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A Shockbyte x Discord Production Rust Server

● Online
Region
Europe
Gather rate
1x
Team size
8
0 / 125 players · Last checked

Server address 203.16.163.188:26049

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This wipe

Estimated wipe cycle Unknown

Last reported wipe: about 462 hours before last check; wipe type unconfirmed. 0% full.

Wipe history

Wipe history (1)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 20:30 UTC11 Nov 2026, 20:30 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
————————————————————0000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000———
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 20:00 UTC11 Nov 2026, 20:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
000169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 20:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
00017649%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of A Shockbyte x Discord Production Rust ServerA0B1C2D3E4F5G6H7I8J9Cave · G5 · X 151 / Z -86Cave · D1 · X -182 / Z 465Fishing village · D1 · X -287 / Z 541Harbor · H5 · X 350 / Z -72Ferry Terminal · F2 · X 124 / Z 405lighthouse · C4 · X -406 / Z 62lighthouse · B8 · X -490 / Z -471Stables A · F4 · X 107 / Z 147Underwater Lab B · I9 · X 553 / Z -704Fishing Villa A · E5 · X -122 / Z -19Militray Base C · E3 · X -139 / Z 285Stone Quarry · G6 · X 151 / Z -287Power Sub Big · E4 · X -116 / Z 71Power Sub Big · E4 · X -146 / Z 124Power Sub Big · C2 · X -311 / Z 439Power Sub Big · G5 · X 199 / Z -11Power Sub Small · G4 · X 266 / Z 131PvP base spot · F5 · X 75 / Z -75

Select a point or click the map for coordinates.

Seed 50000 · 1500 m · 19 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X 75 / Z -75 · Near a monument · Near a road · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveG5151-86
CaveCaveD1-182465
Fishing villageFishing villageD1-287541
HarborHarborH5350-72
Ferry TerminalMonumentF2124405
lighthouseMonumentC4-40662
lighthouseMonumentB8-490-471
Stables AMonumentF4107147
Underwater Lab BMonumentI9553-704
Oil rigOil rigJ01066841
Oil rigOil rigJ91021-1080
Fishing Villa AOtherE5-122-19
Militray Base COtherE3-139285
Stone QuarryStone QuarryG6151-287
Power Sub BigRoadsideE4-11671
Power Sub BigRoadsideE4-146124
Power Sub BigRoadsideC2-311439
Power Sub BigRoadsideG5199-11
Power Sub SmallRoadsideG4266131
PvP base spotBase suggestionF575-75
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 8209 · Procedural Map · checked 11 Nov 2026, 12:29 UTC. Base algorithm 1 · calculated 28 Oct 2026, 23:17 UTC. Algorithm scores are relative heuristic values, not a safety probability.

Similar servers

Data notes

Server monitoring data · .