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Etho's Badlands

● Online
Monthly
Region
Europe
Gather rate
1x
Team size
8
0 / 10 players · Last checked

Server address 203.16.163.243:24073

Connect

This wipe

Estimated wipe cycle ~14d 21h

Last reported wipe: about 103 hours before last check; wipe type unconfirmed. 0% full.

Wipe estimates & history

Available wipe estimates
SourceWipe typeSchedule / date
EstimatedWipe type unconfirmed
Wipe history (2)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 19:30 UTC11 Nov 2026, 19:30 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
———————————————————00000
000000000000000000000000
000000000000000000000000
000000000000000000100000
000000000000000—————————
————————————————00000000
000000000000000000000000
00000000000000000000————
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 19:00 UTC11 Nov 2026, 19:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
01014485%

Recorded capacity varied from 10 to 40 in this window. Each record was checked against its own capacity.

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 18:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
03016345%

Recorded capacity varied from 10 to 40 in this window. Each record was checked against its own capacity.

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of Etho's BadlandsA0B1C2D3E4F5G6H7I8J9K10L11M12Cave · J8 · X 534 / Z -333Cave · G6 · X -75 / Z 43Cave · C3 · X -543 / Z 397Fishing village · H2 · X 175 / Z 569Harbor · L2 · X 727 / Z 551Harbor · F10 · X -84 / Z -684Sphere Tank · G7 · X 47 / Z -208Ferry Terminal · D1 · X -423 / Z 721Junkyard · J3 · X 466 / Z 417lighthouse · D10 · X -509 / Z -640lighthouse · B4 · X -722 / Z 241Nuclea Missile Silo · H6 · X 100 / Z 45Radtown Small · G9 · X 2 / Z -410Stables A · C2 · X -591 / Z 554Satellite Dish · E5 · X -274 / Z 210Swamp B · F7 · X -186 / Z -123Underwater Lab B · L12 · X 738 / Z -939#2778438472 · F3 · X -134 / Z 509Fishing Villa A · K7 · X 622 / Z -92pond · D4 · X -526 / Z 272pond · D6 · X -416 / Z -10Tunnel Entrance · I8 · X 384 / Z -324Tunnel Entrance · D5 · X -537 / Z 132Tunnel Entrance · H4 · X 120 / Z 276HQM Quarry · J2 · X 498 / Z 656Stone Quarry · J9 · X 507 / Z -496Sulfur Quarry · J5 · X 416 / Z 85Power Sub Big · E3 · X -357 / Z 538Power Sub Big · I8 · X 289 / Z -282Power Sub Big · J7 · X 523 / Z -184Power Sub Big · K2 · X 575 / Z 688Power Sub Big · I3 · X 289 / Z 530Power Sub Big · H3 · X 192 / Z 492Power Sub Small · D2 · X -493 / Z 624Power Sub Small · J3 · X 523 / Z 525Power Sub Small · I3 · X 308 / Z 399Power Sub Small · G8 · X 46 / Z -295Water well · C3 · X -669 / Z 402PvP base spot · J7 · X 462 / Z -154PvP base spot · F9 · X -154 / Z -462

Select a point or click the map for coordinates.

Seed 50000 · 2000 m · 40 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X 462 / Z -154 · Near a monument · Near a road · Away from safe zones
X -154 / Z -462 · Near a monument · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveJ8534-333
CaveCaveG6-7543
CaveCaveC3-543397
Fishing villageFishing villageH2175569
HarborHarborL2727551
HarborHarborF10-84-684
Sphere TankMonumentG747-208
Ferry TerminalMonumentD1-423721
JunkyardMonumentJ3466417
lighthouseMonumentD10-509-640
lighthouseMonumentB4-722241
Nuclea Missile SiloMonumentH610045
Radtown SmallMonumentG92-410
Stables AMonumentC2-591554
Satellite DishMonumentE5-274210
Swamp BMonumentF7-186-123
Underwater Lab BMonumentL12738-939
Oil rigOil rigM013161032
Oil rigOil rigM121253-1330
#2778438472OtherF3-134509
Fishing Villa AOtherK7622-92
pondOtherD4-526272
pondOtherD6-416-10
Tunnel EntranceOtherI8384-324
Tunnel EntranceOtherD5-537132
Tunnel EntranceOtherH4120276
HQM QuarryHQM QuarryJ2498656
Stone QuarryStone QuarryJ9507-496
Sulfur QuarrySulfur QuarryJ541685
Power Sub BigRoadsideE3-357538
Power Sub BigRoadsideI8289-282
Power Sub BigRoadsideJ7523-184
Power Sub BigRoadsideK2575688
Power Sub BigRoadsideI3289530
Power Sub BigRoadsideH3192492
Power Sub SmallRoadsideD2-493624
Power Sub SmallRoadsideJ3523525
Power Sub SmallRoadsideI3308399
Power Sub SmallRoadsideG846-295
Water wellWater wellC3-669402
PvP base spotBase suggestionJ7462-154
PvP base spotBase suggestionF9-154-462
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 19532 · Procedural Map · checked 11 Nov 2026, 12:30 UTC. Base algorithm 1 · calculated 08 Nov 2026, 05:12 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Data notes

Server monitoring data · .