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Rust Empires Crearive

● Online
Monthly Creative Build
Region
North America
Gather rate
1x
Team size
8
2 / 30 players · Last checked

Server address 158.69.5.16:28017

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This wipe

Estimated wipe cycle ~25d 8h

Last reported wipe: about 127 hours before last check; wipe type unconfirmed. 7% full.

Wipe estimates & history

Available wipe estimates
SourceWipe typeSchedule / date
EstimatedWipe type unconfirmed
Wipe history (6)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmedbackfill
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 14:00–17:00 UTC, averaging 1 players in hourly peak samples. The quietest was 20:00–23:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 21:00 UTC11 Nov 2026, 21:00 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
12049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
—————————————————————113
211000000022000247910000
000000000000000000000000
000000000000000000000012
000000011111011111100000
000111000000000000100012
100000000000000000000111
0000110001112211112112——
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 21:00 UTC11 Nov 2026, 21:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
090169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 20:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
19017649%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of Rust Empires CreariveA0B1C2D3E4F5G6H7I8J9K10L11M12N13O14P15Q16R17S18T19U20V21W22X23Y24Z25AA26AB27AC28AD29Cave · L16 · X -565 / Z -154Cave · S14 · X 501 / Z 100Cave · N11 · X -185 / Z 493Swamp C · S12 · X 546 / Z 409Swamp A · N15 · X -223 / Z -2Swamp B · R18 · X 354 / Z -488pond · R15 · X 430 / Z -13

Select a point or click the map for coordinates.

Seed 150062785 · 4500 m · 7 mapped locations

Suggested base spots

No base spots are available for this map.

Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveL16-565-154
CaveCaveS14501100
CaveCaveN11-185493
Swamp CMonumentS12546409
Swamp AMonumentN15-223-2
Swamp BMonumentR18354-488
pondOtherR15430-13
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 1375 · Custom Map · checked 11 Nov 2026, 19:17 UTC. Base algorithm 1 · calculated 28 Oct 2026, 12:03 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Data notes

Server monitoring data · .