Your timezone8,687 servers8,244 online67,474 players410 wiped / 24h289 next / 24h

[EU] Rust or Die | SMALLMAP | LOOT+

● Online
Weekly Battlefield
Region
Europe
Gather rate
1x
Team size
8
0 / 50 players · Last checked

Server address 152.228.223.2:28015

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This wipe

Estimated wipe cycle ~5d 23h

Last reported wipe: about 116 hours before last check; wipe type unconfirmed. 0% full.

Wipe estimates & history

Available wipe estimates
SourceWipe typeSchedule / date
EstimatedWipe type unconfirmed
Wipe history (3)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 21:00 UTC11 Nov 2026, 21:00 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
—————————————————————000
000000000000000000000000
00000000000000000000————
—11110000000000001000000
110000000000000000000000
000000000000000000000000
000000000000000000000000
0000000000000000000000——
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 21:00 UTC11 Nov 2026, 21:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
01016497%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 20:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
01017448%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Temperate is the dominant recorded terrain share, at about 99%.

Original image ↗
Map of [EU] Rust or Die | SMALLMAP |  LOOT+A0B1C2D3E4F5Gas Station · D4 · X 4 / Z -192Supermarket · E1 · X 185 / Z 214warehouse · B1 · X -209 / Z 169

Select a point or click the map for coordinates.

Seed 481981 · 1000 m · 3 mapped locations

Suggested base spots

No base spots are available for this map.

Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
Gas StationRoadsideD44-192
SupermarketRoadsideE1185214
warehouseRoadsideB1-209169
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 18800 · RustOrDie Map · checked 11 Nov 2026, 12:11 UTC. Base algorithm 1 · calculated 07 Nov 2026, 01:36 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Data notes

Server monitoring data · .