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Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 2500

● Online
Biweekly Vanilla Solo Duo Trio Quad
Region
OTHER
Gather rate
1x
Team size
8
0 / 100 players · Last checked

Server address 186.189.248.152:28021

Connect

This wipe

Estimated wipe cycle ~14d 6h

Last reported wipe: about 143 hours before last check; wipe type unconfirmed. 0% full.

Wipe estimates & history

Available wipe estimates
SourceWipe typeSchedule / date
EstimatedWipe type unconfirmed
Wipe history (8)
Detected wipes · UTC
DateWipe typeSource
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmeda2s
Type unconfirmedbackfill
Wipe calendar

Just wipedNext wipe

Population

Across the 7-day window, the busiest 3-hour period was 00:00–03:00 UTC, averaging 1 players in hourly peak samples. The quietest was 17:00–20:00 UTC, averaging 0 on the same basis.

24h population history

Validated raw samples · UTC · –

10 Nov 2026, 21:00 UTC11 Nov 2026, 21:00 UTC

Point or tap the curve to inspect a recorded sample.

24h raw-sample statistics
AveragePeakMinimumValidated samplesCoverage
01049100%
Queue · 24h

No queue was reported in 49 valid samples. Samples do not measure wait time.

–

7-day activity heatmap · UTC
Screened hourly peak counts; blank cells mean missing data
Date000102030405060708091011121314151617181920212223
—————————————————————100
110000000000000011111011
101131111000000000010001
100000000001110000111121
123211001001111232111122
112210000000000000001112
111100001110100000000000
1111000000000000000000——
7-day pop history

7d population history

Peak count per 60-minute bucket · UTC · –

04 Nov 2026, 21:00 UTC11 Nov 2026, 21:00 UTC

Point or tap the curve to inspect a recorded sample.

7d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
130169100%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

30-day pop history

30d population history

Peak count per 120-minute bucket · UTC · –

28 Oct 2026, 06:00 UTC11 Nov 2026, 20:00 UTC

Point or tap the curve to inspect a recorded sample.

30d statistics of bucket maxima
AveragePeakMinimumScreened bucketsCoverage
13017649%

Mean and minimum describe bucket maxima, not raw-sample average population or the true minimum. The API aggregates population and capacity independently; exact within-bucket pairing is unavailable.

Activity calculation

Activity windows and heatmap use the same validated 7-day hourly peak samples, in UTC. These are hourly maxima, not raw-sample averages.

Current map

Original image ↗
Map of Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 2500A0B1C2D3E4F5G6H7I8J9K10L11M12Cave · F7 · X -81 / Z -160Cave · K4 · X 602 / Z 247Cave · E9 · X -342 / Z -480Harbor · E10 · X -273 / Z -605Harbor · E2 · X -352 / Z 558Sphere Tank · E6 · X -337 / Z 75lighthouse · C2 · X -594 / Z 638lighthouse · D10 · X -519 / Z -664Nuclea Missile Silo · F7 · X -228 / Z -123Powerplant · H6 · X 200 / Z 33Underwater Lab C · K12 · X 569 / Z -968Fishing Villa A · K3 · X 652 / Z 432Fishing Villag C · H2 · X 106 / Z 634Ice Lake · I8 · X 268 / Z -271Military Base A · G4 · X -37 / Z 292pond · D5 · X -464 / Z 180pond · D8 · X -504 / Z -365Tunnel Entrance · C6 · X -579 / Z -36HQM Quarry · I9 · X 295 / Z -415Stone Quarry · J4 · X 448 / Z 281Sulfur Quarry · F8 · X -99 / Z -301Power Sub Big · H2 · X 177 / Z 553Power Sub Big · F9 · X -222 / Z -440Power Sub Big · H5 · X 79 / Z 132Power Sub Big · J4 · X 538 / Z 357Power Sub Big · H4 · X 214 / Z 259Power Sub Big · G6 · X -19 / Z 41Power Sub Big · G7 · X 34 / Z -79Power Sub Small · D10 · X -414 / Z -556Power Sub Small · H5 · X 96 / Z 94Power Sub Small · F3 · X -223 / Z 473Power Sub Small · I5 · X 275 / Z 168Power Sub Small · E3 · X -357 / Z 424Power Sub Small · F9 · X -149 / Z -476Power Sub Small · I6 · X 373 / Z 47Supermarket · G7 · X 15 / Z -179warehouse · C9 · X -548 / Z -517Water well · E8 · X -377 / Z -235Water well · C9 · X -639 / Z -426Water well · C5 · X -614 / Z 105PvP base spot · H7 · X 154 / Z -154PvP base spot · D9 · X -462 / Z -462

Select a point or click the map for coordinates.

Seed 314 · 2000 m · 42 mapped locations

Suggested base spots

Algorithm suggestions — check terrain and build restrictions in game.

X 154 / Z -154 · Near a monument · Near a road · Away from safe zones
X -462 / Z -462 · Near a monument · Near a road · Away from safe zones
Monuments & resource sites
Monument and resource-site coordinates
LocationGridXZ
CaveCaveF7-81-160
CaveCaveK4602247
CaveCaveE9-342-480
HarborHarborE10-273-605
HarborHarborE2-352558
Sphere TankMonumentE6-33775
lighthouseMonumentC2-594638
lighthouseMonumentD10-519-664
Nuclea Missile SiloMonumentF7-228-123
PowerplantMonumentH620033
Underwater Lab CMonumentK12569-968
Oil rigOil rigF12-200-1348
Oil rigOil rigM09031341
Fishing Villa AOtherK3652432
Fishing Villag COtherH2106634
Ice LakeOtherI8268-271
Military Base AOtherG4-37292
pondOtherD5-464180
pondOtherD8-504-365
Tunnel EntranceOtherC6-579-36
HQM QuarryHQM QuarryI9295-415
Stone QuarryStone QuarryJ4448281
Sulfur QuarrySulfur QuarryF8-99-301
Power Sub BigRoadsideH2177553
Power Sub BigRoadsideF9-222-440
Power Sub BigRoadsideH579132
Power Sub BigRoadsideJ4538357
Power Sub BigRoadsideH4214259
Power Sub BigRoadsideG6-1941
Power Sub BigRoadsideG734-79
Power Sub SmallRoadsideD10-414-556
Power Sub SmallRoadsideH59694
Power Sub SmallRoadsideF3-223473
Power Sub SmallRoadsideI5275168
Power Sub SmallRoadsideE3-357424
Power Sub SmallRoadsideF9-149-476
Power Sub SmallRoadsideI637347
SupermarketRoadsideG715-179
warehouseRoadsideC9-548-517
Water wellWater wellE8-377-235
Water wellWater wellC9-639-426
Water wellWater wellC5-614105
PvP base spotBase suggestionH7154-154
PvP base spotBase suggestionD9-462-462
Map data details

Static resource sites (such as quarries and wells) and landmarks come from parsed map data. Live ore, tree and collectible spawns are not tracked. World origin is map center; +X east, +Z north. Grid positions use nominal 146.3 m cells; custom-map alignment should be checked in game. Off-map coordinates remain in the table but are not placed outside the image.

Map ID 15858 · Procedural Map · checked 10 Nov 2026, 23:12 UTC. Base algorithm 1 · calculated 06 Nov 2026, 12:20 UTC. Algorithm scores are relative heuristic values, not a safety probability.

Similar servers

Server description
Comandos del chat: Poblacion: !pop Abre una pantalla para modificar skins de edificios: /bskin /bskin build /bskin all Skin: /skin /skin show /skin get Contacto por soporte: [email protected]
Data notes

Server monitoring data · .