
- · 1492 m
- · 412 m
- · 502 m
- · 1823 m
Monuments & resource sites
| Location | Grid | X | Z | |
|---|---|---|---|---|
| CaveCave | F9 | -1376 | 830 | |
| CaveCave | E20 | -1586 | -769 | |
| CaveCave | P4 | 147 | 1582 | |
| CaveCave | Y3 | 1392 | 1711 | |
| CaveCave | N11 | -283 | 506 | |
| CaveCave | J2 | -821 | 1867 | |
| CaveCave | T21 | 712 | -988 | |
| CaveCave | K16 | -716 | -216 | |
| CaveCave | V14 | 1038 | 61 | |
| CaveCave | J21 | -756 | -982 | |
| Fishing villageFishing village | B7 | -2027 | 1188 | |
| lighthouseMonument | E8 | -1624 | 991 | |
| lighthouseMonument | Z4 | 1609 | 1572 | |
| Stables AMonument | AA7 | 1719 | 1188 | |
| Stables BMonument | M14 | -380 | 89 | |
| Swamp CMonument | G3 | -1297 | 1746 | |
| Swamp BMonument | J27 | -894 | -1916 | |
| Swamp AMonument | Y9 | 1393 | 785 | |
| #2449773852Other | N7 | -231 | 1065 | |
| #287240458Other | I10 | -1044 | 680 | |
| #3563180799Other | Q11 | 181 | 459 | |
| Fishing Villa AOther | L27 | -533 | -1836 | |
| Fishing Villag COther | W1 | 1139 | 2018 | |
| Ice LakeOther | P21 | 39 | -921 | |
| Ice LakeOther | X16 | 1340 | -240 | |
| Ice LakeOther | X22 | 1230 | -1199 | |
| Lake AOther | T8 | 623 | 928 | |
| Oasia AOther | F19 | -1456 | -605 | |
| HQM QuarryHQM Quarry | E26 | -1615 | -1680 | |
| Stone QuarryStone Quarry | X27 | 1329 | -1804 | |
| Sulfur QuarrySulfur Quarry | AA22 | 1794 | -1192 | |
| Gas StationRoadside | F14 | -1391 | 110 | |
| Gas StationRoadside | R18 | 306 | -553 | |
| Power Sub BigRoadside | L21 | -551 | -941 | |
| Power Sub BigRoadside | L26 | -491 | -1714 | |
| Power Sub BigRoadside | M14 | -446 | 109 | |
| Power Sub BigRoadside | G12 | -1279 | 379 | |
| Power Sub BigRoadside | C6 | -1939 | 1249 | |
| Power Sub BigRoadside | F7 | -1369 | 1106 | |
| SupermarketRoadside | V17 | 926 | -303 | |
| SupermarketRoadside | G21 | -1326 | -922 | |
| SupermarketRoadside | G7 | -1273 | 1094 | |
| warehouseRoadside | X7 | 1258 | 1144 | |
| warehouseRoadside | L20 | -525 | -867 | |
| warehouseRoadside | J5 | -752 | 1429 | |
| Water wellWater well | Q17 | 197 | -337 | |
| Water wellWater well | T4 | 725 | 1536 | |
| Water wellWater well | S11 | 566 | 506 | |
| Water wellWater well | M26 | -418 | -1668 | |
| Water wellWater well | Q15 | 254 | -5 | |
| Farm base spotBase suggestion | T25 | 683 | -1534 | |
| Farm base spotBase suggestion | K3 | -722 | 1727 | |
| PvP base spotBase suggestion | F21 | -1425 | -975 | |
| PvP base spotBase suggestion | H25 | -1125 | -1575 |
No locations match this search.
Map data details
Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.
Map ID 6895 · Procedural Map · checked 11 Nov 2026, 11:15 UTC. Base algorithm 1 · calculated 28 Oct 2026, 21:15 UTC. Algorithm scores are relative heuristic values, not a safety probability.
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200 / 250 players · North AmericaServer description
128 tick server? How? No AI, optimized physics, various bug fixes. Wipes? How often? As infrequently as possible. Your base will survive most wipes. Heat map? Highlights where the boom is to discourage large groups. Tool cupboards? One per player, along with 333 entities per player/cupboard. Skateparks? Yes you can skate in the skateparks. Isekai? Yes, Truck-kun is always waiting, watching. Engineered by youtube.com/@phrinj
Data notes
Server monitoring data · .
![Map of [SEA]128Hz|phrinj|PVP/RP|Vanilla+](https://rustseek.com/media/maps/bc/bced0cecf75c2363ceb38073b1b57241b3eb3851e6ae0ce65269ab25eba05649.r4.png)