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Rust Small Island 2X

● Online
Monthly
Region
RU
Gather rate
1x
Team size
8
0 / 40 players · Last checked

Server address 89.248.236.141:27464

Connect

This wipe

Estimated wipe cycle ~17d 17h

Last reported wipe: about 147 hours before last check; wipe type unconfirmed. 0% full.

Wipe estimates & history

Available wipe estimates
SourceWipe typeSchedule / date
EstimatedWipe type unconfirmed
Wipe history (2)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 10:00–13:00 UTC, averaging 1 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 22:00 UTC11 Nov 2026, 22:00 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
00049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
——————————————————————00
000000000000000000000000
000000000000000000121011
111100000002221443212220
000000000012311111002211
100000000001000001111110
000000000001121100000000
00000000000000000000000—
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 22:00 UTC11 Nov 2026, 22:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
040169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 22:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
04017749%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of Rust Small Island 2XA0B1C2D3E4F5G6H7I8J9K10L11M12N13O14P15Q16Cave · H14 · X -78 / Z -888Cave · D13 · X -739 / Z -779Cave · K13 · X 335 / Z -669Cave · J3 · X 119 / Z 725Cave · O9 · X 816 / Z -77Fishing village · I12 · X 73 / Z -570Harbor · C5 · X -945 / Z 429Harbor · N14 · X 693 / Z -835Arctic Research Base A · F3 · X -442 / Z 722Sphere Tank · I9 · X 61 / Z -174Ferry Terminal · N2 · X 739 / Z 893Junkyard · H8 · X -129 / Z -45lighthouse · O10 · X 871 / Z -252lighthouse · M1 · X 529 / Z 1008Military Tunnel · K4 · X 266 / Z 587Nuclea Missile Silo · L7 · X 395 / Z 192Powerplant · G5 · X -310 / Z 383Radtown Small · I5 · X -64 / Z 501Stables B · N12 · X 694 / Z -598Stables A · M4 · X 604 / Z 625Swamp B · F10 · X -441 / Z -353Underwater Lab B · E16 · X -529 / Z -1182#2778438472 · K10 · X 304 / Z -354Fishing Villa A · C9 · X -899 / Z -154Fishing Villag C · O11 · X 913 / Z -511Ice Lake · D3 · X -666 / Z 738Ice Lake · F4 · X -507 / Z 542pond · O6 · X 855 / Z 365pond · M11 · X 590 / Z -386Ruin D · M5 · X 604 / Z 383Tunnel Entrance · M10 · X 615 / Z -243Tunnel Entrance · P5 · X 1002 / Z 420Tunnel Entrance · H11 · X -201 / Z -378Tunnel Entrance · E2 · X -543 / Z 936HQM Quarry · D11 · X -694 / Z -381Stone Quarry · J6 · X 127 / Z 355Sulfur Quarry · E4 · X -630 / Z 534Power Sub Big · N12 · X 698 / Z -526Power Sub Big · L6 · X 435 / Z 323Power Sub Big · J12 · X 165 / Z -548Power Sub Big · N11 · X 698 / Z -375Power Sub Big · N13 · X 758 / Z -691Power Sub Big · N12 · X 736 / Z -548Power Sub Big · O12 · X 893 / Z -578Power Sub Big · L5 · X 458 / Z 383Power Sub Big · F6 · X -450 / Z 323Power Sub Big · E8 · X -548 / Z -30Power Sub Big · F4 · X -383 / Z 548Power Sub Big · M3 · X 616 / Z 706Power Sub Small · O13 · X 828 / Z -742Power Sub Small · J5 · X 157 / Z 480Power Sub Small · M13 · X 599 / Z -686Power Sub Small · G4 · X -268 / Z 545Power Sub Small · H9 · X -180 / Z -183Power Sub Small · N3 · X 693 / Z 782Power Sub Small · L4 · X 395 / Z 518Power Sub Small · C6 · X -910 / Z 231warehouse · L5 · X 462 / Z 463compound · E9 · X -639 / Z -122Water well · N6 · X 674 / Z 253Water well · L9 · X 419 / Z -113Water well · I7 · X -41 / Z 192Farm base spot · H10 · X -212 / Z -271PvP base spot · L3 · X 441 / Z 735PvP base spot · L13 · X 441 / Z -735

Select a point or click the map for coordinates.

Seed 22712 · 2500 m · 64 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X -212 / Z -271 · Near a river · Away from monuments · Moderate distance from a safe zone
X 441 / Z 735 · Near a monument · Near a road · Away from safe zones
X 441 / Z -735 · Near a monument · Near a road · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveH14-78-888
CaveCaveD13-739-779
CaveCaveK13335-669
CaveCaveJ3119725
CaveCaveO9816-77
Fishing villageFishing villageI1273-570
HarborHarborC5-945429
HarborHarborN14693-835
Arctic Research Base AMonumentF3-442722
Sphere TankMonumentI961-174
Ferry TerminalMonumentN2739893
JunkyardMonumentH8-129-45
lighthouseMonumentO10871-252
lighthouseMonumentM15291008
Military TunnelMonumentK4266587
Nuclea Missile SiloMonumentL7395192
PowerplantMonumentG5-310383
Radtown SmallMonumentI5-64501
Stables BMonumentN12694-598
Stables AMonumentM4604625
Swamp BMonumentF10-441-353
Underwater Lab BMonumentE16-529-1182
Oil rigOil rigF0-3731599
Oil rigOil rigA1-15661074
#2778438472OtherK10304-354
Fishing Villa AOtherC9-899-154
Fishing Villag COtherO11913-511
Ice LakeOtherD3-666738
Ice LakeOtherF4-507542
pondOtherO6855365
pondOtherM11590-386
Ruin DOtherM5604383
Tunnel EntranceOtherM10615-243
Tunnel EntranceOtherP51002420
Tunnel EntranceOtherH11-201-378
Tunnel EntranceOtherE2-543936
HQM QuarryHQM QuarryD11-694-381
Stone QuarryStone QuarryJ6127355
Sulfur QuarrySulfur QuarryE4-630534
Power Sub BigRoadsideN12698-526
Power Sub BigRoadsideL6435323
Power Sub BigRoadsideJ12165-548
Power Sub BigRoadsideN11698-375
Power Sub BigRoadsideN13758-691
Power Sub BigRoadsideN12736-548
Power Sub BigRoadsideO12893-578
Power Sub BigRoadsideL5458383
Power Sub BigRoadsideF6-450323
Power Sub BigRoadsideE8-548-30
Power Sub BigRoadsideF4-383548
Power Sub BigRoadsideM3616706
Power Sub SmallRoadsideO13828-742
Power Sub SmallRoadsideJ5157480
Power Sub SmallRoadsideM13599-686
Power Sub SmallRoadsideG4-268545
Power Sub SmallRoadsideH9-180-183
Power Sub SmallRoadsideN3693782
Power Sub SmallRoadsideL4395518
Power Sub SmallRoadsideC6-910231
warehouseRoadsideL5462463
compoundSafe zoneE9-639-122
Water wellWater wellN6674253
Water wellWater wellL9419-113
Water wellWater wellI7-41192
Farm base spotBase suggestionH10-212-271
PvP base spotBase suggestionL3441735
PvP base spotBase suggestionL13441-735
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 18706 · Procedural Map · checked 11 Nov 2026, 12:43 UTC. Base algorithm 1 · calculated 07 Nov 2026, 01:17 UTC. Algorithm scores are relative heuristic values, not a safety probability.

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Data notes

Server monitoring data · .