Your timezone8,689 servers8,243 online80,070 players396 wiped / 24h273 next / 24h

[EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea

● Online
Monthly Modded
Region
Europe
Gather rate
1x
Team size
100
0 / 200 players · Last checked

Server address 213.246.39.157:27113

Connect

This wipe

Estimated wipe cycle ~24d 2h

Last reported wipe: about 145 hours before last check; wipe type unconfirmed. 0% full.

Wipe schedule & history

Published rules and available estimates
SourceWipe typeSchedule / date
Server rulesMap wipemonthly @ force wipe (first Thursday). New island layout every wipe.
Server rulesBP wipenever wiped
EstimatedWipe type unconfirmed
Schedule source & timezone

Rules come from the server description or structured server rules. Free-text timezone wording is retained. A detected map wipe does not confirm a BP wipe.

Wipe history (2)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 20:00 UTC11 Nov 2026, 20:00 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
02049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
————————————————————0000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000111100012200———
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 20:00 UTC11 Nov 2026, 20:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
020169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 20:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
02017649%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep SeaA0B1C2D3E4F5G6H7I8J9K10L11M12N13O14P15Q16R17S18T19U20V21W22X23Y24Z25AA26AB27AC28AD29Underwater Lab C · AC14 · X 2030 / Z 0Underwater Lab A · B14 · X -2030 / Z 0Underwater Lab A · C27 · X -1950 / Z -1950Oil rig · P1 · X 0 / Z 2030Oil rig · P28 · X 0 / Z -2030

Select a point or click the map for coordinates.

Seed 1337 · 4500 m · 5 mapped locations

Suggested base spots

No base spots are available for this map.

Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
Underwater Lab CMonumentAC1420300
Underwater Lab AMonumentB14-20300
Underwater Lab AMonumentC27-1950-1950
Oil rigOil rigP102030
Oil rigOil rigP280-2030
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 8108 · Custom Map · checked 11 Nov 2026, 12:24 UTC. Base algorithm 1 · calculated 28 Oct 2026, 22:59 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Server description
Rustinsomnia Islands | 1x Vanilla+ The whole map is the Deep Sea: 32 tropical islands, a floating city, 12 ghost ships. No mainland. How it plays - You spawn in the Floating City (safe zone). Free rowboats are waiting. - Inner islands are quiet: build, farm, mine. Outer islands have scientists and better loot. - Ghost ships carry locked crates. Patrol boats roam the outer waters. - Oil rigs, underwater labs, cargo ship and Chinook drops as you know them. What we changed - 1x gather and loot, no junk in barrels and basic crates, 2x smelting - No BP wipes - No team limit - Boats last 24 hours - Recyclers in the Floating City, always powered - Daily kits: boat fuel, diving gear, jackhammer and chainsaw - No teleport. The sea is the map. Wipe schedule - Map: monthly @ force wipe (first Thursday). New island layout every wipe. - Blueprints: never wiped Earn ScrapCoin for every hour you play. It survives the wipe. Store, support, stats & rules: rustinsomnia.com rs0000000icJ0rAi40aV6j
Data notes

Server monitoring data · .