My Untitled Rust Server
- Region
- North America
- Gather rate
- 1x
- Team size
- 8
Server address 154.16.200.198:28015
This wipe
Estimated wipe cycle ~18d 6h
Last reported wipe: about 97 hours before last check; wipe type unconfirmed. 0% full.
Wipe estimates & history
| Source | Wipe type | Schedule / date |
|---|---|---|
| Estimated | Wipe type unconfirmed |
Wipe history (8)
| Date | Wipe type | Source |
|---|---|---|
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | backfill |
Population
Across the 7-day window, the busiest 3-hour period was 01:00–04:00 UTC, averaging 1 players in hourly peak samples. The quietest was 23:00–02:00 UTC, averaging 0 on the same basis.
24h population history
Validated raw samples · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Validated samples | Coverage |
|---|---|---|---|---|
| 0 | 1 | 0 | 49 | 100% |
Queue · 24h
No queue was reported in 49 valid samples. Samples do not measure wait time.
–
7-day activity heatmap · UTC
| Date | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 1 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 1 | |
| 1 | 1 | 3 | 1 | 1 | 1 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 1 | |
| 1 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | |
| 1 | 0 | 1 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | — | — | — |
7-day pop history
7d population history
Peak count per 60-minute bucket · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Screened buckets | Coverage |
|---|---|---|---|---|
| 0 | 3 | 0 | 169 | 100% |
Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.
30-day pop history
30d population history
Peak count per 120-minute bucket · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Screened buckets | Coverage |
|---|---|---|---|---|
| 0 | 3 | 0 | 176 | 49% |
Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.
Activity calculation
Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.
Current map
Map image unavailable. Coordinates below remain readable.
Select a point or click the map for coordinates.
Suggested base spots
Algorithm suggestions — check terrain and build restrictions in game.
- · 338 m
- · 650 m
- · 664 m
- · 265 m
- · 499 m
- · 713 m
- · 272 m
- · 499 m
- · 515 m
- · 411 m
- · 511 m
- · 520 m
Monuments & resource sites
| Location | Grid | X | Z | |
|---|---|---|---|---|
| CaveCave | O21 | -88 | -925 | |
| CaveCave | N26 | -239 | -1787 | |
| CaveCave | F23 | -1436 | -1255 | |
| CaveCave | N13 | -273 | 155 | |
| CaveCave | Y24 | 1441 | -1383 | |
| CaveCave | T15 | 646 | -40 | |
| CaveCave | V3 | 963 | 1778 | |
| CaveCave | G17 | -1244 | -406 | |
| CaveCave | H3 | -1142 | 1694 | |
| ExcavatorExcavator | M23 | -328 | -1315 | |
| Fishing villageFishing village | W4 | 1169 | 1643 | |
| HarborHarbor | C14 | -1909 | 45 | |
| HarborHarbor | AC12 | 1975 | 331 | |
| AirfieldMonument | U9 | 813 | 850 | |
| Arctic Research Base AMonument | Z12 | 1633 | 313 | |
| Sphere TankMonument | X9 | 1333 | 854 | |
| Ferry TerminalMonument | G1 | -1216 | 1984 | |
| JunkyardMonument | F3 | -1461 | 1677 | |
| Launch SiteMonument | R18 | 381 | -478 | |
| lighthouseMonument | Z6 | 1612 | 1300 | |
| lighthouseMonument | E8 | -1550 | 921 | |
| Military TunnelMonument | I21 | -961 | -1040 | |
| Nuclea Missile SiloMonument | G25 | -1205 | -1622 | |
| PowerplantMonument | Y19 | 1409 | -710 | |
| Radtown SmallMonument | W17 | 1107 | -311 | |
| radtownMonument | P16 | 64 | -235 | |
| Stables AMonument | D7 | -1666 | 1132 | |
| Stables BMonument | L9 | -513 | 827 | |
| Satellite DishMonument | N17 | -170 | -338 | |
| Swamp BMonument | U20 | 871 | -820 | |
| Swamp CMonument | O8 | -39 | 938 | |
| Swamp AMonument | H4 | -1185 | 1538 | |
| TrainyardMonument | O14 | -39 | 32 | |
| Underwater Lab BMonument | B28 | -2017 | -2075 | |
| Water Treatment PlantMonument | H14 | -1181 | 28 | |
| Oil rigOil rig | O29 | -32 | -2576 | |
| Oil rigOil rig | B29 | -2018 | -2558 | |
| #1272520358Other | H7 | -1098 | 1179 | |
| #2778438472Other | M20 | -337 | -860 | |
| #2909070250Other | L12 | -470 | 433 | |
| Apartment ComplexOther | X6 | 1318 | 1264 | |
| Fishing Villa AOther | Y27 | 1368 | -1891 | |
| Fishing Villag COther | D10 | -1797 | 685 | |
| Ice LakeOther | S10 | 501 | 602 | |
| Ice LakeOther | Z16 | 1529 | -300 | |
| Ice LakeOther | U14 | 833 | 42 | |
| Lake AOther | W24 | 1122 | -1378 | |
| Oasia AOther | E24 | -1534 | -1478 | |
| Oasis COther | D15 | -1650 | -55 | |
| pondOther | I3 | -997 | 1782 | |
| pondOther | Q5 | 201 | 1407 | |
| pondOther | M4 | -406 | 1524 | |
| Ruin AOther | K3 | -604 | 1788 | |
| Ruin BOther | V7 | 907 | 1187 | |
| Ruin COther | Q7 | 242 | 1158 | |
| Ruin EOther | O3 | -27 | 1663 | |
| Tunnel EntranceOther | U13 | 843 | 168 | |
| Tunnel EntranceOther | E26 | -1638 | -1719 | |
| Tunnel EntranceOther | Z24 | 1641 | -1398 | |
| Tunnel EntranceOther | AB9 | 1875 | 897 | |
| Tunnel EntranceOther | J15 | -771 | -42 | |
| Tunnel EntranceOther | P2 | 132 | 1830 | |
| Tunnel EntranceOther | R27 | 408 | -1809 | |
| Tunnel EntranceOther | E6 | -1647 | 1290 | |
| zigguratOther | M6 | -391 | 1207 | |
| HQM QuarryHQM Quarry | F26 | -1388 | -1785 | |
| Stone QuarryStone Quarry | R26 | 437 | -1696 | |
| Sulfur QuarrySulfur Quarry | AA24 | 1710 | -1499 | |
| Gas StationRoadside | R12 | 304 | 401 | |
| Gas StationRoadside | F6 | -1480 | 1290 | |
| Gas StationRoadside | F18 | -1464 | -526 | |
| Power Sub BigRoadside | P16 | 11 | -266 | |
| Power Sub BigRoadside | G23 | -1301 | -1309 | |
| Power Sub BigRoadside | X26 | 1324 | -1676 | |
| Power Sub BigRoadside | Z21 | 1541 | -941 | |
| Power Sub BigRoadside | AB12 | 1804 | 326 | |
| Power Sub BigRoadside | X15 | 1219 | -101 | |
| Power Sub BigRoadside | Z19 | 1579 | -679 | |
| Power Sub BigRoadside | X16 | 1256 | -154 | |
| Power Sub BigRoadside | K8 | -611 | 934 | |
| Power Sub BigRoadside | X7 | 1339 | 1151 | |
| Power Sub BigRoadside | W16 | 1144 | -236 | |
| Power Sub BigRoadside | T16 | 649 | -251 | |
| Power Sub BigRoadside | T5 | 656 | 1451 | |
| Power Sub BigRoadside | D14 | -1789 | 56 | |
| Power Sub BigRoadside | F14 | -1481 | 19 | |
| Power Sub BigRoadside | D10 | -1721 | 701 | |
| Power Sub BigRoadside | E10 | -1571 | 634 | |
| Power Sub BigRoadside | H2 | -1121 | 1879 | |
| Power Sub BigRoadside | I4 | -994 | 1549 | |
| Power Sub BigRoadside | G5 | -1241 | 1421 | |
| Power Sub BigRoadside | G4 | -1331 | 1646 | |
| Power Sub BigRoadside | K4 | -694 | 1534 | |
| Power Sub BigRoadside | R16 | 431 | -289 | |
| Power Sub BigRoadside | G25 | -1249 | -1541 | |
| Power Sub SmallRoadside | Y6 | 1451 | 1217 | |
| Power Sub SmallRoadside | Y9 | 1457 | 847 | |
| Power Sub SmallRoadside | H15 | -1110 | -111 | |
| Power Sub SmallRoadside | Y20 | 1412 | -831 | |
| Power Sub SmallRoadside | H22 | -1150 | -1082 | |
| Power Sub SmallRoadside | D13 | -1787 | 156 | |
| Power Sub SmallRoadside | F4 | -1490 | 1564 | |
| Power Sub SmallRoadside | F2 | -1436 | 1822 | |
| Power Sub SmallRoadside | G2 | -1323 | 1907 | |
| Power Sub SmallRoadside | V17 | 1001 | -360 | |
| Power Sub SmallRoadside | X5 | 1299 | 1388 | |
| Power Sub SmallRoadside | R8 | 315 | 906 | |
| Power Sub SmallRoadside | I21 | -1010 | -903 | |
| Power Sub SmallRoadside | X19 | 1254 | -714 | |
| Power Sub SmallRoadside | X18 | 1302 | -564 | |
| Power Sub SmallRoadside | AB11 | 1886 | 458 | |
| Power Sub SmallRoadside | Q19 | 157 | -718 | |
| Power Sub SmallRoadside | D15 | -1786 | -75 | |
| SupermarketRoadside | T23 | 741 | -1238 | |
| SupermarketRoadside | U16 | 813 | -263 | |
| SupermarketRoadside | I24 | -940 | -1372 | |
| warehouseRoadside | L4 | -581 | 1629 | |
| warehouseRoadside | E14 | -1531 | 124 | |
| warehouseRoadside | K19 | -712 | -749 | |
| Safe zoneSafe zone | K16 | -731 | -238 | |
| compoundSafe zone | Q9 | 272 | 788 | |
| Water wellWater well | T5 | 681 | 1415 | |
| Water wellWater well | Q3 | 195 | 1708 | |
| Water wellWater well | K6 | -714 | 1286 | |
| Water wellWater well | N3 | -248 | 1651 | |
| Water wellWater well | K4 | -695 | 1606 | |
| Water wellWater well | V6 | 1013 | 1315 | |
| Water wellWater well | S7 | 452 | 1186 | |
| Water wellWater well | K2 | -699 | 1921 | |
| Water wellWater well | N6 | -153 | 1213 | |
| Water wellWater well | R21 | 305 | -967 | |
| Farm base spotBase suggestion | K7 | -659 | 1132 | |
| PvP base spotBase suggestion | F15 | -1425 | -75 | |
| PvP base spotBase suggestion | J23 | -825 | -1275 | |
| PvP base spotBase suggestion | F23 | -1425 | -1275 |
No locations match this search.
Map data details
Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.
Map ID 19241 · Procedural Map · checked 11 Nov 2026, 01:42 UTC. Base algorithm 1 · calculated 07 Nov 2026, 22:02 UTC. Algorithm scores are relative heuristic values, not a safety probability.
Similar servers
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
Also in the same country (US), but its player cap is 300 instead of 50.
269 / 300 players · North AmericaRustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
Also in the same country (US), but its player cap is 225 instead of 50.
177 / 225 players · North AmericaRusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW!
Also in the same country (US), but its player cap is 300 instead of 50.
149 / 300 players · North AmericaRustopia.gg - US Large
Also in the same country (US), but its player cap is 400 instead of 50.
361 / 400 players · North AmericaServer description
NAKED & AFRAID NOOB-FRIENDLY 3X PVP SERVER New to Rust? No problem. Experienced survivor? You're welcome too. Naked & Afraid is a casual, noob-friendly 3X PVP server designed for players who want the Rust experience without the endless grind. SERVER FEATURES: - 3X Gather & Loot - PVP - Solo / Duo / Trio / Quad Teams - Clans Encouraged - Offline Raid Protection - Daily Rewards - Multiple Events Every Day - In-Game Shop - Skill Tree System - Quality-of-Life Mods - Roaming NPCs - NPC Activity During Low Population - Active & Friendly Community - Noob Friendly - Everyone Welcome SKILL TREE SYSTEM: Level up your character and unlock useful upgrades. - Craft Faster - Build Faster - Improve Your Progression - Customize Your Playstyle - Unlock New Advantages As You Progress ROAMING NPCS: Population getting low? The action doesn't have to stop. Roaming NPCs help keep the map active and give players additional encounters, fights, and opportunities for engagement when player population is low. MONTHLY WIPES: Fresh wipe every month. New bases. New rivalries. New opportunities. New wipe. New chance to dominate. NAKED & AFRAID Build. Fight. Raid. Survive. You might start naked... But you don't have to stay that way. LOW POP? NPCS HAVE YOU COVERED. HIGH POP? GOOD LUCK. Just don't cry when your base gets turned into a parking lot.
Data notes
Server monitoring data · .
