[US] RustEZ Elysium PvE | Skills | Events | Challenges
- Region
- North America
- Gather rate
- 1x
- Team size
- 8
Server address 216.39.240.123:28015
This wipe
Estimated wipe cycle ~31d 12h
Last reported wipe: about 146 hours before last check; wipe type unconfirmed. 23% full.
Wipe estimates & history
| Source | Wipe type | Schedule / date |
|---|---|---|
| Estimated | Wipe type unconfirmed |
Wipe history (5)
| Date | Wipe type | Source |
|---|---|---|
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | a2s | |
| Type unconfirmed | backfill |
Population
Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 34 players in hourly peak samples. The quietest was 11:00–14:00 UTC, averaging 17 on the same basis.
24h population history
Validated raw samples · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Validated samples | Coverage |
|---|---|---|---|---|
| 22 | 35 | 6 | 49 | 100% |
Queue · 24h
No queue was reported in 49 valid samples. Samples do not measure wait time.
–
7-day activity heatmap · UTC
| Date | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | 14 | 15 | 16 | 16 | |
| 14 | 12 | 14 | 13 | 12 | 10 | 11 | 10 | 9 | 9 | 9 | 9 | 9 | 8 | 10 | 10 | 11 | 12 | 13 | 26 | 39 | 38 | 31 | 40 | |
| 40 | 40 | 35 | 33 | 31 | 27 | 26 | 21 | 22 | 20 | 16 | 16 | 13 | 23 | 21 | 23 | 27 | 28 | 29 | 33 | 35 | 38 | 41 | 40 | |
| 42 | 39 | 39 | 34 | 32 | 27 | 25 | 23 | 24 | 17 | 16 | 16 | 18 | 18 | 23 | 29 | 37 | 37 | 38 | 38 | 35 | 38 | 37 | 43 | |
| 44 | 45 | 46 | 47 | 42 | 37 | 31 | 29 | 22 | 21 | 21 | 22 | 27 | 28 | 28 | 30 | 34 | 34 | 37 | 40 | 38 | 37 | 40 | 42 | |
| 33 | 34 | 35 | 40 | 38 | 37 | 33 | 25 | 25 | 23 | 24 | 20 | 12 | 16 | 21 | 23 | 28 | 30 | 29 | 29 | 30 | 30 | 34 | 34 | |
| 34 | 32 | 33 | 34 | 34 | 31 | 25 | 25 | 25 | 20 | 21 | 24 | 22 | 22 | 23 | 26 | 26 | 29 | 30 | 31 | 30 | 29 | 29 | 34 | |
| 35 | 28 | 31 | 31 | 29 | 22 | 20 | 20 | 20 | 18 | 17 | 15 | 8 | 13 | 18 | 19 | 23 | 23 | 23 | 27 | 25 | — | — | — |
7-day pop history
7d population history
Peak count per 60-minute bucket · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Screened buckets | Coverage |
|---|---|---|---|---|
| 27 | 47 | 8 | 169 | 100% |
Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.
30-day pop history
30d population history
Peak count per 120-minute bucket · UTC · –
Point or tap the curve to inspect a recorded sample.
| Average | Peak | Minimum | Screened buckets | Coverage |
|---|---|---|---|---|
| 21 | 47 | 4 | 176 | 49% |
Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.
Activity calculation
Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.
Current map
Map image unavailable. Coordinates below remain readable.
Select a point or click the map for coordinates.
Suggested base spots
Algorithm suggestions — check terrain and build restrictions in game.
- · 231 m
- · 1002 m
- · 1495 m
- · 480 m
- · 1002 m
- · 1747 m
- · 292 m
- · 389 m
- · 1397 m
- · 507 m
- · 1176 m
- · 2168 m
Monuments & resource sites
| Location | Grid | X | Z | |
|---|---|---|---|---|
| ExcavatorExcavator | E26 | -1513 | -1654 | |
| Fishing villageFishing village | D7 | -1721 | 1072 | |
| HarborHarbor | N27 | -181 | -1910 | |
| HarborHarbor | X2 | 1265 | 1932 | |
| Oil rigOil rig | D29 | -1677 | -2371 | |
| Oil rigOil rig | AD11 | 2387 | 482 | |
| HQM QuarryHQM Quarry | G3 | -1331 | 1777 | |
| Stone QuarryStone Quarry | AB19 | 1910 | -647 | |
| Sulfur QuarrySulfur Quarry | D22 | -1690 | -1154 | |
| Gas StationRoadside | E14 | -1544 | 17 | |
| Gas StationRoadside | P16 | 123 | -179 | |
| Gas StationRoadside | R25 | 426 | -1629 | |
| Power Sub BigRoadside | T8 | 629 | 936 | |
| Power Sub BigRoadside | D25 | -1713 | -1533 | |
| Power Sub BigRoadside | X24 | 1222 | -1444 | |
| Power Sub BigRoadside | H6 | -1137 | 1285 | |
| Power Sub SmallRoadside | U6 | 834 | 1334 | |
| Power Sub SmallRoadside | P21 | 2 | -988 | |
| Power Sub SmallRoadside | E14 | -1538 | 127 | |
| Power Sub SmallRoadside | AA12 | 1706 | 369 | |
| SupermarketRoadside | R4 | 352 | 1573 | |
| SupermarketRoadside | E19 | -1565 | -658 | |
| warehouseRoadside | L6 | -547 | 1340 | |
| warehouseRoadside | AA13 | 1715 | 212 | |
| warehouseRoadside | J27 | -875 | -1868 | |
| Safe zoneSafe zone | P4 | 114 | 1610 | |
| compoundSafe zone | R24 | 423 | -1403 | |
| Water wellWater well | V14 | 940 | 80 | |
| Water wellWater well | M9 | -374 | 864 | |
| Water wellWater well | K21 | -666 | -960 | |
| Water wellWater well | X25 | 1241 | -1574 | |
| Water wellWater well | E6 | -1580 | 1234 | |
| Farm base spotBase suggestion | S22 | 518 | -1192 | |
| PvP base spotBase suggestion | D19 | -1725 | -675 | |
| PvP base spotBase suggestion | F23 | -1425 | -1275 | |
| PvP base spotBase suggestion | X5 | 1275 | 1425 |
No locations match this search.
Map data details
Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.
Map ID 15818 · Custom Map · checked 10 Nov 2026, 23:12 UTC. Base algorithm 1 · calculated 06 Nov 2026, 12:16 UTC. Algorithm scores are relative heuristic values, not a safety probability.
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185 / 200 players · North AmericaServer description
Elysium is a high-performance server built for players who want a more modded PvE experience, with increased difficulty and plenty of extra content to explore. Information ● Decay active to discourage huge bases ● Player/building damage disabled ● Monthly wipes [Last wipe: 11/4] ● Active admins, very helpful community ● Inactive players removed after 10 days of inactivity Features ● Backpacks: Add additional backpacks into attire slots ● Teleporting: Teleport to players and any placed bed/bag ● Revive: Restore your last position leading up to death ● Black Market: Buy and sell resources, items, and more for networth ● Trade: Remote trades with other players from the comfort of your base ● Auto Upgrade: Upgrade your base automatically via cupboard ● Sorter: Sort items in containers with a click of a button ● Remover Tool: Use a salvaged hammer to pick things up or destroy them ● Bosses: Fight more challenging NPCs around the map ● Challenges: Complete challenges to unlock rewards ● Events: Attack convoys and armored trains for loot ● Basements: Expand on your homes with basements ● Skills: Gain XP from resource gathering to increase efficiency ● Stacks+: All stacks are increased to remove the tedium of storage ● Entity Levels: Upgrade production entities to boost your outputs ● Loot+: Additional lootables at monuments ● Portable Vehicles: Deploy vehicles from your hotbar ● Instancing: Use public facilities like quarries and GE at the same time as other players Use /info in chat for a full list of commands, rules and helpful info.
Data notes
Server monitoring data · .
![Map of [US] RustEZ Elysium PvE | Skills | Events | Challenges](https://rustseek.com/media/maps/b7/b7a35743aaf356d3e9ad4f1eef0dc2dd74331477fac4a111ae58c57ea87bd097.r4.png)