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Bjorkerson Grombus Rust

● Online
Weekly
Region
Europe
Gather rate
1x
Team size
8
0 / 50 players · Last checked

Server address 148.251.177.248:28046

Connect

This wipe

Estimated wipe cycle ~3d 12h

Last reported wipe: about 328 hours before last check; wipe type unconfirmed. 0% full.

Wipe history

Wipe history (2)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 0 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

11 Nov 2026, 02:00 UTC12 Nov 2026, 02:00 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
——0000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000000000000000000000000
000—————————————————————
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

05 Nov 2026, 02:00 UTC12 Nov 2026, 02:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
000169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC12 Nov 2026, 02:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
01017950%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of Bjorkerson Grombus RustA0B1C2D3E4F5G6H7I8J9K10L11M12N13O14P15Q16Cave · F12 · X -476 / Z -644Cave · D11 · X -806 / Z -441Cave · N12 · X 767 / Z -576Cave · E6 · X -532 / Z 330Cave · N6 · X 669 / Z 234Cave · H10 · X -78 / Z -365Fishing village · L13 · X 375 / Z -744Harbor · P10 · X 1045 / Z -311Harbor · J1 · X 89 / Z 981Airfield · J6 · X 142 / Z 330Sphere Tank · I9 · X 20 / Z -154Ferry Terminal · H14 · X -170 / Z -890Junkyard · H12 · X -213 / Z -553lighthouse · M2 · X 585 / Z 917lighthouse · M13 · X 600 / Z -749Nuclea Missile Silo · D10 · X -758 / Z -245Powerplant · L11 · X 393 / Z -419radtown · F4 · X -431 / Z 577Radtown Small · H4 · X -101 / Z 618Stables A · N13 · X 754 / Z -776Satellite Dish · H6 · X -217 / Z 282Swamp B · F8 · X -459 / Z 66Underwater Lab C · C15 · X -877 / Z -1050Fishing Villa A · B8 · X -1010 / Z 8Fishing Villag C · O7 · X 891 / Z 103Ice Lake · K2 · X 353 / Z 877Militray Base C · F10 · X -384 / Z -252pond · O11 · X 810 / Z -466pond · N5 · X 706 / Z 478Ruin D · M9 · X 608 / Z -139Tunnel Entrance · O6 · X 816 / Z 312Tunnel Entrance · D6 · X -675 / Z 333Tunnel Entrance · H9 · X -141 / Z -150Tunnel Entrance · E12 · X -651 / Z -630Tunnel Entrance · G3 · X -309 / Z 729HQM Quarry · D8 · X -721 / Z 0Stone Quarry · E13 · X -620 / Z -755Sulfur Quarry · D4 · X -795 / Z 634Gas Station · J11 · X 149 / Z -472Power Sub Big · O10 · X 923 / Z -315Power Sub Big · J4 · X 180 / Z 653Power Sub Big · I2 · X 60 / Z 863Power Sub Big · O7 · X 811 / Z 113Power Sub Big · C8 · X -908 / Z 23Power Sub Big · D11 · X -706 / Z -428Power Sub Big · N10 · X 668 / Z -315Power Sub Big · L12 · X 383 / Z -631Power Sub Big · K12 · X 338 / Z -638Power Sub Big · J11 · X 83 / Z -473Power Sub Big · G11 · X -300 / Z -435Power Sub Big · E11 · X -653 / Z -368Power Sub Big · F11 · X -428 / Z -495Power Sub Big · G11 · X -330 / Z -465Power Sub Small · M11 · X 573 / Z -414Power Sub Small · J5 · X 151 / Z 511Power Sub Small · K10 · X 315 / Z -296Power Sub Small · O9 · X 916 / Z -208Power Sub Small · J7 · X 88 / Z 217Power Sub Small · O11 · X 928 / Z -379Power Sub Small · M12 · X 537 / Z -523Power Sub Small · H11 · X -157 / Z -437Power Sub Small · G4 · X -314 / Z 606Power Sub Small · H13 · X -96 / Z -758Power Sub Small · G12 · X -353 / Z -621Safe zone · K9 · X 303 / Z -169Water well · D5 · X -777 / Z 483Water well · P12 · X 965 / Z -523Water well · M7 · X 572 / Z 75Water well · O9 · X 858 / Z -184Water well · M10 · X 578 / Z -347Farm base spot · H8 · X -118 / Z 52PvP base spot · L13 · X 441 / Z -735PvP base spot · H13 · X -147 / Z -735PvP base spot · J3 · X 147 / Z 735

Select a point or click the map for coordinates.

Seed 14057 · 2500 m · 72 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X -118 / Z 52 · Near a river · Away from monuments · Moderate distance from a safe zone
X 441 / Z -735 · Near a monument · Near a road · Away from safe zones
X -147 / Z -735 · Near a monument · Near a road · Away from safe zones
X 147 / Z 735 · Near a monument · Near a road · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveF12-476-644
CaveCaveD11-806-441
CaveCaveN12767-576
CaveCaveE6-532330
CaveCaveN6669234
CaveCaveH10-78-365
Fishing villageFishing villageL13375-744
HarborHarborP101045-311
HarborHarborJ189981
AirfieldMonumentJ6142330
Sphere TankMonumentI920-154
Ferry TerminalMonumentH14-170-890
JunkyardMonumentH12-213-553
lighthouseMonumentM2585917
lighthouseMonumentM13600-749
Nuclea Missile SiloMonumentD10-758-245
PowerplantMonumentL11393-419
radtownMonumentF4-431577
Radtown SmallMonumentH4-101618
Stables AMonumentN13754-776
Satellite DishMonumentH6-217282
Swamp BMonumentF8-45966
Underwater Lab CMonumentC15-877-1050
Oil rigOil rigA6-1578225
Oil rigOil rigD16-670-1562
Fishing Villa AOtherB8-10108
Fishing Villag COtherO7891103
Ice LakeOtherK2353877
Militray Base COtherF10-384-252
pondOtherO11810-466
pondOtherN5706478
Ruin DOtherM9608-139
Tunnel EntranceOtherO6816312
Tunnel EntranceOtherD6-675333
Tunnel EntranceOtherH9-141-150
Tunnel EntranceOtherE12-651-630
Tunnel EntranceOtherG3-309729
HQM QuarryHQM QuarryD8-7210
Stone QuarryStone QuarryE13-620-755
Sulfur QuarrySulfur QuarryD4-795634
Gas StationRoadsideJ11149-472
Power Sub BigRoadsideO10923-315
Power Sub BigRoadsideJ4180653
Power Sub BigRoadsideI260863
Power Sub BigRoadsideO7811113
Power Sub BigRoadsideC8-90823
Power Sub BigRoadsideD11-706-428
Power Sub BigRoadsideN10668-315
Power Sub BigRoadsideL12383-631
Power Sub BigRoadsideK12338-638
Power Sub BigRoadsideJ1183-473
Power Sub BigRoadsideG11-300-435
Power Sub BigRoadsideE11-653-368
Power Sub BigRoadsideF11-428-495
Power Sub BigRoadsideG11-330-465
Power Sub SmallRoadsideM11573-414
Power Sub SmallRoadsideJ5151511
Power Sub SmallRoadsideK10315-296
Power Sub SmallRoadsideO9916-208
Power Sub SmallRoadsideJ788217
Power Sub SmallRoadsideO11928-379
Power Sub SmallRoadsideM12537-523
Power Sub SmallRoadsideH11-157-437
Power Sub SmallRoadsideG4-314606
Power Sub SmallRoadsideH13-96-758
Power Sub SmallRoadsideG12-353-621
Safe zoneSafe zoneK9303-169
Water wellWater wellD5-777483
Water wellWater wellP12965-523
Water wellWater wellM757275
Water wellWater wellO9858-184
Water wellWater wellM10578-347
Farm base spotBase suggestionH8-11852
PvP base spotBase suggestionL13441-735
PvP base spotBase suggestionH13-147-735
PvP base spotBase suggestionJ3147735
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 9305 · Procedural Map · checked 11 Nov 2026, 12:38 UTC. Base algorithm 1 · calculated 29 Oct 2026, 10:09 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Data notes

Server monitoring data · .