[EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea
- Region
- Europe
- Gather rate
- 1x
- Team size
- 100
Server address 213.246.39.157:27113
This wipe
Estimated wipe cycle ~24d 2h
Last reported wipe: about 145 hours before last check; wipe type unconfirmed. 0% full.
Wipe schedule & history
| Source | Wipe type | Schedule / date |
|---|---|---|
| Server rules | Map wipe | monthly @ force wipe (first Thursday). New island layout every wipe. |
| Server rules | BP wipe | never wiped |
| Estimated | Wipe type unconfirmed |
Schedule source & timezone
Rules come from the server description or structured server rules. Free-text timezone wording is retained. A detected map wipe does not confirm a BP wipe.
Wipe history (2)
| Date | Wipe type | Source |
|---|---|---|
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s |
Population
Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.
24h population history
Validated raw samples · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Validated samples | Coverage |
|---|---|---|---|---|
| 0 | 2 | 0 | 49 | 100% |
Queue · 24h
No queue was reported in 49 valid samples. Samples do not measure wait time.
–
7-day activity heatmap · UTC
| Date | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 0 | 0 | 0 | 1 | 2 | 2 | 0 | 0 | — | — | — |
7-day pop history
7d population history
Peak count per 60-minute bucket · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Screened buckets | Coverage |
|---|---|---|---|---|
| 0 | 2 | 0 | 169 | 100% |
Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.
30-day pop history
30d population history
Peak count per 120-minute bucket · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Screened buckets | Coverage |
|---|---|---|---|---|
| 0 | 2 | 0 | 176 | 49% |
Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.
Activity calculation
Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.
Current map
Map image unavailable. Coordinates below remain readable.
Select a point or click the map for coordinates.
Suggested base spots
No base spots are available for this map.
Monuments & resource sites
| Location | Grid | X | Z | |
|---|---|---|---|---|
| Underwater Lab CMonument | AC14 | 2030 | 0 | |
| Underwater Lab AMonument | B14 | -2030 | 0 | |
| Underwater Lab AMonument | C27 | -1950 | -1950 | |
| Oil rigOil rig | P1 | 0 | 2030 | |
| Oil rigOil rig | P28 | 0 | -2030 |
No locations match this search.
Map data details
Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.
Map ID 8108 · Custom Map · checked 11 Nov 2026, 12:24 UTC. Base algorithm 1 · calculated 28 Oct 2026, 22:59 UTC. Algorithm scores are relative heuristic values, not a safety probability.
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136 / 350 players · EuropeServer description
Rustinsomnia Islands | 1x Vanilla+ The whole map is the Deep Sea: 32 tropical islands, a floating city, 12 ghost ships. No mainland. How it plays - You spawn in the Floating City (safe zone). Free rowboats are waiting. - Inner islands are quiet: build, farm, mine. Outer islands have scientists and better loot. - Ghost ships carry locked crates. Patrol boats roam the outer waters. - Oil rigs, underwater labs, cargo ship and Chinook drops as you know them. What we changed - 1x gather and loot, no junk in barrels and basic crates, 2x smelting - No BP wipes - No team limit - Boats last 24 hours - Recyclers in the Floating City, always powered - Daily kits: boat fuel, diving gear, jackhammer and chainsaw - No teleport. The sea is the map. Wipe schedule - Map: monthly @ force wipe (first Thursday). New island layout every wipe. - Blueprints: never wiped Earn ScrapCoin for every hour you play. It survives the wipe. Store, support, stats & rules: rustinsomnia.com rs0000000icJ0rAi40aV6j
Data notes
Server monitoring data · .
![Map of [EU] Rustinsomnia Islands | 1x Vanilla+ | Deep Sea](https://rustseek.com/media/maps/76/765267cf44a954b434a0f9dafdad7755935b4b94190c6fae9e605e81ce02f2fb.r4.png)