Your timezone8,691 servers8,247 online86,547 players385 wiped / 24h237 next / 24h

iTactless Private

● Online
Monthly Vanilla
Region
North America
Gather rate
1x
Team size
8
0 / 10 players · Last checked

Server address 169.155.120.129:9143

Connect

This wipe

Estimated wipe cycle Unknown

Last reported wipe: about 640 hours before last check; wipe type unconfirmed. 0% full.

Wipe history

Wipe history (1)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 17:30 UTC11 Nov 2026, 17:30 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
—————————————————0000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000——————
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 17:00 UTC11 Nov 2026, 17:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
000169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 16:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
00017448%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of iTactless PrivateA0B1C2D3E4F5G6H7I8J9K10L11M12Cave · C8 · X -663 / Z -317Cave · I3 · X 277 / Z 386Cave · I9 · X 319 / Z -412Fishing village · G3 · X -70 / Z 393Harbor · H1 · X 227 / Z 703Harbor · C3 · X -566 / Z 467Sphere Tank · I6 · X 335 / Z 28Ferry Terminal · J7 · X 536 / Z -80lighthouse · L2 · X 774 / Z 549lighthouse · B3 · X -794 / Z 462Nuclea Missile Silo · G6 · X -31 / Z -13Powerplant · E8 · X -361 / Z -292Radtown Small · E9 · X -305 / Z -530Satellite Dish · E5 · X -318 / Z 202Underwater Lab B · A9 · X -932 / Z -467#63296637 · I8 · X 261 / Z -288Fishing Villa A · E11 · X -334 / Z -764Fishing Villag C · K4 · X 629 / Z 346pond · I4 · X 295 / Z 308Tunnel Entrance · G5 · X -30 / Z 171Tunnel Entrance · G10 · X -60 / Z -675HQM Quarry · G7 · X 29 / Z -220Stone Quarry · F10 · X -136 / Z -567Sulfur Quarry · D9 · X -480 / Z -493Power Sub Big · H2 · X 207 / Z 605Power Sub Big · F8 · X -229 / Z -365Power Sub Big · D3 · X -447 / Z 432Power Sub Big · F4 · X -222 / Z 289Power Sub Big · G4 · X -49 / Z 267Power Sub Big · I3 · X 297 / Z 515Power Sub Small · D2 · X -426 / Z 582Power Sub Small · G1 · X 45 / Z 712Power Sub Small · E9 · X -312 / Z -414Power Sub Small · D7 · X -483 / Z -174Power Sub Small · I2 · X 305 / Z 580Water well · E3 · X -338 / Z 526Water well · J3 · X 402 / Z 486PvP base spot · J9 · X 462 / Z -462PvP base spot · H3 · X 154 / Z 462

Select a point or click the map for coordinates.

Seed 1000 · 2000 m · 39 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X 462 / Z -462 · Near a monument · Away from safe zones
X 154 / Z 462 · Near a monument · Near a road · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveC8-663-317
CaveCaveI3277386
CaveCaveI9319-412
Fishing villageFishing villageG3-70393
HarborHarborH1227703
HarborHarborC3-566467
Sphere TankMonumentI633528
Ferry TerminalMonumentJ7536-80
lighthouseMonumentL2774549
lighthouseMonumentB3-794462
Nuclea Missile SiloMonumentG6-31-13
PowerplantMonumentE8-361-292
Radtown SmallMonumentE9-305-530
Satellite DishMonumentE5-318202
Underwater Lab BMonumentA9-932-467
Oil rigOil rigM121216-1327
Oil rigOil rigA11-1337-820
#63296637OtherI8261-288
Fishing Villa AOtherE11-334-764
Fishing Villag COtherK4629346
pondOtherI4295308
Tunnel EntranceOtherG5-30171
Tunnel EntranceOtherG10-60-675
HQM QuarryHQM QuarryG729-220
Stone QuarryStone QuarryF10-136-567
Sulfur QuarrySulfur QuarryD9-480-493
Power Sub BigRoadsideH2207605
Power Sub BigRoadsideF8-229-365
Power Sub BigRoadsideD3-447432
Power Sub BigRoadsideF4-222289
Power Sub BigRoadsideG4-49267
Power Sub BigRoadsideI3297515
Power Sub SmallRoadsideD2-426582
Power Sub SmallRoadsideG145712
Power Sub SmallRoadsideE9-312-414
Power Sub SmallRoadsideD7-483-174
Power Sub SmallRoadsideI2305580
Water wellWater wellE3-338526
Water wellWater wellJ3402486
PvP base spotBase suggestionJ9462-462
PvP base spotBase suggestionH3154462
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 7595 · Procedural Map · checked 11 Nov 2026, 11:52 UTC. Base algorithm 1 · calculated 28 Oct 2026, 22:11 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Data notes

Server monitoring data · .